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Difference between revisions of "Silent Hill 2: Director's Cut"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(some cleanup (widescreen fix was updated))
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'''Key points'''
 
'''Key points'''
{{ii}} It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast. Anything higher overexposures the white level.
 
 
{{ii}} Can only run stably on a single core: for '''European Director's Cut''' version (superior version), use [[#Silent Hill 2 Widescreen Fix|Silent Hill 2 Widescreen Fix]], or alternatively [[#sh2proxy|sh2proxy]]. For '''North American''' version (inferior version), use [[#Modern Compatibility Fix|Modern Compatibility Fix]].
 
{{ii}} Can only run stably on a single core: for '''European Director's Cut''' version (superior version), use [[#Silent Hill 2 Widescreen Fix|Silent Hill 2 Widescreen Fix]], or alternatively [[#sh2proxy|sh2proxy]]. For '''North American''' version (inferior version), use [[#Modern Compatibility Fix|Modern Compatibility Fix]].
{{++}} The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.  
+
{{++}} PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.  
{{--}} The atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.<ref>[http://www.neogaf.com/forum/showpost.php?p=41496788&postcount=6 Differences between the original PS2 versions and the ported PC versions - NeoGAF]</ref>
+
{{--}} Atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.<ref>[http://www.neogaf.com/forum/showpost.php?p=41496788&postcount=6 Differences between the original PS2 versions and the ported PC versions - NeoGAF]</ref>
{{--}} Audio is compressed and lacks detail in comparison to the PS2 version.<ref>https://www.youtube.com/watch?v=8E5Nt8ahZRk</ref>
+
{{--}} Audio is compressed and lacks detail in comparison to the PlayStation 2 version.<ref>[https://www.youtube.com/watch?v=8E5Nt8ahZRk Silent Hill 2 Sound Comparison (PC vs PS2) - YouTube]</ref>
{{--}} Frame rate is locked to 30 FPS. See [[#60 FPS|60 FPS]].
+
{{--}} FMVs suffer significantly in quality compared to the other versions.<ref>[http://www.neogaf.com/forum/showpost.php?p=47730959&postcount=168 Silent Hill 2 FMV Widescreen Enhancement Pack - NeoGAF]</ref>
 +
{{--}} Frame rate is capped at 30 FPS. See [[#60 FPS|60 FPS]] to raise frame rate cap.
  
 
'''General information'''
 
'''General information'''
Line 39: Line 39:
  
 
===[https://thirteenag.github.io/wfp#sh2 Silent Hill 2 Widescreen Fix]===
 
===[https://thirteenag.github.io/wfp#sh2 Silent Hill 2 Widescreen Fix]===
A D3D8 wrapper for the European Director's Cut version with some features from sh2proxy below, which adds:
+
A D3D8 wrapper for the European Director's Cut version which adds some fixes and new features:
 
*Widescreen and custom resolutions.
 
*Widescreen and custom resolutions.
 
*Windowed mode.
 
*Windowed mode.
 
*Fixes for anti-aliasing and processor affinity.
 
*Fixes for anti-aliasing and processor affinity.
*Unlock the frame-rate to 60 FPS.
+
*Unlock the frame rate to 60 FPS.
 
*Unstretched HUD and menus.
 
*Unstretched HUD and menus.
 
*Allows you to use higher resolutions without slowing down transition speeds.
 
*Allows you to use higher resolutions without slowing down transition speeds.
*Remove cutscene letterboxes.
+
*Remove cutscene letterboxes and widescreen FMV mode.
{{ii}} Don't force close the game when you exit or else the graphic settings will revert. Always exit the game by pressing Escape, returning to the title screen and closing it from there.
+
 
{{--}} Not compatible with the Widescreen FMV pack as the FMVs are kept letterboxed and pillarboxed.
+
===[https://drive.google.com/open?id=0B_HXa9oj31OeWWlXREJOZTZCZFk FMV Enhancement Pack]===
 +
A widescreen FMV enhancement pack with improved quality and upscaled resolution over the original PC version's FMVs.
 +
*To install, drop the '''data''' folder to the game folder and overwrite.
 +
*'''ending.bik''' may need to be renamed to '''end.bik''' to prevent an "insert a disc" message in the ending.
  
 
===[https://github.com/emoose/sh2proxy sh2proxy]===
 
===[https://github.com/emoose/sh2proxy sh2proxy]===
A deprecated D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix above, but has a few exclusive features:
+
A deprecated D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix, with some differences:
 
*Built-in borderless fullscreen windowed function.
 
*Built-in borderless fullscreen windowed function.
*FMVs are stretched, which allows for compatibility with the Widescreen FMV pack.
+
*HUD and menus are stretched.
 
+
*Lacks built-in support for 60 FPS, non-letterboxed cutscenes, and nonstretched FMVs.
If you want 60 FPS and non-letterboxed cutscenes, the following must be installed separately:
 
* [http://www.mediafire.com/download/1mm2v1ioiob6fxb/sh2pc_letterboxfix.zip Cutscene letterbox fix]
 
* [[#60 FPS|60 FPS]] (second method)
 
 
 
{{--}} HUD and menus are stretched.
 
  
 
===[http://community.pcgamingwiki.com/files/file/101-silent-hill-2-modern-compatibility-fix/ Modern Compatibility Fix]===
 
===[http://community.pcgamingwiki.com/files/file/101-silent-hill-2-modern-compatibility-fix/ Modern Compatibility Fix]===
Allows higher resolutions and easier anti aliasing application (at the cost of some glitches). Only use this for the North American version.
+
Allows higher resolutions and easier anti-aliasing application (at the cost of some glitches). Only use this for the North American version. Known issues:
 
+
*Sometimes the game will still hang at startup. Making '''settings.ini''' read-only could solve the issue.
{{Fixbox|1=
+
*If all of this doesn't solve the problem go to the task manager, then services tab and stop [https://msdn.microsoft.com/en-us/library/windows/desktop/cc185680(v=vs.85).aspx SENS].
{{Fixbox/fix|Solves all major issues|ref=<ref>[http://www.neogaf.com/forum/showpost.php?p=51003708&postcount=203 The Silent Hill 2, 3 & 4 PC thread - A guide to a better HD Collection - NeoGAF]</ref>}}
+
*Selectable resolutions do not go up all the way to 4K, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.
{{ii}} Sometimes sh2pc.exe will still hang at startup. Making {{file|[[#Configuration file(s) location|settings.ini]]}} read-only could solve the issue.
 
{{ii}} If all of this doesn't solve the problem go to a task manager, to services bar and stop [https://msdn.microsoft.com/en-us/library/windows/desktop/cc185680(v=vs.85).aspx SENS].
 
}}
 
{{ii}} Selectable resolutions do not go up all the way to 4K, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.
 
 
 
===[http://www.neogaf.com/forum/showpost.php?p=47730959&postcount=168 Remastered corrected widescreen FMVs]===
 
All-in-one archive: [https://drive.google.com/open?id=0B_HXa9oj31OeWWlXREJOZTZCZFk Google Drive]
 
{{ii}} Don't use with Silent Hill 2 Widescreen Fix since the aspect ratio will be too narrow.
 
{{ii}} {{file|ending.bik}} may need to be renamed to {{file|end.bik}}, or you may receive an "insert a disc" message in the ending.
 
  
 
==Game data==
 
==Game data==
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/silent-hill-2-directors-cut/en WSGF entry].
+
|ultrawidescreen notes      = Use [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]] or [[#sh2proxy|sh2proxy]].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = Use [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]] or [[#sh2proxy|sh2proxy]].
 
|4k ultra hd notes          = Use [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]] or [[#sh2proxy|sh2proxy]].
Line 109: Line 98:
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = For the [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]], run in windowed mode and use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming].<br />For [[#sh2proxy|sh2proxy]], open {{file|sh2proxy.ini}} and set <code>Windowed</code> and <code>Borderless</code> to <code>1</code>.  
+
|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = Force AF through control panel.
 
|anisotropic notes          = Force AF through control panel.
Line 117: Line 106:
 
|vsync notes                = Enabled by default. Can be forced off.
 
|vsync notes                = Enabled by default. Can be forced off.
 
|60 fps                    = hackable
 
|60 fps                    = hackable
|60 fps notes              = Locked at 30 FPS. See [[#60 FPS|60 FPS]] to raise frame-rate cap.
+
|60 fps notes              = Frame rate is capped at 30 FPS. See [[#60 FPS|60 FPS]] to raise frame rate cap.
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
Line 123: Line 112:
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
{{ii}} For non-letterboxed cutscenes use [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]], or otherwise use [http://www.mediafire.com/download/1mm2v1ioiob6fxb/sh2pc_letterboxfix.zip Cutscene letterbox fix].
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
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# Edit <code>d3d8.ini</code> with Notepad.
 
# Edit <code>d3d8.ini</code> with Notepad.
 
# Change <code>ForceWindowedMode = 0</code> to <code>ForceWindowedMode = 1</code>
 
# Change <code>ForceWindowedMode = 0</code> to <code>ForceWindowedMode = 1</code>
 +
# Optionally, use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming] to make the window borderless.
 
}}
 
}}
  
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# Edit <code>sh2proxy.ini</code> with Notepad.
 
# Edit <code>sh2proxy.ini</code> with Notepad.
 
# Change <code>Windowed = 0</code> to <code>Windowed = 1</code>
 
# Change <code>Windowed = 0</code> to <code>Windowed = 1</code>
 +
# Optionally, change <code>Borderless = 0</code> to <code>Borderless = 1</code> to make the window borderless.
 
}}
 
}}
  
 
===[[Glossary:Frame rate (FPS)|60 FPS]]===
 
===[[Glossary:Frame rate (FPS)|60 FPS]]===
{{--}} This method causes the handgun and shotgun bullet sound effect to prolong longer than usual.
+
{{--}} 60 FPS causes the handgun and shotgun bullet sound effects to prolong longer than usual.
  
 
{{Fixbox|1=
 
{{Fixbox|1=
Line 152: Line 144:
 
}}
 
}}
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Hex edit exe file|ref={{cn|date=July 2016}}}}
+
{{Fixbox/fix|Modify .exe file|ref={{cn|date=July 2016}}}}
 
# It is highly recommended [[#sh2proxy|sh2proxy]] is installed first.
 
# It is highly recommended [[#sh2proxy|sh2proxy]] is installed first.
# With a hex editor such as [http://mh-nexus.de/en/hxd/ HxD], edit the '''sh2pc.exe''' file (you should make a backup), or you can directly download a modded .exe below.
+
# Open {{file|sh2pc.exe}} with a hex editor such as [http://mh-nexus.de/en/hxd/ HxD].
# Find <code>6A 00 6A 1E 50 51</code>
+
# Find the hex values <code>6A 00 6A 1E 50 51</code>
# Replace it with <code>6A 00 6A 3C 50 51</code>
+
# Replace them with <code>6A 00 6A 3C 50 51</code>
  
 
'''Notes'''
 
'''Notes'''
{{ii}} [https://www.dropbox.com/s/n1qpwvd5gpsipe8/sh2pc.exe?dl=0 Here is a direct download for Director's Cut version with sh2proxy].
+
{{ii}} Alternatively, use a [https://www.dropbox.com/s/n1qpwvd5gpsipe8/sh2pc.exe?dl=0 modded .exe] for the Director's Cut version with sh2proxy.
 
}}
 
}}
  
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==Issues unresolved==
 
==Issues unresolved==
 
===Flashlight illuminates objects and monsters behind James===
 
===Flashlight illuminates objects and monsters behind James===
* There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.
+
{{ii}} There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.
 +
 
 +
===Graphic settings are reverted===
 +
{{ii}} Don't force close the game when you exit or else the graphic settings will revert. Always exit the game by pressing Escape, returning to the title screen and closing it from there.
  
 
==Issues fixed==
 
==Issues fixed==
Line 317: Line 312:
 
# Activate the checkbox for '''Stamina Script''', and go back to the game.
 
# Activate the checkbox for '''Stamina Script''', and go back to the game.
 
}}
 
}}
 +
 +
===Brightness level===
 +
{{ii}} It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast. Anything higher overexposures the white level.
  
 
==System requirements==
 
==System requirements==

Revision as of 09:43, 18 September 2016

Template:Infobox game/row/winporter
Silent Hill 2: Director's Cut
Silent Hill 2: Director's Cut cover
Developers
Team Silent
Publishers
Konami
Release dates
Windows December 2, 2002
Silent Hill 2: Director's Cut guide on StrategyWiki
Silent Hill 2: Director's Cut on Wikipedia
Silent Hill
Silent Hill 2: Director's Cut 2002
Silent Hill 3 2003
Silent Hill 4: The Room 2004
Silent Hill: Homecoming 2008
Silent Hill 2 2024

Key points

Can only run stably on a single core: for European Director's Cut version (superior version), use Silent Hill 2 Widescreen Fix, or alternatively sh2proxy. For North American version (inferior version), use Modern Compatibility Fix.
PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
Atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
Audio is compressed and lacks detail in comparison to the PlayStation 2 version.[2]
FMVs suffer significantly in quality compared to the other versions.[3]
Frame rate is capped at 30 FPS. See 60 FPS to raise frame rate cap.

General information

Silent Hill Wiki - A wiki for the series
Silent Hill Memories - Informative site

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Released on 3 CDs.
Windows
There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.

Essential improvements

Silent Hill 2 running at 1920x1080
Silent Hill 2 running at 1920x1080

Silent Hill 2 Widescreen Fix

A D3D8 wrapper for the European Director's Cut version which adds some fixes and new features:

  • Widescreen and custom resolutions.
  • Windowed mode.
  • Fixes for anti-aliasing and processor affinity.
  • Unlock the frame rate to 60 FPS.
  • Unstretched HUD and menus.
  • Allows you to use higher resolutions without slowing down transition speeds.
  • Remove cutscene letterboxes and widescreen FMV mode.

FMV Enhancement Pack

A widescreen FMV enhancement pack with improved quality and upscaled resolution over the original PC version's FMVs.

  • To install, drop the data folder to the game folder and overwrite.
  • ending.bik may need to be renamed to end.bik to prevent an "insert a disc" message in the ending.

sh2proxy

A deprecated D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix, with some differences:

  • Built-in borderless fullscreen windowed function.
  • HUD and menus are stretched.
  • Lacks built-in support for 60 FPS, non-letterboxed cutscenes, and nonstretched FMVs.

Modern Compatibility Fix

Allows higher resolutions and easier anti-aliasing application (at the cost of some glitches). Only use this for the North American version. Known issues:

  • Sometimes the game will still hang at startup. Making settings.ini read-only could solve the issue.
  • If all of this doesn't solve the problem go to the task manager, then services tab and stop SENS.
  • Selectable resolutions do not go up all the way to 4K, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.

Game data

Configuration file(s) location

Template:Game data/row
System Location
settings.ini stores video and audio settings, options.ini stores gameplay and volume settings, and language.ini stores language settings.

Save game data location

Template:Game data/row
System Location

Video settings

Video settings
Video settings

Template:Video settings

For non-letterboxed cutscenes use Widescreen Fix, or otherwise use Cutscene letterbox fix.

Windowed

Instructions
Instructions

60 FPS

60 FPS causes the handgun and shotgun bullet sound effects to prolong longer than usual.
Instructions
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian

Issues unresolved

Flashlight illuminates objects and monsters behind James

There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.

Graphic settings are reverted

Don't force close the game when you exit or else the graphic settings will revert. Always exit the game by pressing Escape, returning to the title screen and closing it from there.

Issues fixed

Weird lines across the screen

Instructions

Missing textures

Instructions

Windows 10 fullscreen with borders

Instructions
Instructions
Instructions

Other information

Always run without becoming exhausted

Instructions

Brightness level

It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast. Anything higher overexposures the white level.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) AMD Athlon - 700 MHz
Intel Pentium - 700 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 1.8 GB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible

References