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Difference between revisions of "Silent Hill 2: Director's Cut"

From PCGamingWiki, the wiki about fixing PC games
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*Allows you to use higher resolutions without slowing down transition speeds.
 
*Allows you to use higher resolutions without slowing down transition speeds.
 
*Remove cutscene letterboxes.
 
*Remove cutscene letterboxes.
*Disables "safe graphics mode" so that if the game is force closed, the graphical settings do not change.
+
{{ii}} Don't force close the game when you exit or else the graphic settings will revert. Always exit the game by pressing Escape, returning to the title screen and closing it from there.
 
 
 
{{--}} Not compatible with the Widescreen FMV pack as the FMVs are kept letterboxed and pillarboxed.
 
{{--}} Not compatible with the Widescreen FMV pack as the FMVs are kept letterboxed and pillarboxed.
  

Revision as of 07:51, 16 May 2016

Template:Infobox game/row/winporter
Silent Hill 2: Director's Cut
Silent Hill 2: Director's Cut cover
Developers
Team Silent
Publishers
Konami
Release dates
Windows December 2, 2002
Silent Hill 2: Director's Cut on Wikipedia
Silent Hill
Silent Hill 2: Director's Cut 2002
Silent Hill 3 2003
Silent Hill 4: The Room 2004
Silent Hill: Homecoming 2008
Silent Hill 2 2024

Key points

It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast. Anything higher overexposures the white level.
Can only run stably on a single core:
The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
The atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
Frame rate is locked to 30 FPS. See 60 FPS.

General information

Silent Hill Wiki - A wiki for the series
Silent Hill Memories - Informative site

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Released on 3 CDs.
Windows
There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.

Essential improvements

Silent Hill 2 running at 1920x1080
Silent Hill 2 running at 1920x1080

Silent Hill 2 Widescreen Fix

A D3D8 wrapper for the European Director's Cut version with some features from sh2proxy below, which adds:

  • Widescreen and custom resolutions.
  • Windowed mode.
  • Fixes for anti-aliasing and processor affinity.
  • Unlock the frame-rate to 60 FPS.
  • Unstretched HUD and menus.
  • Allows you to use higher resolutions without slowing down transition speeds.
  • Remove cutscene letterboxes.
Don't force close the game when you exit or else the graphic settings will revert. Always exit the game by pressing Escape, returning to the title screen and closing it from there.
Not compatible with the Widescreen FMV pack as the FMVs are kept letterboxed and pillarboxed.

sh2proxy

A (now deprecated) D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix above, but has a few exclusive features:

  • Windowed mode and a built-in borderless fullscreen function.
  • FMVs are stretched, which allows for compatibility with the Widescreen FMV pack.

If you want 60 FPS and non-letterboxed cutscenes, the following must be installed separately:

HUD and menus are stretched.

Modern Compatibility Fix

Allows higher resolutions and easier anti aliasing application (at the cost of some glitches). Only use this for the North American version.

Instructions
Selectable resolutions do not go up all the way to 4K, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.

Remastered corrected widescreen FMVs

All-in-one archive: Google Drive

Don't use with Silent Hill 2 Widescreen Fix since the aspect ratio will be too narrow.
Note: "ending.bik" may need to be renamed "end.bik", or you may receive a "insert a disc" message in the ending.

Game data

Configuration file(s) location

Template:Game data/row
System Location
settings.ini stores video and audio settings, options.ini stores gameplay and volume settings, and language.ini stores language settings.

Save game data location

Template:Game data/row
System Location

Video settings

Video settings
Video settings

Template:Video settings

Windowed

Instructions
Instructions

60 FPS

This method causes the handgun and shotgun bullet sound effect to prolong longer than usual.
Instructions
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian

Issues unresolved

Flashlight illuminates objects and monsters behind James

  • There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.

Issues fixed

Weird lines across the screen

Instructions

Missing textures

Instructions

Windows 10 fullscreen with borders

Instructions
Instructions
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) AMD Athlon - 700 MHz
Intel Pentium - 700 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 1.8 GB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible

References