Difference between revisions of "Silent Hill 2: Director's Cut"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Use XInput Plus}} | + | {{Fixbox/fix|Use XInput Plus|ref={{cn|date=October 2016}}}} |
# Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus]. | # Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus]. | ||
# Set the Target Program to <code>sh2pc.exe</code>. | # Set the Target Program to <code>sh2pc.exe</code>. | ||
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===Can't assign triggers and D-pad on controllers=== | ===Can't assign triggers and D-pad on controllers=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Use XInput Plus (see [[#Controller support|Controller support]])}} | + | {{Fixbox/fix|Use XInput Plus (see [[#Controller support|Controller support]])|ref={{cn|date=October 2016}}}} |
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===Slow screen transition speeds at higher resolutions=== | ===Slow screen transition speeds at higher resolutions=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Use [[#Silent Hill 2 Widescreen Fix|Silent Hill 2 Widescreen Fix]] or [[#sh2proxy|sh2proxy]]}} | + | {{Fixbox/fix|Use [[#Silent Hill 2 Widescreen Fix|Silent Hill 2 Widescreen Fix]] or [[#sh2proxy|sh2proxy]]|ref={{cn|date=October 2016}}}} |
}} | }} | ||
Revision as of 04:23, 3 October 2016
Template:Infobox game/row/winporter
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | December 2, 2002 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- Can only run stably on a single core: for European Director's Cut version (superior version), use Silent Hill 2 Widescreen Fix. For North American version (inferior version), use Modern Compatibility Fix.
- PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
- Atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
- Audio is compressed and lacks detail in comparison to the PlayStation 2 version.[2]
- FMVs suffer significantly in quality compared to the other versions.[3]
- Frame rate is capped at 30 FPS. See 60 FPS to raise frame rate cap.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Released on 3 CDs. |
- There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.
Essential improvements
Silent Hill 2 Widescreen Fix
- A D3D8 wrapper for the European Director's Cut version which adds some fixes and new features.
FMV Enhancement Pack
- A widescreen FMV enhancement pack with improved quality and upscaled resolution over the original PC version's FMVs.
- ending.bik may need to be renamed to end.bik to prevent an "insert a disc" message in the ending.
sh2proxy
- A deprecated D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix.
Modern Compatibility Fix
- Allows higher resolutions and easier anti-aliasing application (at the cost of some glitches). Only use this for the North American version.
- Selectable resolutions do not go up all the way to 4K, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.
- Sometimes the game will still hang at startup. Making settings.ini read-only could solve the issue. If all of this doesn't solve the problem go to the task manager, then services tab and stop SENS.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
-
settings.ini
stores video and audio settings,options.ini
stores gameplay and volume settings, andlanguage.ini
stores language settings.
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
- For non-letterboxed cutscenes use Widescreen Fix, or otherwise use Cutscene letterbox fix.
- It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast.
Windowed
Instructions |
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Instructions |
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60 FPS
- 60 FPS causes the handgun and shotgun bullet sound effects to prolong longer than usual.
Instructions |
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Instructions |
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Input settings
Controller support
- XInput Plus is required for the game to recognize XInput triggers and D-pad when assigning controls.
Instructions |
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Audio settings
- May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian |
Issues unresolved
Flashlight illuminates objects and monsters behind James
- There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.
Graphic settings are reverted
- Don't force close the game when you exit or else the graphic settings will revert. Always exit the game by pressing Escape, returning to the title screen and closing it from there.
Issues fixed
Missing textures
Instructions |
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Can't assign triggers and D-pad on controllers
Instructions |
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Windows 10 fullscreen with borders
Instructions |
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Instructions |
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Instructions |
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Slow screen transition speeds at higher resolutions
Instructions |
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Weird lines across the screen
Instructions |
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Other information
Make James run without slowing down
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | AMD Athlon - 700 MHz Intel Pentium - 700 MHz |
AMD Athlon - 1 GHz Intel Pentium - 1 GHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.8 GB | 2.3 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |