Difference between revisions of "Silent Hill 2: Director's Cut"
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===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Use Widescreen Fix}} | + | {{Fixbox/fix|Use Widescreen Fix|ref={{cn|date=July 2016}}}} |
# Download [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]]. | # Download [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]]. | ||
# Copy contents of <code>SilentHill2.WidescreenFix</code> to the game folder. | # Copy contents of <code>SilentHill2.WidescreenFix</code> to the game folder. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Use sh2proxy}} | + | {{Fixbox/fix|Use sh2proxy|ref={{cn|date=July 2016}}}} |
# Download [[#sh2proxy|sh2proxy]]. | # Download [[#sh2proxy|sh2proxy]]. | ||
# Copy contents of <code>bin</code> to the game folder. | # Copy contents of <code>bin</code> to the game folder. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Use Widescreen Fix (Recommended)}} | + | {{Fixbox/fix|Use Widescreen Fix (Recommended)|ref={{cn|date=July 2016}}}} |
# Download [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]]. | # Download [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]]. | ||
# Copy contents of <code>SilentHill2.WidescreenFix</code> to the game folder. | # Copy contents of <code>SilentHill2.WidescreenFix</code> to the game folder. | ||
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}} | }} | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Hex edit exe file}} | + | {{Fixbox/fix|Hex edit exe file|ref={{cn|date=July 2016}}}} |
# It is highly recommended [[#sh2proxy|sh2proxy]] is installed first. | # It is highly recommended [[#sh2proxy|sh2proxy]] is installed first. | ||
# With a hex editor such as [http://mh-nexus.de/en/hxd/ HxD], edit the '''sh2pc.exe''' file (you should make a backup), or you can directly download a modded .exe below. | # With a hex editor such as [http://mh-nexus.de/en/hxd/ HxD], edit the '''sh2pc.exe''' file (you should make a backup), or you can directly download a modded .exe below. | ||
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===Missing textures=== | ===Missing textures=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Disable vertex shaders}} | + | {{Fixbox/fix|Disable vertex shaders|ref={{cn|date=July 2016}}}} |
# Create a file called <code>local.fix</code>. If one does not exist, create it with a text editor (sh2proxy creates one by default). | # Create a file called <code>local.fix</code>. If one does not exist, create it with a text editor (sh2proxy creates one by default). | ||
# Add <code>HACK DX_CONFIG_USE_VERTEX_SHADERS 0</code> in the text file. | # Add <code>HACK DX_CONFIG_USE_VERTEX_SHADERS 0</code> in the text file. | ||
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}} | }} | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Force fullscreen mode}} | + | {{Fixbox/fix|Force fullscreen mode|ref={{cn|date=July 2016}}}} |
# Install [https://github.com/emoose/sh2proxy/issues/9#issuecomment-155470084 modified sh2proxy]. | # Install [https://github.com/emoose/sh2proxy/issues/9#issuecomment-155470084 modified sh2proxy]. | ||
# Make sure <code>ForceBorderless = 1</code> is set in the <code>sh2proxy.ini</code> file. | # Make sure <code>ForceBorderless = 1</code> is set in the <code>sh2proxy.ini</code> file. | ||
}} | }} | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Borderless fullscreen windowed mode}} | + | {{Fixbox/fix|Borderless fullscreen windowed mode|ref={{cn|date=July 2016}}}} |
# Install [[#sh2proxy|sh2proxy]]. | # Install [[#sh2proxy|sh2proxy]]. | ||
# Enable windowed mode and borderless mode in the <code>sh2proxy.ini</code> file. | # Enable windowed mode and borderless mode in the <code>sh2proxy.ini</code> file. |
Revision as of 22:00, 26 July 2016
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | December 2, 2002 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast. Anything higher overexposures the white level.
- Can only run stably on a single core:
- For European Director's Cut version (superior version), use Silent Hill 2 Widescreen Fix, or alternatively sh2proxy. It is recommended to use Widescreen Fix over sh2proxy.
- For North American version (inferior version), use Modern Compatibility Fix.
- The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
- The atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
- Frame rate is locked to 30 FPS. See 60 FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Released on 3 CDs. |
- There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.
Essential improvements
Silent Hill 2 Widescreen Fix
A D3D8 wrapper for the European Director's Cut version with some features from sh2proxy below, which adds:
- Widescreen and custom resolutions.
- Windowed mode.
- Fixes for anti-aliasing and processor affinity.
- Unlock the frame-rate to 60 FPS.
- Unstretched HUD and menus.
- Allows you to use higher resolutions without slowing down transition speeds.
- Remove cutscene letterboxes.
- Don't force close the game when you exit or else the graphic settings will revert. Always exit the game by pressing Escape, returning to the title screen and closing it from there.
- Not compatible with the Widescreen FMV pack as the FMVs are kept letterboxed and pillarboxed.
sh2proxy
A deprecated D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix above, but has a few exclusive features:
- Built-in borderless fullscreen windowed function.
- FMVs are stretched, which allows for compatibility with the Widescreen FMV pack.
If you want 60 FPS and non-letterboxed cutscenes, the following must be installed separately:
- Cutscene letterbox fix
- 60 FPS (second method)
- HUD and menus are stretched.
Modern Compatibility Fix
Allows higher resolutions and easier anti aliasing application (at the cost of some glitches). Only use this for the North American version.
Instructions |
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- Selectable resolutions do not go up all the way to 4K, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.
Remastered corrected widescreen FMVs
All-in-one archive: Google Drive
- Don't use with Silent Hill 2 Widescreen Fix since the aspect ratio will be too narrow.
-
ending.bik
may need to be renamed toend.bik
, or you may receive an "insert a disc" message in the ending.
Game data
Configuration file(s) location
System | Location |
---|
-
settings.ini
stores video and audio settings,options.ini
stores gameplay and volume settings, andlanguage.ini
stores language settings.
Save game data location
System | Location |
---|
Video settings
Windowed
Instructions |
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Instructions |
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60 FPS
- This method causes the handgun and shotgun bullet sound effect to prolong longer than usual.
Instructions |
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Instructions |
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Input settings
Audio settings
- May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian |
Issues unresolved
Flashlight illuminates objects and monsters behind James
- There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.
Issues fixed
Weird lines across the screen
Instructions |
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Missing textures
Instructions |
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Windows 10 fullscreen with borders
Instructions |
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Instructions |
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Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | AMD Athlon - 700 MHz Intel Pentium - 700 MHz |
AMD Athlon - 1 GHz Intel Pentium - 1 GHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.8 GB | 2.3 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |