Difference between revisions of "Sid Meier's Civilization IV: Colonization"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 2000, XP, Vista |
− | |minCPU = | + | |minCPU = Intel Pentium IV 1.4 GHz |
− | |minRAM = | + | |minRAM = 512 MB |
− | |minHD = | + | |minHD = 900 MB |
|minGPU = | |minGPU = | ||
+ | |minVRAM = 64 MB | ||
+ | |minDX = 9.0c | ||
+ | |minSM = 1.1 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Pentium IV 1.8 GHz |
− | |recRAM = | + | |recRAM = 1 GB |
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
+ | |recVRAM = 128 MB | ||
}} | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.5.8 | ||
+ | |minCPU = Intel Core 2 Duo 1.83 GHz | ||
+ | |minRAM = 1 GB | ||
+ | |minHD = 1 GB | ||
+ | |minGPU = ATI Radeon X1600 | ||
+ | |minGPU2 = Nvidia GeForce 8600 | ||
+ | |minVRAM = 128 MB | ||
+ | |||
+ | |recOS = 10.6.6 | ||
+ | |recCPU = Intel Core 2 Duo 2.4 GHz | ||
+ | |recRAM = 2 GB | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recVRAM = 512 MB | ||
+ | }} | ||
+ | {{ii}} Supported ATI chipsets: X1600, X1900, 2400, 2600, 3870 | ||
+ | {{ii}} Supported Nvidia chipsets: 7300, 7600, 8600, 8800, 9400, 9600, GT 120 | ||
+ | {{--}} Intel integrated video chipsets are not supported<ref>{{Refurl|url=http://store.steampowered.com/app/16810/|title=Civilization IV: Colonization Steam page|date=July 20, 2016}}</ref> | ||
{{References}} | {{References}} |
Revision as of 07:48, 20 July 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Firaxis Games | |
Publishers | |
2K Games | |
Engines | |
Gamebryo | |
Release dates | |
Windows | September 22, 2008 |
macOS (OS X) | December 15 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Sid Meier's Civilization | 1991 |
Freeciv (unofficial) | 1996 |
Sid Meier's Civilization II | 1996 |
Civilization II: Test of Time | 1999 |
Sid Meier's Civilization III | 2001 |
Sid Meier's Civilization IV | 2005 |
CivCity: Rome | 2006 |
Sid Meier's Civilization IV: Colonization | 2008 |
Sid Meier's Civilization V | 2010 |
Sid Meier's Civilization: Beyond Earth | 2014 |
Sid Meier's Civilization VI | 2016 |
Key points
- Remake of Sid Meier's Colonization.
- If you own retail version, you have to request multiplayer patch.[1]
- Steam version online multiplayer has been transitioned to Steamworks.[2]
General information
- Steam Community Discussions
- Steam Users' Forums for game series
- Official Downloads page (patches, SDK, etc.)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Amazon.com | ||||
Mac App Store | ||||
Steam |
- Retail version owners can contact 2K Support for Steam product keys.[2]
Essential improvements
Patches
- The latest retail patch is 1.01f. The Steam version is already patched.
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/16810/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/16810/pfx/[Note 1] |
- Saves can be stored anywhere; the default locations are listed above.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 6 | Hot seat |
||
LAN play | ||||
Online play | Non-Steam versions require a GameSpy ID. | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Removed from the Steam version.[2] Install the beta to regain access.[3] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | Intel Pentium IV 1.4 GHz | Intel Pentium IV 1.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible Shader model 1.1 support |
128 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5.8 | 10.6.6 |
Processor (CPU) | Intel Core 2 Duo 1.83 GHz | Intel Core 2 Duo 2.4 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | ATI Radeon X1600 Nvidia GeForce 8600 128 MB of VRAM | 512 MB of VRAM |
- Supported ATI chipsets: X1600, X1900, 2400, 2600, 3870
- Supported Nvidia chipsets: 7300, 7600, 8600, 8800, 9400, 9600, GT 120
- Intel integrated video chipsets are not supported[4]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (16810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.