Difference between revisions of "Obduction"
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Baronsmoki (talk | contribs) m (→Availability: Viveport Infinity) |
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{{Image|Obduction graphics.jpg|Graphics settings.}} | {{Image|Obduction graphics.jpg|Graphics settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/obduction/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
Line 76: | Line 76: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://www.wsgf.org/dr/obduction/en WSGF entry]. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
Line 82: | Line 82: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = Slider from 90 to 120°. See the [ | + | |fov notes = Slider from 90 to 120°. See the [https://www.wsgf.org/dr/obduction/en WSGF entry] for higher values. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = |
Revision as of 09:51, 17 June 2019
Developers | |
---|---|
Cyan | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | August 24, 2016[1] |
macOS (OS X) | August 24, 2016[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Mac App Store | ||||
Oculus Store | ||||
Steam | ||||
Viveport | Included with Viveport Infinity. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack | ||
Art of Cyan - Digital Art Book | Free DLC |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Obduction\Saved\Config\WindowsNoEditor |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/306760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Obduction\Saved\SaveGames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/306760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Obduction (DX11). |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum[2] | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | Intel Core i5-2500 | Intel Core i5-4590 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | 20 GB solid-state drive (SSD) |
Video card (GPU) | Nvidia GeForce 660 GTX AMD Radeon HD 7700 1 GB of VRAM | Nvidia GeForce GTX 970 AMD Radeon R9 290 4 GB of VRAM |
- A 64-bit OS is required
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/306760/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (306760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.