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Difference between revisions of "Metal Gear Solid V: Ground Zeroes"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: depth of field)
Line 73: Line 73:
 
|4k ultra hd wsgf award    = gold
 
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= In-engine cutscenes are letterboxed in other aspects than 16:9. After in-engine cutscenes end, letterbox dissapears.
+
|widescreen resolution notes= In-engine cutscenes are letterboxed in other aspects than 16:9.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See the [http://www.wsgf.org/forums/viewtopic.php?p=160313#p160313 WSGF topic].
 
|multimonitor notes        = See the [http://www.wsgf.org/forums/viewtopic.php?p=160313#p160313 WSGF topic].
Line 85: Line 85:
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Some users have {{key|Alt|Tab}} issues with enabled. Workaround by using [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. Set game to "Window" in graphics options, then make the process borderless by selecting it in the BG window and clicking on the right arrow.
+
|borderless windowed notes  = Some users have {{key|Alt|Tab}} issues when enabled. Workaround by using [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. Set game to "Window" in graphics options, then make the process borderless by selecting it in the BG window and clicking on the right arrow.
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
Line 95: Line 95:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[http://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction  :: METAL GEAR SOLID V: GROUND ZEROES General Discussion]</ref> See [[#High frame rate|High frame rate]] for a workaround.
+
|120 fps notes              = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[http://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction  :: METAL GEAR SOLID V: GROUND ZEROES General Discussion]</ref> See [[#High frame rate|High frame rate]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 102: Line 102:
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Unpack and replace files inside data_02.g0s|ref={{cn|date=December 2016}}}}
+
{{Fixbox/fix|Change FOV to 100, 110 or 120|ref={{cn|date=December 2016}}}}
{{ii}} Using this tool you're limited to changing the FOV to 100, 110 or 120.
+
# Download [https://drive.google.com/file/d/0BztvqTicZaDONFl1ZVY4b0hRSkk/view MGSV GZ EZ TOOLS].
# Backup {{File|data_02.g0s}}.
+
# Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>.
# Download [https://mega.nz/#!uVhTnZYb!HR99GPCBWvxbVenEWbh5Dn-Fdx7n5OWLUrGDpiHzyDs the required tools] and [https://www.mediafire.com/?9e07bpu86g89cwe this].
+
# Download [https://www.dropbox.com/s/0rtpumx2mxsjaby/MGSV_QAR_Tool.rar?dl=0 MGSV QAR Tool].
# Extract all files except the <CODE>FOV fix files</CODE> folder into the same folder as the game's exe.
+
# Copy the contents to <code>{{p|game}}</code>.
# Double click {{File|unpack.bat}} to extract the contents of {{File|data_02.g0s}} to a new folder called <CODE>data_02</CODE>.
+
# Double-click <code>unpack.bat</code> and wait for it to finish.
# Looking at the downloaded file's <CODE>FOV fix files</CODE> folder, extract the desired FOV to {{File|data_02\Assets\tpp\pack\player\parts}}. Overwrite any files.
+
# Go to <code>Camera Fixes\FOV fix files</code> from the first archive.
# Go back to the MGS V installation folder. Drag the <CODE>data_02.inf</CODE> file created by the QAR onto the <CODE>MGSV_QAR_Tool.exe</CODE> file. This will repack the archive.
+
# Copy the desired FOV files to <code>{{p|game}}\data_02\Assets\tpp\pack\player\parts</code> and overwrite.
 +
# Download [https://www.mediafire.com/?9e07bpu86g89cwe Old snake and Gray Fox FOV patch].
 +
# Copy the contents to <code>{{p|game}}\data_02\Assets\tpp\pack\player\parts</code> and overwrite.
 +
# Double-click <code>repack.bat</code> to repack the data.
 
}}
 
}}
  
Line 117: Line 120:
  
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Unpack and replace files inside data_02.g0s, edit files with hex editor|ref={{cn|date=December 2016}}}}
+
{{Fixbox/fix|Remove 60 FPS cap|ref={{cn|date=December 2016}}}}
# Download [https://drive.google.com/file/d/0BztvqTicZaDONFl1ZVY4b0hRSkk/view this] archive.
+
# Download [https://drive.google.com/file/d/0BztvqTicZaDONFl1ZVY4b0hRSkk/view MGSV GZ EZ TOOLS].
# Open the folder "Do this first" and copy both repack.bat and unpack.bat to <code>{{p|game}}</code>.
+
# Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>.
# Download the [https://www.dropbox.com/s/0rtpumx2mxsjaby/MGSV_QAR_Tool.rar?dl=0 MGSV QAR Tool] and place the contents of the archive in <code>{{p|game}}</code>.
+
# Download [https://www.dropbox.com/s/0rtpumx2mxsjaby/MGSV_QAR_Tool.rar?dl=0 MGSV QAR Tool].
# Double-click the file unpack.bat and wait for the process to complete.
+
# Copy the contents to <code>{{p|game}}</code>.
# Go to "Camera Fixes\FPS fix files" from the first archive and copy the file start.lua to <code>{{p|game}}\data_02\Tpp</code>, overwriting any existing file.
+
# Double-click <code>unpack.bat</code> and wait for it to finish.
# Repack the data using repack.bat.
+
# Go to <code>Camera Fixes\FPS fix files</code> from the first archive.
 +
# Copy <code>start.lua</code> to <code>{{p|game}}\data_02\Tpp</code> and overwrite.
 +
# Double-click <code>repack.bat</code> to repack the data.
 
# Go to <code>{{p|steam}}\userdata\{{p|uid}}\311340\local</code>.
 
# Go to <code>{{p|steam}}\userdata\{{p|uid}}\311340\local</code>.
 
# Open <code>MGSV_GZ_Local_Config_GL_EN0</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 
# Open <code>MGSV_GZ_Local_Config_GL_EN0</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
# Delete everything inside of it (CTRL+A -> DELETE -> CTRL+S).
+
# Select everything inside and delete it.
 
# Open <code>MGSV_GZ_Local_Config_GL_EN1</code> with a hex editor.
 
# Open <code>MGSV_GZ_Local_Config_GL_EN1</code> with a hex editor.
# Go to offset "00000040" and row "0C", and make that block 00.
+
# Go to offset <code>00000040</code> and row <code>0C</code>, and make that block <code>00</code>.
 
# Save the changes.
 
# Save the changes.
+
}}
 +
 
 +
===Depth of field===
 +
{{ii}} Depth of field is enabled with 'high' and 'extra high' screen filtering.
 +
 
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Disable DOF on high and extra high|ref={{cn|date=May 2017}}}}
 +
# Download [https://drive.google.com/file/d/0BztvqTicZaDONFl1ZVY4b0hRSkk/view MGSV GZ EZ TOOLS].
 +
# Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>.
 +
# Download [https://www.dropbox.com/s/0rtpumx2mxsjaby/MGSV_QAR_Tool.rar?dl=0 MGSV QAR Tool].
 +
# Copy the contents to <code>{{p|game}}</code>.
 +
# Double-click <code>unpack.bat</code> and wait for it to finish.
 +
# Go to <code>{{p|game}}\data_02\Fox\Scripts\Gr</code>.
 +
# Open <code>gr_init_dx11.lua</code>.
 +
# Find the <code>PluginDof</code> section.
 +
# Change all <code>EnableFilter=1</code> lines to <code>EnableFilter=0</code>.
 +
# Double-click <code>repack.bat</code> to repack the data.
 
}}
 
}}
  

Revision as of 02:32, 6 May 2017

Metal Gear Solid V: Ground Zeroes
Metal Gear Solid V: Ground Zeroes cover
Developers
Kojima Productions
Publishers
Konami
Engines
Fox Engine
Release dates
Windows December 18, 2014
Metal Gear Solid V: Ground Zeroes guide on StrategyWiki
Metal Gear Solid V: Ground Zeroes on Wikipedia
Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metal Gear Rising: Revengeance 2014
Metal Gear Solid V: Ground Zeroes 2014
Metal Gear Solid V: The Phantom Pain 2015
Metal Gear Survive 2018
Metal Gear (MSX2) 2020
Metal Gear Solid: Master Collection Vol.1 (series)
Metal Gear Solid Δ: Snake Eater 2024

Key points

Generally a well-executed PC version with support for more advanced graphics options than console versions. Scales well on budget graphics cards.
No in-game volume controls.

General information

PC Report
Tweaking Guide at GeForce
Official website
Metal Gear Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Amazon.com
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Separate set of files for ROW and Japanese language versions.[citation needed]

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1]
Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Field of view (FOV)

Instructions

High frame rate

Removing the 60 FPS cap causes problems with physics. For example, throwing items freeze in mid-air.
Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Instructions

Depth of field

Depth of field is enabled with 'high' and 'extra high' screen filtering.
Instructions

Input settings

Keyboard bindings.
Keyboard bindings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Audio can be changed through Steam "Game Properties" in Language tab.
Portuguese
Russian
Spanish

VR support

Issues fixed

Enabling/Disabling Screen Filtering effects separately

FXAA, Bloom, Depth of Field and Screen Space Reflections are all combined under "Screen Filtering" in the game's settings.
Instructions

Overly sensitive mouse aiming when using sniper zoom

Instructions

Issues unresolved

Steam's offline mode wipes game saves

Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

32-bit systems are not supported.
DirectX 11 graphics card required
Windows
Minimum Recommended
Operating system (OS) Vista SP2, 7, 8
Processor (CPU) Intel Core i5-4460 3.4 GHz
Quad-Core or better
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 650
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 9.0c compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References