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Difference between revisions of "Lethal League"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: added OS details)
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===Save game data location===
 
===Save game data location===
{{Game data|
+
{{ii}} Everything is saved on Steam cloud directly. Steam needs to be online to use the save file.
{{Game data/row|Windows|}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|Linux|}}
 
}}
 
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 83: Line 79:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Frame rate is capped at 60 FPS.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 96: Line 92:
 
|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes = Mouse not used outside menus.
 
|acceleration option notes = Mouse not used outside menus.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
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|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = XInput and DirectInput.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Per player settings.
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
|controller sensitivity notes=  
+
|controller sensitivity notes= Digital movement.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
}}
 
}}
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==Network==
 
==Network==
{{ii}} Single player modes use bots.
 
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = true
 
|local play          = true
|local play players  = 2-4
+
|local play players  = 4
|local play modes    =  
+
|local play modes    = Versus
|local play notes    =  
+
|local play notes    = Free for all and Team matches. Bots can be added.
 
|lan play            = unknown
 
|lan play            = unknown
 
|lan play players    =  
 
|lan play players    =  
Line 165: Line 160:
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 4
|online play modes    =  
+
|online play modes    = Versus
|online play notes    =  
+
|online play notes    = Free for all and Team matches.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 185: Line 180:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 7
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = true
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = OpenAL
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      = Steamworks
 +
|multiplayer notes=
 
}}
 
}}
  

Revision as of 13:44, 14 January 2016

Lethal League
Lethal League cover
Developers
Team Reptile
Release dates
Windows August 27, 2014
macOS (OS X) May 13, 2015
Linux May 13, 2015
Lethal League on Wikipedia

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam.

Game data

Configuration file(s) location

Save game data location

Everything is saved on Steam cloud directly. Steam needs to be online to use the save file.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphics settings.
Graphics settings.

Template:Video settings

Input settings

General settings.
General settings.
Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Free for all and Team matches. Bots can be added.
LAN play
Online play
4 Versus
Free for all and Team matches.

Other information

API

Technical specs Supported Notes
Direct3D 7
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Core 2 Duo 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) NVidia Geforce FX, 6x00, 7x00, 8x00, 9x00 and GTX 2x0
ATI Radeon 9x00, Xx00, X1x00, HD2x00 and HD3x00 series
Intel G45/G43/G41/Q43/Q45 Express Chipsets and Mobile Intel 4 Series Express Chipset Family
Other Videocard must support GLSL (OpenGL Shading Language) to run the game.

References