Difference between revisions of "Hello Neighbor: Hide and Seek"
From PCGamingWiki, the wiki about fixing PC games
(added reception & HLTB, removed extra space, moved game and mixer images to the top, removed 64-bit note) |
(→Video settings: Updated wording and changed "forced" options to be always on.) |
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Line 83: | Line 83: | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = always on |
− | |windowed notes = Game | + | |windowed notes = Game forces windowed mode and cannot be changed in-game. <ref>{{Refcheck|user=Ultragamer2004|date=2020-06-05|}}</ref> |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Affected by the '''Post-Process''' setting in-game. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = 8x MSAA. | + | |antialiasing notes = 8x [[MSAA]]. |
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
|120 fps = false | |120 fps = false | ||
|120 fps notes = Game is capped to 60fps | |120 fps notes = Game is capped to 60fps |
Revision as of 19:55, 21 March 2021
Developers | |
---|---|
Dynamic Pixels | |
Publishers | |
TinyBuildGames | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 7, 2018 |
Reception | |
OpenCritic | 38 |
Hello Neighbor | |
---|---|
Hello Neighbor | 2017 |
Hello Neighbor: Hide and Seek | 2018 |
Secret Neighbor | 2019 |
Hello Neighbor 2 | 2022 |
Hello Neighbor VR: Search and Rescue | 2023 |
General information
- Official Discord server for game series
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | A free demo is also available. | |||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%/HelloNeighbor/Saved/Config |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/960420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%/HelloNeighbor/Saved/SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/960420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video settings
Graphics settings
Input settings
Audio settings
Game settings
Mixer settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hebrew | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Slovak | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 960 | Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (960420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.