Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Hard Nova

From PCGamingWiki, the wiki about fixing PC games
Revision as of 15:38, 2 March 2024 by Dreamwalker (talk | contribs) (Created page with most basic information.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Hard Nova
Developers
Spaceport Malibu
Publishers
Electronic Arts
Release dates
DOS 1990
Reception
Metacritic N/A
IGDB N/A
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Menu-based, Direct control
Genres RPG
Themes Sci-fi
Hard Nova on HowLongToBeat
Hard Nova on IGDB
Hard Nova on MobyGames
Hard Nova on Wikipedia

Hard Nova is a sci-fi role-playing game designed by Karl Buiter in which the player controls either a female mercenary named Nova or a male one named Stark, each of whom have different attributes and dialogue options. The player navigates through space and from planet to planet with their starship and can engage in ship-to-ship combat. Over the course of the game, additional crew members can be recruited, though they are unable to be controlled during ground combat, instead attacking enemies on their own while the player directly controls Nova or Stark. It can be considered a spiritual successor to Buiter's earlier game, Sentinel Worlds I: Future Magic, though the two games are not part of the same series or setting.

Hard Nova was released in 1990 for DOS, with Amiga and Atari ST versions releasing the following year.

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
Requires information from the game's documentation.
DOS

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
DOS

Save game data location

System Location
DOS

Video

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
For DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No voiced audio. All dialogues are text only.
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
No voiced audio. All dialogues are text only.

Other information

API

Technical specs Supported Notes
DOS video modes EGA, MCGA, VGA

Middleware

No middleware information; you can edit this page to add it.

System requirements

DOS
Minimum
Operating system (OS) 3.0
Processor (CPU) 8088/8086
System memory (RAM) 512 KB
Hard disk drive (HDD)


References