Difference between revisions of "Halo: Spartan Strike"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7, 8, 8.1 |
− | |minCPU = | + | |minCPU = Dual core |
− | |minRAM = | + | |minRAM = 1 GB |
− | |minHD = | + | |minHD = 2550 MB |
− | |minGPU = | + | |minGPU = NVIDIA 8600 GT |
− | |minGPU2 = | + | |minGPU2 = ATI Radeon 3670 |
− | |minGPU3 = | + | |minGPU3 = Intel HD 3000 |
− | |minVRAM = | + | |minVRAM = 512 MB |
− | |minDX = | + | |minDX = 10 |
− | |recCPU = | + | |recCPU = Quad core |
− | |recRAM = | + | |recRAM = 2 GB |
− | |recVRAM = | + | |recVRAM = 1 GB |
− | |recDX = | + | |recDX = 11 |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 08:09, 29 April 2015
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Developers | |
---|---|
343 Industries | |
Vanguard Games | |
Publishers | |
Microsoft Studios | |
Release dates | |
Windows | April 16, 2015[1] |
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Availability
Downloadable content (DLC) and expansions
- Does not feature microtransactions.[2]
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/324570/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/324570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1 | |
Processor (CPU) | Dual core | Quad core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2550 MB | |
Video card (GPU) | NVIDIA 8600 GT ATI Radeon 3670 Intel HD 3000 512 MB of VRAM DirectX 10 compatible | 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/324570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (324570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.