Difference between revisions of "Glossary:Player trading"
From PCGamingWiki, the wiki about fixing PC games
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|cargo = | |cargo = | ||
|taxonomy = Microtransactions | |taxonomy = Microtransactions | ||
− | |definition = In-game items and digital currencies can be traded between players on the game marketplace that allows the developer to receive a cut on transactions that players make. | + | |definition = In-game items and digital currencies can be traded between players on the game marketplace that allows the developer to receive a cut on transactions that players make. Also covers blockchain games involving the trading of NFTs. |
|examples = | |examples = | ||
*[[Eve Online]] | *[[Eve Online]] | ||
*[[Team Fortress 2]] | *[[Team Fortress 2]] | ||
+ | *[[Dragonary]] | ||
|notes = | |notes = | ||
}}</includeonly><noinclude>{{Glossary:Player trading|box}}{{References}}[[Category:Glossary]]</noinclude> | }}</includeonly><noinclude>{{Glossary:Player trading|box}}{{References}}[[Category:Glossary]]</noinclude> |
Latest revision as of 14:58, 27 April 2023
Definition | |
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In-game items and digital currencies can be traded between players on the game marketplace that allows the developer to receive a cut on transactions that players make. Also covers blockchain games involving the trading of NFTs. | |
Examples | |
Boost |