GNOG
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Revision as of 08:37, 19 November 2019 by DanianA (talk | contribs) (→Input settings: Other controllers = false.)
Developers | |
---|---|
KO_OP | |
Publishers | |
Double Fine Productions | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | July 17, 2018 |
macOS (OS X) | July 17, 2018 |
General information
- Official website
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched from the executable.[3] | |||
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Oculus Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\KO_OP\GNOG\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/290510/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\KO_OP\GNOG\ |
macOS (OS X) | $HOME/Library/Application Support/unity.KO_OP.GNOG/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/290510/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2 GHz | Intel Core i5-4590 AMD FX-8350 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Dedicated 1 GB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
- A 64-bit system is required.
- Recommended specifications are for VR support.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Dedicated 1 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2017.3.1f1[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/290510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (290510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ GNOG - Unity Connect - last accessed on 2018-05-18
- ↑ Verified by User:Baronsmoki on 2019-08-08
- ↑ Verified by User:Aemony on 2019-09-01