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Difference between revisions of "For Honor"

From PCGamingWiki, the wiki about fixing PC games
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|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 40 GB
 
|minHD    = 40 GB
|minGPU  = Nvidia GeForce GTX 660 <br>
+
|minGPU  = Nvidia GeForce GTX 660
Nvidia GeForce GTX 750Ti <br>
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|minGPU2  = AMD Radeon HD 6970
Nvidia GeForce GTX 950 <br>
 
Nvidia GeForce GTX 1050
 
|minGPU2  = AMD Radeon HD 6970 <br>
 
AMD Radeon HD 7870 <br>
 
AMD Radeon R9 270 <br>
 
AMD Radeon R9 370 <br>
 
AMD Radeon RX 460
 
 
|minVRAM  = 2 GB
 
|minVRAM  = 2 GB
|minaudio = DirectX compatible
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|minDX    = 11
 
|minother = EasyAntiCheat
 
|minother = EasyAntiCheat
  
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|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia GeForce GTX 680 <br>
+
|recGPU  = Nvidia GeForce GTX 680
Nvidia GeForce GTX 760 <br>
+
|recGPU2  = AMD Radeon R9 280X
Nvidia GeForce GTX 970 <br>
+
|recVRAM  = 4 GB
Nvidia GeForce GTX 1060
 
|recGPU2  = AMD Radeon R9 280X <br>
 
AMD Radeon R9 380 <br>
 
AMD Radeon RX 470
 
|recVRAM  =  
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 21:53, 29 August 2018

Template:Infobox game/row/winporter
For Honor
For Honor cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
AnvilNext 2.0
Release dates
Windows February 14, 2017
For Honor on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

General information

Official site
Steam Community Discussions

Availability

All versions require Ubisoft Connect and Denuvo Anti-Tamper DRM.[1]

Version differences

The Starter Edition includes the full single player/co-op campaign and 6 playable heroes (instead of 12) with 3 fully unlocked. Other heroes can be unlocked for 8000 Steel each.
The Deluxe Edition contains the base game and Deluxe pack.
The Gold Edition contains the base game, the Season Pass and the Deluxe pack.

DLC and expansion packs

Name Notes
Season Pass
Windows
Marching Fire Expansion
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\For Honor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/304390/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Origin
Steam Cloud
Ubisoft Connect
Saves game progression on the uPlay Account.

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Czech
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Ports

No port information; you can edit this page to add it.
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

VR support

3D modes State Notes
Devices
Tobii Eye Tracking
Supports head tracking.

Issues fixed

See Ubisoft's acknowledge page for general fixes

Game changes microphone gain at launch

Modify microphone gain ingame[2]
  1. Start the game.
  2. Go to the audio settings.
  3. Set Voice Chat Volume to your preferred microphone gain.

Crash after intro

Enable Vertical sync (Vsync) by deleting all files within the configuration file(s) location[3]

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video Renaming or deleting the intro video files results in a crash on launch.
Multiplayer EasyAntiCheat

System requirements

A 64-bit system is required.
Windows[4]
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i3-550
AMD Phenom II X4 955
System memory (RAM) 4 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 6970
2 GB of VRAM
DirectX 11 compatible
Other EasyAntiCheat

Notes

  1. Notes regarding Steam Play (Linux) data:

References