Difference between revisions of "Enter the Gungeon"
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Baronsmoki (talk | contribs) m (Added HLTB) |
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{{Infobox game/row/reception|OpenCritic|1678/enter-the-gungeon|84}} | {{Infobox game/row/reception|OpenCritic|1678/enter-the-gungeon|84}} | ||
{{Infobox game/row/reception|IGDB|enter-the-gungeon|82}} | {{Infobox game/row/reception|IGDB|enter-the-gungeon|82}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/series|Gungeon}} | ||
|steam appid = 311690 | |steam appid = 311690 | ||
|steam appid side = 457841,457840,457842 | |steam appid side = 457841,457840,457842 | ||
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|gogcom id side = 1459847591 | |gogcom id side = 1459847591 | ||
|official site= https://www.enterthegungeon.com/ | |official site= https://www.enterthegungeon.com/ | ||
+ | |hltb = 35549 | ||
|strategywiki = | |strategywiki = | ||
|mobygames = enter-the-gungeon | |mobygames = enter-the-gungeon | ||
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|license = commercial | |license = commercial | ||
}} | }} | ||
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'''General information''' | '''General information''' |
Revision as of 13:18, 4 May 2020
Developers | |
---|---|
Dodge Roll | |
Publishers | |
Devolver Digital | |
Engines | |
Former | Unity 5[Note 1] |
Unity 2017[Note 2] | |
Release dates | |
Windows | April 5, 2016 |
macOS (OS X) | April 5, 2016 |
Linux | April 5, 2016 |
Reception | |
Metacritic | 84 |
OpenCritic | 84 |
IGDB | 82 |
Taxonomy | |
Series | Gungeon |
Gungeon | |
---|---|
Enter the Gungeon | 2016 |
Exit the Gungeon | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched from the executable.[3] | |||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam | DRM-free after creating a steam_appid.txt file containing its Steam ID number 311690 in <path-to-game>.[4] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Dodge Roll\Enter the Gungeon |
Microsoft Store | |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Dodge Roll/Enter the Gungeon |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Dodge Roll\Enter the Gungeon\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/Dodge Roll/Enter the Gungeon |
Linux | $HOME/.config/unity3d/Dodge Roll/Enter the Gungeon |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No real language used. | |||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Speak to the fifth character (to the right of main four) to enter co-op. Player 2 must be this character. |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Issues fixed
Static-like noise (Cracking Audio) on Linux
- Related to ALSA driver. This issue can be fixed adding/editing a single line:
Instructions for GOG.com release (DRM-free)[citation needed] |
---|
SDL_AUDIODRIVER="alsa" ./"EtG.x86" |
Instructions for Steam[citation needed] |
---|
|
Game not launching on Linux (32bit-Mesa problem)
- When launching
start.sh
you get the following output on the terminal:/EtG.x86: error while loading shared libraries: libGL.so.1: cannot open shared object file: No such file or directory
Instructions for GOG.com release (DRM-free)[citation needed] |
---|
sudo dpkg --add-architecture i386 sudo apt update sudo apt install libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libstdc++6:i386 libx11-6:i386 libxau6:i386 libxcb1:i386 libxcursor1:i386 libxdmcp6:i386 libxext6:i386 libxfixes3:i386 libxinerama1:i386 libxrandr2:i386 libxrender1:i386 libsdl2-2.0-0:i386 libgl1-mesa-dev:i386 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | DX11 added by 1.0.9 patch.[5] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit added in Patch 1.0.9.[5] | ||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E6320 (2*1866) | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 7600 GS 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Core 2 Duo E6320 (2*1866) | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 7600 GS 512 MB of VRAM |
Notes
References
- ↑ Verified by User:Vetle on 2018-05-11
- ↑ Verified by User:Baronsmoki on 2019-06-13
- ↑ Verified by User:Aemony on 2019-09-01
- ↑ Verified by User:AmethystViper on 2019-12-11
- Creating a new steam_appid.txt file for the game with its Steam App ID number when it didn't initially had this file upon installation allowed the game to legitimately launch without Steam.
- ↑ 5.0 5.1 Patch 1.0.9 - Steam Community - last accessed on December 6, 2016