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Difference between revisions of "Engine:Visceral Engine"

From PCGamingWiki, the wiki about fixing PC games
(Adding in more direct source for the engine being apparently based on the godfather engine...)
 
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|predecessor=RenderWare
 
|predecessor=RenderWare
 
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{{ii}}Also known as Visceral Tech
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{{ii}} Also known as Visceral Tech
{{ii}}Heavily modified Godfather engine<ref>https://n4g.com/news/110744/dead-space-uses-the-godfather-engine</ref> (RenderWare<ref>https://cookieplmonster.github.io/2018/05/18/fixing-the-godfather/</ref>)
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{{ii}} Heavily modified Godfather engine<ref>https://www.videogamer.com/news/dead-space-uses-the-godfather-engine/</ref>, which was utilizing RenderWare<ref>https://cookieplmonster.github.io/2018/05/18/fixing-the-godfather/</ref>
  
 
{{References}}
 
{{References}}

Latest revision as of 12:58, 28 January 2023

Visceral Engine
Developers
First release date
Latest release date
Predecessor

Game Developer Publisher First release
Dead Space EA Redwood Shores Electronic Arts October 20, 2008
Dead Space 2 Visceral Games Electronic Arts January 25, 2011
Dead Space 3 Visceral Games Electronic Arts February 5, 2013
Also known as Visceral Tech
Heavily modified Godfather engine[1], which was utilizing RenderWare[2]


References