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Difference between revisions of "Engine:Unreal Engine 3"

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{{Infobox engine
 
{{Infobox engine
|cover=Unreal Engine 3 logo and wordmark.png
+
|cover=Unreal Engine 3 logo.png
 
|developer=Epic Games
 
|developer=Epic Games
|website=http://www.unrealengine.com
+
|website=https://www.unrealengine.com
 
|first release=November 2006
 
|first release=November 2006
|wikipedia=Unreal_engine#Unreal_Engine_3
+
|predecessor=Unreal Engine 2.5
 +
|successor=Unreal Engine 4
 +
|wikipedia=Unreal engine#Unreal Engine 3
 +
|listgames=false
 
}}
 
}}
{{SMW Engine games
+
 
|show=Yes
+
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Set launch options|fix=
 +
Use the <code>-nostartupmovies</code> [[Glossary:Command line arguments|command line argument]].
 +
 
 +
{{ii}} There is also the <code>-nomovies</code> command line argument, however this one can sometimes disable '''all''' movies in the game, including prerendered story cutscenes and such.
 +
}}
 +
 
 +
===Skip the splash screen===
 +
{{Fixbox|description=Set launch options|ref=|fix=
 +
Use the <code>-nosplash</code> [[Glossary:Command line arguments|command line argument]].
 +
}}
 +
 
 +
==Video==
 +
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{ii}} Use [[Special_K#Windowed|SpecialK]] to achieve proper borderless fullscreen
 +
 
 +
===Window resolution===
 +
{{Fixbox|description=Change desired resolution|fix=
 +
# Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
 +
# Find <code>ResX=</code> and <code>ResY=</code> and set them to your desired resolution
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
===Smoothed framerate===
+
===Smoothed frame rate===
<!---  
+
<!---
 +
DO NOT EDIT THIS SECTION NAME.
 +
It will break links from multiple game pages.
 +
--->
  
 +
{{ii}} Many Unreal Engine 3 games use a built-in frame rate limiter with a default value of 62. Users with a strong PC may want to change or disable this limiter.
 +
{{--}} High frame rates may affect in-game logic in certain games, leading to various glitches of varying severity. See each game's individual entry page for details.
  
DO NOT EDIT THIS SECTION NAME. It will break links to it from multiple Unreal Engine game's pages.
+
{{Fixbox|description=Increase the frame rate limit|fix=
 +
# Open xxxEngine.ini with a text editor
 +
# Change <code>bSmoothFrameRate=False</code> to <code>bSmoothFrameRate=True</code>
 +
# Change <code>MaxSmoothedFrameRate=62</code> to <code>MaxSmoothedFrameRate=XXX</code> (XXX = Your desired frame rate limit)
 +
}}
  
 +
{{Fixbox|description=Disable the frame rate limiter|fix=
 +
# Open xxxEngine.ini with a text editor
 +
# Change <code>bSmoothFrameRate=True</code> to <code>bSmoothFrameRate=False</code>
 +
}}
  
If a game uses this fix, please copy-paste only the "Raise framerate smoothing" fixbox with edited game specific config location and engine.ini file and include: "For more information, see the [[Engine:Unreal_Engine_3#Smoothed framerate|on our Unreal Engine 3 page]]." (without the quotation marks).
+
{{--}} Some games reset values to default after launching the game. In such cases, you can set the file to <code>Read-only</code>.
 +
{{--}} Some games may crash with their <code>.ini</code> set to <code>Read-only</code>.
  
 +
===No surround sound===
 +
{{Fixbox|description=Force native device|ref=<ref>[http://web.archive.org/web/20141205121410/http://forums.steampowered.com/forums/showthread.php?t=1613179 Get your surround sound on a Realtek! - Steam Users' Forums] (retrieved)</ref>|fix=
 +
# Rename original <code>OpenAL32.dll</code>, usually located in <code>{{p|game}}\Binaries\</code> folder
 +
# Install [https://www.openal.org/downloads/ - Creative OpenAL libraries]
 +
# Locate <code>xxxxxxxEngine.ini</code> configuration file and open it in text editor.
 +
# Search for <code>[WinDrv.WindowsClient]</code>, and note which class is used in <code>AudioDeviceClass=</code>
 +
# Look below for it.
 +
# Delete <code>DeviceName=</code> value (leave blank)
  
--->
+
'''Notes'''
 +
{{ii}} Only works on games running on OpenAL
 +
{{ii}} If unsure, force a specific audio device by inserting its name (as reported by <small>'''ALC_ENUMERATION_EXT'''</small> in [http://community.pcgamingwiki.com/files/file/625-openal-tools/ EnumerateWin32]) as value
 +
}}
 +
 
 +
===Texture Streaming===
 +
{{Fixbox|description=Make efficient use of modern PCs RAM & VRAM|fix=
 +
# Open xxxEngine.ini with a text editor
 +
# Find <code>PoolSize=XXX</code> under <code>[TextureStreaming]</code> and set it to <code>PoolSize=0</code> (0 = Unlimited)
 +
# Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
 +
# Find <code>OnlyStreamInTextures=False</code> under <code>[SystemSettings]</code> and set it to <code>OnlyStreamInTextures=True</code>
 +
}}
 +
 
 +
===Mouse Smoothing===
 +
{{Fixbox|description=Disable Mouse Smoothing|fix=
 +
# Open xxxInput.ini with a text editor
 +
# Find <code>bEnableMouseSmoothing=True</code> and set it to <code>bEnableMouseSmoothing=False</code>
 +
}}
 +
 
 +
===Mouse Sensitivity===
 +
{{Fixbox|description=Change Mouse Sensitivity|fix=
 +
# Open xxxInput.ini with a text editor
 +
# Find <code>MouseSensitivity=XX</code> and set it to your desired value
 +
}}
 +
 
 +
===Motion Blur===
 +
{{Fixbox|description=Disable Motion Blur|fix=
 +
# Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
 +
# Find <code>MotionBlur=True</code> and set it to <code>MotionBlur=False</code>
 +
}}
  
{{ii}} Many Unreal Engine 3 games use Framerate smoothing with a default 62 value. This basically means game is capped at 62fps, minimizes spikes and provides smoother gameplay overall.<ref>[http://www.tweakguides.com/UT3_7.html TweakGuides.com - Unreal Tournament 3 Tweak Guide]</ref> Users with monitors over 60Hz may want to change this.
+
===Anisotropic Filtering===
{{Fixbox|1=
+
{{Fixbox|description=Increase texture filtering quality|fix=
{{Fixbox/fix|Raise framerate smoothing}}
+
# Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
# Navigate to configuration file(s) location usually located in <code>%USERPROFILE%\Documents\...</code>. See location in game specific page.
+
# Find <code>MaxAnisotropy</code> and set it to <code>MaxAnisotropy=16</code>
# Open the <code>XEngine.ini</code> ''(where <code>X</code> is game specific variable)'' with a text editor.
 
# Search <code>MaxSmoothedFrameRate</code>. Best value should be your monitor refresh rate +2 so e.g. with 144hz monitor value should be <code>146</code>. Change configs value to this. There may be multiple instances so change them all.
 
# Save file.
 
 
}}
 
}}
  
{{Fixbox|1=
+
===Dynamic Shadow Resolution===
{{Fixbox/fix|Disable framerate smoothing}}
+
{{Fixbox|description=Increase the resolution of dynamic shadows|fix=
# Navigate to configuration file(s) location usually located in <code>%USERPROFILE%\Documents\...</code>. See location in game specific page.
+
# Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
# Open the <code>XEngine.ini</code> ''(where <code>X</code> is game specific variable)'' with a text editor.
+
# Find <code>MaxShadowResolution</code> and set it to <code>MaxShadowResolution=4096</code>
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code>. There may be multiple instances so change them all.
 
# Save file.
 
 
}}
 
}}
  
{{ii}} If you experience screen tearing use regular vsync or cap instead of changing smoothing.  
+
==Other information==
{{ii}} '''Do not''' set file to "read only" mode unless needed. Game usually won't touch that value and there are cases of game crashing when this is done{{CN}}
+
===Console commands===
 +
{{ii}} Games running on Unreal Engine 3 can utilize some of the [[User:Fwinest_JediThug/UE3_Console_Commands|UE3 Console Commands]] for various tasks.
 +
 
 +
==Games==
 +
''See the [[List of games that use Unreal Engine 3|list of games that use Unreal Engine 3]].''
  
 
{{References}}
 
{{References}}

Latest revision as of 16:20, 4 April 2024

Unreal Engine 3
Unreal Engine 3 logo.png
Developers
Website
First release date
Predecessor
Successor

Essential improvements

Skip intro videos

Set launch options

Use the -nostartupmovies command line argument.

There is also the -nomovies command line argument, however this one can sometimes disable all movies in the game, including prerendered story cutscenes and such.

Skip the splash screen

Set launch options

Use the -nosplash command line argument.

Video

Borderless fullscreen windowed

Use SpecialK to achieve proper borderless fullscreen

Window resolution

Change desired resolution
  1. Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
  2. Find ResX= and ResY= and set them to your desired resolution

Issues fixed

Smoothed frame rate

Many Unreal Engine 3 games use a built-in frame rate limiter with a default value of 62. Users with a strong PC may want to change or disable this limiter.
High frame rates may affect in-game logic in certain games, leading to various glitches of varying severity. See each game's individual entry page for details.
Increase the frame rate limit
  1. Open xxxEngine.ini with a text editor
  2. Change bSmoothFrameRate=False to bSmoothFrameRate=True
  3. Change MaxSmoothedFrameRate=62 to MaxSmoothedFrameRate=XXX (XXX = Your desired frame rate limit)
Disable the frame rate limiter
  1. Open xxxEngine.ini with a text editor
  2. Change bSmoothFrameRate=True to bSmoothFrameRate=False
Some games reset values to default after launching the game. In such cases, you can set the file to Read-only.
Some games may crash with their .ini set to Read-only.

No surround sound

Force native device[1]
  1. Rename original OpenAL32.dll, usually located in <path-to-game>\Binaries\ folder
  2. Install - Creative OpenAL libraries
  3. Locate xxxxxxxEngine.ini configuration file and open it in text editor.
  4. Search for [WinDrv.WindowsClient], and note which class is used in AudioDeviceClass=
  5. Look below for it.
  6. Delete DeviceName= value (leave blank)

Notes

Only works on games running on OpenAL
If unsure, force a specific audio device by inserting its name (as reported by ALC_ENUMERATION_EXT in EnumerateWin32) as value

Texture Streaming

Make efficient use of modern PCs RAM & VRAM
  1. Open xxxEngine.ini with a text editor
  2. Find PoolSize=XXX under [TextureStreaming] and set it to PoolSize=0 (0 = Unlimited)
  3. Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
  4. Find OnlyStreamInTextures=False under [SystemSettings] and set it to OnlyStreamInTextures=True

Mouse Smoothing

Disable Mouse Smoothing
  1. Open xxxInput.ini with a text editor
  2. Find bEnableMouseSmoothing=True and set it to bEnableMouseSmoothing=False

Mouse Sensitivity

Change Mouse Sensitivity
  1. Open xxxInput.ini with a text editor
  2. Find MouseSensitivity=XX and set it to your desired value

Motion Blur

Disable Motion Blur
  1. Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
  2. Find MotionBlur=True and set it to MotionBlur=False

Anisotropic Filtering

Increase texture filtering quality
  1. Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
  2. Find MaxAnisotropy and set it to MaxAnisotropy=16

Dynamic Shadow Resolution

Increase the resolution of dynamic shadows
  1. Open xxxEngine.ini with a text editor (or xxxSystemSettings.ini if present)
  2. Find MaxShadowResolution and set it to MaxShadowResolution=4096

Other information

Console commands

Games running on Unreal Engine 3 can utilize some of the UE3 Console Commands for various tasks.

Games

See the list of games that use Unreal Engine 3.


References