Difference between revisions of "Dragon Ball Xenoverse"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 27, 2015}} | {{Infobox game/row/date|Windows|February 27, 2015}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|dragon-ball-xenoverse|}} | ||
+ | {{Infobox game/row/reception|OpenCritic|102/dragon-ball-xenoverse|71}} | ||
+ | {{Infobox game/row/reception|IGDB|dragon-ball-xenoverse|74}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | DLC }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Fighting, RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Dragon Ball }} | ||
|steam appid = 323470 | |steam appid = 323470 | ||
|steam appid side = 344460 | |steam appid side = 344460 | ||
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 21251 | ||
+ | |igdb = | ||
+ | |mobygames = dragon-ball-xenoverse | ||
|strategywiki = Dragon Ball XenoVerse | |strategywiki = Dragon Ball XenoVerse | ||
− | + | |wikipedia = Dragon Ball Xenoverse | |
− | |wikipedia = Dragon Ball | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
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'''General information''' | '''General information''' |
Revision as of 04:51, 24 December 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Dimps | |
Windows | QLOC |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | February 27, 2015 |
Reception | |
OpenCritic | 71 |
IGDB | 74 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Fighting, RPG |
Art styles | Anime |
Themes | Fantasy |
Series | Dragon Ball |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | ||
Pre-order DLC | Includes Super Saiyan 4 Vegeta, along with a gold and silver outfit. | |
GT Pack 1 | ||
GT Pack 2 (+ Mira and Towa) | ||
Resurrection ‘F’ pack | ||
Movie Costumes Pack | Free. No longer available. |
- Unlike Xenoverse 2, the Pre-order content was never made available as a separate DLC for people who didn't pre-order.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BANDAI NAMCO Games\DB Xenoverse\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/323470/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\323470\remote\DBXV.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/323470/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Use replacement xgcore.dll[citation needed] |
---|
Notes
|
Cel shading
Toggle cel shading[citation needed] |
---|
Use Helix Mod: Dragon Ball Xenoverse to toggle. |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Polish | ||||
Russian | ||||
Japanese | ||||
Brazilian Portuguese |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dragon Ball Xenoverse. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Versus Use Nucleus Coop & Unofficial mod for Co-op. |
||
LAN play | |||
Online play | Versus, Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | With a highly modified Street Fighter IV Engine |
Interface | Iggy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | Vista, 7, 8 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon 64 X2 5200+, 2.6 GHz |
Intel Core i3-530, 2.93 GHz AMD Phenom II X4 940, 3.0 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3870 | Nvidia GeForce GTX 550Ti AMD Radeon HD 6790 DirectX 9.0c compatible |
- 32-bit Systems are not supported. But the game works on 32-bit Systems however.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/323470/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (323470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.