Difference between revisions of "Deadlight"
From PCGamingWiki, the wiki about fixing PC games
(Added another solution to the "No audio in cutscenes" issue) |
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==Issues fixed== | ==Issues fixed== | ||
− | ===No audio in cutscenes | + | ===No audio in cutscenes=== |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Use replacement binkw32.dll|ref=<ref name="noSoundFix">[https://steamcommunity.com/sharedfiles/filedetails/?id=166774038 Steam Community :: Guide :: Solution: "No sound in cutscenes" problem in Deadlight]</ref>}} |
− | # Download [https://community.pcgamingwiki.com/files/file/653-dead-light-sound-fix/ | + | # Download the [https://community.pcgamingwiki.com/files/file/653-dead-light-sound-fix/ newer version of binkw32.dll]. |
− | # Unpack | + | # Unpack the file to {{code|{{p|game}}\Binaries\Win32\}}. |
}} | }} | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Enable shader initialization on demand|ref=<ref | + | {{Fixbox/fix|Enable shader initialization on demand|ref=<ref name="noSoundFix"/>}} |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>LOTDEngine.ini</code>. | # Open <code>LOTDEngine.ini</code>. |
Revision as of 01:01, 3 September 2017
Developers | |
---|---|
Tequila Works | |
Publishers | |
Microsoft Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 25, 2012 |
Deadlight | |
---|---|
Deadlight | 2012 |
Deadlight: Director's Cut | 2016 |
This page is for the original release. For the Director's Cut, see Deadlight: Director's Cut.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/211400/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/211400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Anti-aliasing (AA)
- By default Deadlight doesn't support anti-aliasing, which can be noticeable and quite annoying on certain displays.
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Spanish | ||||
Japanese | ||||
Turkish | ||||
Russian |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Deadlight. |
Issues fixed
No audio in cutscenes
Instructions |
---|
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista, 7 | |
Processor (CPU) | 2GHz+ or better | Intel Core 2 Duo 2GHz+ or better |
System memory (RAM) | 2 GB | 5 GB |
Hard disk drive (HDD) | 5 GB | 5 GB |
Video card (GPU) | Shader model 3.0 support | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/211400/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (211400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.