Difference between revisions of "Bloons TD 5"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Added MobyGames) |
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= 16:9, but gameplay screens have vertical borders with character art. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 78: | Line 78: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Default fullscreen mode. |
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = Always enabled due to borderless fullscreen. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Capped at | + | |120 fps notes = Capped at 60 FPS. See [[#High frame rate|High frame rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:High frame rate|High frame rate]]=== | ||
+ | {{Fixbox|description=Use pre-hacked file|ref=<ref name="jackfuste">[https://www.wsgf.org/phpBB3/viewtopic.php?p=173223#p173223 Widescreen Gaming Forum • View topic - Bloons Tower Defense 5 (Steam version) 144hz]</ref>|fix= | ||
+ | # Download [https://www.wsgf.org/phpBB3/viewtopic.php?p=173223#p173223 BTD5-Win_144.7z]. | ||
+ | # Replace the default <code>BTD5-Win.exe</code> with the downloaded one. | ||
+ | }} | ||
+ | {{Fixbox|description=Perform hack manually|ref=<ref name="jackfuste"/>|fix= | ||
+ | # For Steam version, unpack <code>BTD5-Win.exe</code> using [https://github.com/atom0s/Steamless/releases Steamless]. | ||
+ | # Using a hex editor such as [https://mh-nexus.de/en/hxd/ HxD], patch the following bytes: <code>11 11 91 3F</code> → <code>C7 71 7C 3F</code>. | ||
}} | }} | ||
Revision as of 02:15, 2 April 2020
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by adding an image or additional information.
Developers | |
---|---|
Ninja Kiwi | |
Release dates | |
Windows | November 19, 2014 |
macOS (OS X) | November 19, 2014[citation needed] |
Bloons Tower Defense | |
---|---|
Bloons TD 5 Deluxe | 2012 |
Bloons TD 5 | 2014 |
Bloons Monkey City | 2014 |
Bloons TD Battles | 2016 |
Bloons TD 6 | 2018 |
Bloons Adventure Time TD | 2019 |
Bloons TD Battles 2 | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Mac App Store | ||||
Microsoft Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\306020\local\Data\Docs |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/306020/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\306020\local\Data\Docs |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/306020/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Use pre-hacked file[1] |
---|
|
Perform hack manually[1] |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.5 GHz | 2.0 GHz |
System memory (RAM) | 512 MB | 1024 MB |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | ATI Nvidia Intel HD Graphics OpenGL 2.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8 | 10.13 |
Processor (CPU) | 1.5 GHz | 2.0 GHz |
System memory (RAM) | 512 MB | 1024 MB |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | OpenGL 2.0 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/306020/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (306020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.