Difference between revisions of "Beyond Good & Evil"
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+ | {{cleanup|DRM issues, add fixboxes where possible}} | ||
{{Infobox game | {{Infobox game | ||
|cover = BGE-cover.jpg | |cover = BGE-cover.jpg | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | DRM: [[Digital rights management (DRM)#TAGES|TAGES]] }} |
{{Availability/row| Uplay | http://shop.ubi.com/store/ubiemea/fi_FI/pd/productID.177003300/sac.true | Uplay |}} | {{Availability/row| Uplay | http://shop.ubi.com/store/ubiemea/fi_FI/pd/productID.177003300/sac.true | Uplay |}} | ||
{{Availability/row| GMG | beyond-good-and-evil | Playfire, activation | [[DRM]]: SecuROM. }} | {{Availability/row| GMG | beyond-good-and-evil | Playfire, activation | [[DRM]]: SecuROM. }} | ||
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===Version differences=== | ===Version differences=== | ||
− | {{ii}} Every version except GOG.com uses Tages DRM, which isn't completely compatible with modern OS and systems{{CN}} | + | {{ii}} Every version except GOG.com uses Tages DRM, which isn't completely compatible with modern OS and systems{{CN|See talk page. It has been reported to work on newer systems.. sometimes. Besides, TAGES is rarely used in non-European releases.. Check that too}} |
{{++}} GOG.com version has been modified to work with modern system directly including multithread wrapper and doesn't include DRM. | {{++}} GOG.com version has been modified to work with modern system directly including multithread wrapper and doesn't include DRM. | ||
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|vsync notes = | |vsync notes = | ||
|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = | + | |high frame rate notes = Synchronization issues if running at more than 60 FPS |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|mouse menu notes = Only mouse buttons. | |mouse menu notes = Only mouse buttons. | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
− | |invert mouse y-axis notes = Y and X axis cannot be toggled individually.<ref>http://www.giantbomb.com/beyond-good-evil/3030-15835/forums/buy-on-steam-or-xbla-505230/?page=1#js-message-4399098</ref> | + | |invert mouse y-axis notes = Y and X axis cannot be toggled individually.<ref>[http://www.giantbomb.com/beyond-good-evil/3030-15835/forums/buy-on-steam-or-xbla-505230/?page=1#js-message-4399098 Buy on Steam or XBLA? - Giant Bomb]</ref> |
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
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===Audio/Video Sync=== | ===Audio/Video Sync=== | ||
− | If you are having problems with the sound not syncing up with the picture, go launch <code>SettingsApplication.exe</code>, go to "Sound Settings" and choose your Sound Card.<ref>http://www.gamefaqs.com/boards/561436-beyond-good-and-evil/46820765</ref> | + | If you are having problems with the sound not syncing up with the picture, go launch <code>SettingsApplication.exe</code>, go to "Sound Settings" and choose your Sound Card.<ref>[http://www.gamefaqs.com/boards/561436-beyond-good-and-evil/46820765 Backlog on 1UP FM -- Replay this great game! - Beyond Good & Evil Message Board for PC - GameFAQ]</ref> |
Note that using a monitor with a native refresh rate above 60 Hz may also lead to sync issues. To correct this, change your refresh rate to 60 Hz or use an FPS limiting program (such as [[Dxtory]]) to set the max FPS to 60. | Note that using a monitor with a native refresh rate above 60 Hz may also lead to sync issues. To correct this, change your refresh rate to 60 Hz or use an FPS limiting program (such as [[Dxtory]]) to set the max FPS to 60. | ||
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|minRAM = 64 MB (98 SE)<br />128 MB (ME/2000/XP) | |minRAM = 64 MB (98 SE)<br />128 MB (ME/2000/XP) | ||
|minHD = 2.2 GB | |minHD = 2.2 GB | ||
− | |minGPU = | + | |minGPU = ATI Radeon 7200 |
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce1 256 |
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
|minDX = 9.0b | |minDX = 9.0b | ||
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|recRAM = 128 MB (98 SE)<br />256 MB (ME/2000/XP) | |recRAM = 128 MB (98 SE)<br />256 MB (ME/2000/XP) | ||
|recHD = 2.2 GB | |recHD = 2.2 GB | ||
− | |recGPU = | + | |recGPU = ATI Radeon 9500 |
− | |recGPU2 = | + | |recGPU2 = Nvidia GeForce 3 |
|recVRAM = 64 MB | |recVRAM = 64 MB | ||
|recDX = 9.0c | |recDX = 9.0c |
Revision as of 21:22, 18 March 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Montpellier | |
Publishers | |
Ubisoft | |
Engines | |
Jade | |
Release dates | |
Windows | November 19, 2003 |
General information
- Ubisoft game page
- Ubisoft forums
- The IRIS Network - A wiki for the game
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: TAGES | |||
Ubisoft Store | ||||
Green Man Gaming | DRM: SecuROM. | |||
Humble Store | ||||
Amazon.com | ||||
GOG.com | ||||
Steam |
Version differences
- Every version except GOG.com uses Tages DRM, which isn't completely compatible with modern OS and systems[citation needed]
- GOG.com version has been modified to work with modern system directly including multithread wrapper and doesn't include DRM.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15130/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15130/pfx/[Note 1] |
-
sally.idx
contains an index of save game names which will not be shown if it is missing (saves can still be loaded).[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Ubisoft Connect |
Video settings
- Options can only be changed in a launcher
Widescreen resolution
- All resolutions stretch from 4:3 without this fix.
- Because the game is internally rendered in a 16:9.4 aspect ratio instead of 16:9, you will see some very small borders on both sides of the game when playing in 16:9.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues unresolved
Alt-Tab
Alt+Tab ↹ functions while in-game, but the window title bar will flicker in the game itself.
Issues fixed
Texture Flickering Issues
First Method
Instructions |
---|
Second Method
Instructions |
---|
Audio/Video Sync
If you are having problems with the sound not syncing up with the picture, go launch SettingsApplication.exe
, go to "Sound Settings" and choose your Sound Card.[2]
Note that using a monitor with a native refresh rate above 60 Hz may also lead to sync issues. To correct this, change your refresh rate to 60 Hz or use an FPS limiting program (such as Dxtory) to set the max FPS to 60.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE | ME, 2000 SP4, XP |
Processor (CPU) | 700 MHz Pentium III, Celeron, or AMD Athlon | 1.3 GHz |
System memory (RAM) | 64 MB (98 SE) 128 MB (ME/2000/XP) |
128 MB (98 SE) 256 MB (ME/2000/XP) |
Hard disk drive (HDD) | 2.2 GB | 2.2 GB |
Video card (GPU) | ATI Radeon 7200 Nvidia GeForce1 256 32 MB of VRAM DirectX 9.0b compatible | ATI Radeon 9500 Nvidia GeForce 3 64 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (15130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cleanup
- Pages needing cover images
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Pages needing references
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)