Silent Hill 3
From PCGamingWiki, the wiki about fixing PC games
Developers | |
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Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | October 31, 2003 |
Silent Hill | |
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Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- The PC version adds improved flashlight lighting and the ability to save at any time during the game.
- Only the PC version takes advantage of video texturing.
- It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast. Brightness Level 6 and 7 overexposure the white level, while 4 and below are unnecessarily dim.
- Heather has a pixelated real-time shadow. See Issues fixed for a solution.
- Low resolution Depth of Field effect. See Issues fixed for a solution.
- FPS may fluctuate between 30 FPS and 60 FPS. See Issues fixed for a solution.
- Only supports DirectInput for controllers and default bindings are awkward. Controls should be adjusted.
- 14 of Heather's outfits in the PlayStation 2 version are removed.
General information
Availability
Source | DRM | Notes | Keys | OS |
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Retail | ||||
Amazon.co.uk | ||||
Amazon.com |
- The North American physical release had 5 CDs, while the European PC physical release features just one DVD. The European version requires a disc check each time you want to play.
Essential improvements
sh3proxy
- sh3proxy is a d3d8 wrapper which provides some fixes for the game.
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Widescreen fix
- Widescreen fix by nemesis2000 is an alternative to sh3proxy. It may conflict with some aspects of sh3proxy.
Game data
Configuration file(s) location
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Save game data location
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Video settings
- The rendering resolution set in the options menu is actually the internal framebuffer resolution.
Widescreen resolution
Instructions |
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Field of view (FOV)
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Borderless fullscreen windowed
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
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English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Korean | ||||
Simplified Chinese | ||||
Japanese |
Issues unresolved
Forcing anti-aliasing
- If using anti-aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects).[citation needed]
Issues fixed
Windows 10 white border
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Frame rate jitter or fluctuation
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Depth of Field is low resolution
Instructions |
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Shadows are low resolution
Instructions |
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Fog density becomes thicker
- By default, when increasing aspect ratio or FOV, the fog density increases.
Instructions |
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Save data not appearing in game folder
- By default, the game creates saves in its own folder. This can cause issues for users with non-elevated privileges.
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Pentium III or Athlon 1GHz | Pentium 4 or Athlon 1.4GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.7 GB | 6 GB |
Video card (GPU) | GeForce3 Ti Radeon 8500 | GeForce4 Ti GeForce FX |
Sound (audio device) | DirectX compatible sound card |