Key points
- The Sneaky Upgrade adds widescreen/multi-monitor support and fixes various issues. Includes the Gold Mod, which removes loading zones and fixes mission bugs.
General information
- TTLG Forums - Thief Series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
- A wiki for the classic Thief games
Availability
Essential improvements
Patches
Patch v1.1 is the latest retail patch. Digital distribution versions already include this patch.
Skip intro videos
Modifications
- A detailed tweak guide for gameplay, graphics and other aspects is available.
- Includes "Thief 3 Gold", "The Minimalist Project" and "John P.'s texture pack" (all optional).
- Adds native widescreen/multi-monitor support and fixes compatibility issues.
- Gold mod removes most of the loading-zones in the levels, expands maps and fixes bugs.
- Minimalist Project aims to provide an experience more like Thief: The Dark Project and Thief II. Increases the difficulty of the game.
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Issues fixed
Intro movie keeps repeating
- This problem occurs on multi-core systems and is fixed by the Sneaky Upgrade.
Garrett gets stuck when lock picking or using ladders
- This is caused by high frame rates; enable Vsync and use a refresh rate no higher than 60 Hz.
Game freezes or crashes when trying to load a save file
Temporary switch to desktop or black screen when loading
Use MultiSampling and Bloom together
- Deadly Shadows doesn't allow you to set both MultiSampling and Bloom in-game; enabling either will disable the other one.
Other Information
Enabling HBAO+ on NVIDIA graphics cards
- Use the Ambient Occlusion flag
0x0000001E
with Quality
or High Quality
.
API
Technical specs |
Supported |
Notes |
Direct3D |
8 |
|
Shader Model support |
1.1 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
Havok |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
2000 |
XP |
Processor (CPU) |
Intel Pentium IV 1.5 GHz or AMD Athlon XP equivalent
| Intel Pentium IV 2.0 GHz or AMD Athlon XP equivalent |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
3 GB | |
Video card (GPU) |
64 MB of VRAM DirectX 9.0 compatible Shader model 1.1 support |
128 MB of VRAM DirectX 9.0 compatible Shader model 1.1 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References