Template:Infobox game/row/linporterWarnings
- GameSpy online services have been shut down (see Network for solutions).
Key points
- GameSpy online server browser has stopped working due to GameSpy services being shut down.[1] See manual server replacement to replace the GameSpy servers.
- Default Direct3D renderer runs badly in fullscreen on Windows 8 and later; see low frame-rate fix to address the frame-rate problem.
General information
- Official game site
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums
Availability
- Rune Gold is the base game along with the Halls of Valhalla expansion.
- Rune Classic is an updated version of Rune Gold that includes enemies from the PlayStation 2 version, Steam achievements, a modified soundtrack, and a reworked single-player campaign (levels have been either removed or rebalanced). The cut levels can still be played separately or restored using Rune Extended.
DLC and expansion packs
Name |
Notes |
|
Rune: Halls of Valhalla |
Stand-alone multiplayer expansion pack that adds new multi-player modes and skins. |
|
Essential improvements
Modifications
Unreal Engine Direct3D 9 Renderer
- The Unreal Engine Direct3D 9 renderer is a renderer for Unreal Tournament, Deus Ex, and Rune that allow these games to have better compatibility on modern operating system. It also has some extra graphical enhancement options such as anti-aliasing, anisotropic filtering, fullscreen gamma correction, and V-sync.
Unreal Engine Direct3D 10 Renderer
- The Unreal Engine Direct3D 10 Renderer is a renderer for Unreal, Unreal Tournament, Deus Ex and Rune that aims to provide a good, consistent looking and future-proof renderer for these games. The focus is not on fancy effects; the idea is to have something that will allow these games to perform well and look good on modern systems.
Run without the CD
Skip intro video (Rune Classic)
Game data
In-game general settings.
Configuration file(s) location
-
Rune.ini
is used for the game's general settings such as video, audio, network settings, and controller sensitivity. User.ini
stores keybindings and gameplay-related settings. Default.ini
and DefUser.ini
are used in case the aforementioned files are deleted and their default settings can be restored.
Save game data location
-
SaveX.usa
files are used for the single-player campaign. Files 0
-8
are used for the game's nine save slots; Save9.usa
is used to restart at the beginning of a level; Save10.usa
is used for Rune Classic's checkpoints.
Video settings
Template:Video settings
Windowed and fullscreen mode be toggled with Alt+↵ Enter or using the console command ToggleFullscreen
(this command can also be mapped on keyboard). The game can also launch in windowed mode by setting "StartFullscreen" to False
in the Advanced Options menu under Display.
Input settings
In-game key map settings.
In-game general control settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Italian |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
7777 |
UDP |
7777 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Low frame-rate on Windows 8 and later
Rune uses an old Direct3D 7 renderer that runs poorly in fullscreen on Windows 8 and later due to poor implementation of older Direct3D support.
Manual server replacement for shut-down GameSpy servers
Slow download speed in online multiplayer
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7, 9, 10 |
To add in Direct3D 9 or 10 support, see Unreal Engine Direct3D 9 or Direct3D 10 renderer. |
OpenGL |
|
Required Mac OS and Linux; optional for Windows. |
Glide |
2.4 |
Rune Gold only. |
Software renderer |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
Linux | | |
|
|
Mac OS (Classic) | | | |
|
|
Middleware
|
Middleware |
Notes |
Audio |
OpenAL |
|
Multiplayer |
GameSpy |
GameSpy servers were shut down in March 2015. |
- Rune Extended is a mod for Rune Classic that re-implements the cut levels into the single-player campaign. It is recommended to back up your Maps folder before applying this mod. Loading a save file from a map that has be replaced can cause issues.
System requirements
Rune, Rune: Halls of Valhalla, and Rune Gold
Windows | Mac OS (Classic) | Linux |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95, 98, ME, NT, 2000[3] | |
Processor (CPU) |
Intel Pentium II, Celeron 300MHz AMD K6-2 300MHz |
Intel Pentium III 450MHz AMD Athlon 450MHz |
System memory (RAM) |
64 MB |
128 MB |
Hard disk drive (HDD) |
88 MB |
650 MB |
Video card (GPU) |
DirectX compatible video card 8 MB of VRAM DirectX 7.0[4] compatible
| Nvidia GeForce AMD Radeon 3dfx Voodoo5 |
Sound (audio device) |
DirectX compatible sound card (EAX and A3D supported) | |
Other |
Supported video modes: Direct3D, Glide, OpenGL, S3 MeTal, Software. | |
Mac OS |
|
Minimum |
Operating system (OS) |
Mac OS 9.0[5] |
Processor (CPU) |
PowerPC G3 |
System memory (RAM) |
128 MB |
Hard disk drive (HDD) |
400 MB |
Video card (GPU) |
Hardware accelerated video card with OpenGL support[6] 6 MB of VRAM |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Kernel 2.2.x and glibc-2.1[7] | |
Processor (CPU) |
Intel Pentium II 300MHz | |
System memory (RAM) |
64 MB |
128 MB |
Hard disk drive (HDD) |
700 MB | |
Video card (GPU) |
XFree86 3.3.5 (Glide) 8 MB of VRAM
| XFree86 4.x (OpenGL) |
Sound (audio device) |
16-bit compatible sound card; OSS compatible | |
Other |
Halls of Valhalla expansion pack requires the base game | |
Rune Classic
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
Vista |
Processor (CPU) |
1 GHz
| 2 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
1 GB | |
Video card (GPU) |
DirectX 7 compatible | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References