Silent Hill 4: The Room
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Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | September 9, 2004 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill: The Arcade (unofficial port) | 2014 |
Silent Hill 2 | 2024 |
Key points
- Gameplay locked to 30 FPS, cutscenes locked to 15 FPS.
- Max resolution locked to 4:3 1024x768. Requires modding to increase to widescreen 1920x1080. FMVs are stretched, though there are not a lot of FMVs in the game anyway.
- Outdated controller (Dinput, not Xinput) and camera/keyboard controls
- It is highly recommended to adjust the default brightness and contrast. Brightness = 3, Contrast = 8, default gamma looks fine.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Resolution locked to 400 x 300
Go to the game's folder, locate "CheckSpec.dll", and rename or delete it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98/ME/2000/XP | |
Processor (CPU) | Pentium III - 1GHz AMD Athlon - 1GHz |
|
System memory (RAM) | 256MB RAM | |
Hard disk drive (HDD) | 3GB | |
Video card (GPU) | NVIDIA GeForce 3 Ti ATI Radeon 8500 DirectX 8.1 compatible |