Star Citizen
From PCGamingWiki, the wiki about fixing PC games
Revision as of 12:27, 23 September 2020 by FlameMan (talk | contribs) (→VR support: trackir support)
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Cloud Imperium Games | |
Behaviour Interactive | |
IllFonic[1] | |
Publishers | |
Cloud Imperium Games | |
Engines | |
Amazon Lumberyard | |
Release dates | |
Windows | Early access |
Taxonomy | |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Shooter, Immersive sim, MMO, Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi |
Star Citizen is a multiplayer first-person and third-person action, shooter, immersive sim, MMO and vehicle combat game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Uses a separate launcher. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\LIVE\USER[Note 1] |
- PTU Settings are stored in
<path-to-game>\PTU\USER
Video settings
Field of view (FOV)
Ultrawide FOV fix[2] |
---|
In Ultrawide resolutions the FOV slider in-game has a minimum value of 140. This causes a bad case of the 'fish eye' effect and causes several important HUD elements to not display properly, if at all.
|
Input settings
Default Bindings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 50 |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8000 - 8020 |
UDP | 64090 - 64110 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D Game is currently not on official list, but listed on vorpx local profile factory list. |
Devices | |||
---|---|---|---|
TrackIR | Supports: Yaw, Pitch, roll, X, Y, Z. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 64-bit | 10 |
Processor (CPU) | Quad Core Intel Core i5-1700 | Quad Core Intel Core i7-4770K |
System memory (RAM) | 16 GB | 16+ GB DDR4 |
Hard disk drive (HDD) | 60 GB | 60 GB SSD |
Video card (GPU) | AMD Radeon HD7970 Nvidia GeForce GTX 680 2 GB of VRAM DirectX 11 compatible | AMD Radeon R9 390 Nvidia GeForce GTX 980 4 GB of VRAM |
- These are estimated system requirements and may change for the final release of the game.
- Minimum System Requirements for Star Citizen, as of June 28, 2020
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Cloud Imperium bringing more Star Citizen development internal - last accessed on 2016-8-20
- ↑ The current minimum FOV for a 21:9 monitor. (140) :: r/starcitizen Subreddit - last accessed on 2020-08-02