Template:DRM
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Revision as of 10:15, 1 August 2016 by Garrett (talk | contribs) (Created page with "<includeonly>{{#switch:{{lc:{{{1}}}}} |actcontrol = ActControl DRM |denuvo |denuvo anti-tamper = Dig...")
Documentation for the above template (sometimes hidden from view).
This template is for active DRM. For DRM that has been removed from all versions of a game, use Template:Removed DRM.
- Common arguments
1
- Primary DRM system used. See below for valid values.2
- Primary DRM version (optional). DRM methods with no versions (e.g. Origin) will not display this parameter if it has been set.3
- Secondary DRM system used (optional).4
- Secondary DRM version (optional).5
- Tertiary DRM system used (optional).6
- Tertiary DRM version (optional).offline
- Whether the game can be played offline (only needs to be specified for games with some type of online requirement).
- Offline arguments
no
orfalse
- requires a constant internet connection for all game modes.postlaunch
- requires a internet connection on launch.
- GFWL arguments (Games for Windows - LIVE games only - see List of Games for Windows - LIVE games for details).
activation
- GFWL activation type (accepted values are5x5
,pertitle
andssa
)ZDPP
- GFWL ZDPP statuslocal
- GFWL local profile status
- Valid values
- ActControl
- Arxan
- Bethesda.net
- Copylock
- Denuvo Anti-Tamper
- EasyAntiCheat
- Epic Games Launcher
- Epic Online Services[Note 1]
- GFWL (Games for Windows - LIVE)
- GameShield IronWrap
- LaserLock
- Oculus
- Origin
- ProtectDISC Software
- Reality Pump
- SafeDisc
- SecuROM
- SecuROM PA
- Softwrap
- Solidshield
- StarForce
- SVK Protector
- Steam
- TAGES
- VMProtect
- Ubisoft Connect
Notes
- ↑ Epic Online Services allows for a separate DRM authentication implementation with no requirement of the Epic Games Launcher, hence it is available as a separate option in the template.
References
Visit Template:DRM/Documentation to edit this text. (How does this work?)