General information
- Official website
- Worms Knowledge Base article
- Unofficial Worms Wiki
- Dream17 Softography
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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GOG.com |
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- The GOG.com version of the game lacks online multi-player.
- A demo is available.
Game data
Configuration file(s) location
Save game data location
- The team file is stored in
<path-to-game>\Teams\W2TEAM.st1
- Last landscape is stored in
<path-to-game>\Saves\land.dat
- User levels are stored in
<path-to-game>\Levels\*.lev
- User weapons are stored in
<path-to-game>\Weapons\*.wep
- User options are stored in
<path-to-game>\Options\*.opt
Video settings
Template:Video settings
Widescreen resolution, Windowed mode, modern OS support and others
It is possible to set any screen resolution up to 32767x32767 through the ReSolution plugin. Letterboxing starts at sizes greater than 6012x2902 for open-island maps, and 1916x854 for closed-cavern maps. Multi-monitor support is possible by combining this plugin with the windowed hack (see below) and manually adjusting the total screen resolution in the settings file. In combination with the winowed mode hack it's also possible to optionally zoom the game (via the mouse wheel, keyboard or touchscreen) and be able to resize the game's screen real estate using the respective options. Alt+↵ Enter will optionally switch between borderless fullscreen window fill and a nonfullscreen window.
Since version 0.4, ReSolution supports Worms World Party as well.
Windowed (alternative solution)
It is possible to run Worms 2 in a window through a windowed mode hack, either with or without the window border. It will also perform an external conversion of the 8-bit palette to 32-bit, resolving the color issues on Windows Vista and 7, as well as improving performance on Windows 8 and newer. It can be combined with the ReSolution plugin to change the window dimensions, independently of the GPU/monitor capabilities. It's possible to zoom and resize the game combined with ReSolution when using this hack. The "VerticalSync" setting, enabled by default, synchronizes the displayed frame rate with the monitor refresh rate. See the link for more details.
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Danish |
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Dutch |
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French |
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German |
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Polish |
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Local retail version only. |
Portuguese |
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Brazilian Portuguese |
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Spanish |
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Swedish |
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Russian |
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Network
Multiplayer types
Issues fixed
Black screen after quit the game (GOG.com version)
Audio/video synchronization issues in intro movies (GOG.com version)
Download the 7-zip archive found here and extract its content in the game root directory, overriding already present files.
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Other information
API
Technical specs |
Supported |
Notes |
DirectDraw |
1 |
8-bit |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95 | |
Processor (CPU) |
75 MHz Pentium | |
System memory (RAM) |
16 MB |
1 GB |
Hard disk drive (HDD) |
50 MB | |
Video card (GPU) |
DirectX 7.0 compatible
| DirectX 9.0 compatible |
Notes
References