Template:Infobox game/row/winporter
Key points
- It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast. Anything higher overexposures the white level.
- Can only run stably on a single core:
- The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
- The atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
- Frame rate is locked to 30 FPS. See 60 FPS.
General information
- Silent Hill Wiki - A wiki for the series
- Silent Hill Memories - Informative site
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Released on 3 CDs. |
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- There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.
Essential improvements
Silent Hill 2 running at 1920x1080
A D3D8 wrapper for the European Director's Cut version with some features from sh2proxy below, which adds:
- Widescreen and custom resolutions.
- Windowed mode.
- Fixes for anti-aliasing and processor affinity.
- Unlock the frame-rate to 60 FPS.
- Unstretched HUD and menus.
- Allows you to use higher resolutions without slowing down transition speeds.
- Remove cutscene letterboxes.
- Don't force close the game when you exit or else the graphic settings will revert. Always exit the game by pressing Escape, returning to the title screen and closing it from there.
- Not compatible with the Widescreen FMV pack as the FMVs are kept letterboxed and pillarboxed.
A depreciated D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix above, but has a few exclusive features:
- Built-in borderless fullscreen windowed function.
- FMVs are stretched, which allows for compatibility with the Widescreen FMV pack.
If you want 60 FPS and non-letterboxed cutscenes, the following must be installed separately:
- HUD and menus are stretched.
Allows higher resolutions and easier anti aliasing application (at the cost of some glitches). Only use this for the North American version.
- Selectable resolutions do not go up all the way to 4K, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.
All-in-one archive: Google Drive
- Don't use with Silent Hill 2 Widescreen Fix since the aspect ratio will be too narrow.
- Note: "ending.bik" may need to be renamed "end.bik", or you may receive a "insert a disc" message in the ending.
Game data
Configuration file(s) location
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settings.ini
stores video and audio settings, options.ini
stores gameplay and volume settings, and language.ini
stores language settings.
Save game data location
Video settings
Template:Video settings
- This method causes the handgun and shotgun bullet sound effect to prolong longer than usual.
Input settings
Template:Input settings
Audio settings
Template:Audio settings
- May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Russian |
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Issues unresolved
Flashlight illuminates objects and monsters behind James
- There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.
Issues fixed
Weird lines across the screen
Missing textures
Windows 10 fullscreen with borders
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
98, 2000, ME, XP | |
Processor (CPU) |
AMD Athlon - 700 MHz Intel Pentium - 700 MHz |
AMD Athlon - 1 GHz Intel Pentium - 1 GHz |
System memory (RAM) |
64 MB |
128 MB |
Hard disk drive (HDD) |
1.8 GB |
2.3 GB |
Video card (GPU) |
32 MB of VRAM DirectX 8.1 compatible
| 64 MB of VRAM |
References