Difference between revisions of "Heavy Metal: F.A.K.K. 2"
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Revision as of 23:53, 4 April 2020
Developers | |
---|---|
Ritual Entertainment | |
Mac OS (Classic) | Contraband Entertainment |
Linux | Loki Software |
macOS (OS X) | The Omni Group |
Publishers | |
Gathering of Developers | |
Engines | |
id Tech 3 | |
Release dates | |
Windows | August 4, 2000 |
Mac OS (Classic) | August 4, 2000 |
Linux | November 4, 2000 |
macOS (OS X) | October 31, 2001 |
Reception | |
Metacritic | 78 |
IGDB | 70 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
General information
- Ritualistic - A fan site for all Ritual Entertainment games.
- Heavy Metal Magazine Fan Page - A fan site for the Heavy Metal comics and related products (18+ only, NSFW).
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Game is not available digitally.
- Owners of the Loki Software Linux port of the game should consider using the installer from LIfLG, if you wish to run the game on a newer system. It is currently in beta.
Demo
Essential improvements
Patches
Level of detail
-
Model detail
setting is available in the video options menu, but it can be overridden to force the game to render highest quality models all the time.
Instructions[3] |
---|
Notes
|
Modifications
Between Heaven And Hell
- Unofficial expansion pack by former Ritual Entertainment level designer. Contains three large, high quality complex maps with custom music. Unfortunately the rest of the planned twelve maps are not available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\fakk\[Note 2] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | ~/.loki/fakk2/fakk/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\fakk\save\[Note 2] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | ~/.loki/fakk2/fakk/save/ |
Video settings
Widescreen resolution
- Custom resolution can be set in the configuration files, but also requires a modified
gamex86.dll
file for Hor+ FOV.
Instructions[4] |
---|
|
Field of view (FOV)
- See the WSGF entry for a permanent FOV method.
Set with console[4] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See How to play Heavy Metal FAKK2 in 3D using 3D Vision. | ||
TriDef 3D | |||
iZ3D | |||
vorpX | G3D Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL | 1.1 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | OSS, Linux only |
Interface | SDL |
Bonus level
- A short bonus level is included with the game, that shows various enemies and animations.
Instructions[5] |
---|
|
Issues fixed
Windows
Top screenshot shows rendering issues when "Use Vertex Lighting" option is checked and HUD missing effects.
Unstable framerate and stuttering
- This performance issue can occur with newer graphics cards supporting OpenGL 4.0 and newer, it is most common on Windows Vista and Windows 7. Since the game is based on the Quake 3 engine and is using the same or a similar OpenGL version, the graphics card driver will handle the game correctly if it thinks that it is Quake 3.
Instructions[6] |
---|
|
Glitched skybox and missing visual effects
- If
Use Vertex Lighting
is checked in the advanced video options menu the maps will be missing some shadows, lights and textures(windows), and in the later levels the skybox will be glitched.
Instructions[5] |
---|
|
Missing HUD effects
- Health and water bar are rendered without effects.
Instructions[5] |
---|
|
Linux
No sound
- This happens due to the fact the game uses OSS for sound output only.
General[citation needed] |
---|
Install the osspd package (Some distros like ArchLinux refers the package as ossp) and enable/start the |
If using PulseAudio[citation needed] |
---|
Run the game with |
If using ALSA[citation needed] |
---|
Run the game with |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 SP3 | 98, 2000 |
Processor (CPU) | Intel Pentium II 300 MHz | |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 150 MB | 500 MB |
Video card (GPU) | DirectX 7.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.2.x Linux kernel | |
Processor (CPU) | Intel Pentium II 300 MHz | 400 MHz Intel Pentium II |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL compatible | |
Other | OSS compatible sound and glibc-2.1 |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Quake 3 engine - Level of detail
- ↑ 4.0 4.1 Heavy Metal: F.A.K.K.2 | WSGF
- ↑ 5.0 5.1 5.2 Verified by User:Antrad on September 1, 2017
- ↑ Heavy Metal: FAKK2 bad performace, low fps, laggy gameplay