Heavy Metal: F.A.K.K. 2

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Heavy Metal: F.A.K.K. 2
Heavy Metal: F.A.K.K. 2 cover
Ritual Entertainment
Mac OS (Classic) Contraband Entertainment
Linux Loki Software
macOS (OS X) The Omni Group
Gathering of Developers
id Tech 3
Release dates
Windows August 4, 2000
Mac OS (Classic) August 4, 2000
Linux November 4, 2000
macOS (OS X) October 31, 2001
Metacritic 78
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter, TPS
Themes Cyberpunk, Sci-fi
Heavy Metal: F.A.K.K. 2 on IGDB
Heavy Metal: F.A.K.K. 2 on MobyGames
Heavy Metal: F.A.K.K. 2 on Wikipedia


General information

Ritualistic - A fan site for all Ritual Entertainment games.
Heavy Metal Magazine Fan Page - A fan site for the Heavy Metal comics and related products (18+ only, NSFW).


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1].
Mac OS
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
Game is not available digitally.
Owners of the Loki Software Linux port of the game should consider using the installer from LIfLG, if you wish to run the game on a newer system. It is currently in beta.


Demo is available (mirror1/mirror2/mirror3).

Essential improvements[edit]


Install the latest patch(1.02), available here or here.

Level of detail[edit]

Model detail setting is available in the video options menu, but it can be overridden to force the game to render highest quality models all the time.
  1. Run the game at least once, so the configuration file gets created.
  2. Go to <path-to-game>\fakk folder.
  3. Open config.cfg with a text editor.
  4. Add lines seta r_lodbias "-2" and seta r_lodcurveerror "10000" in the Cvars section.
  5. Save your changes and run the game.


You may have to run the game in administrator mode for the config file to be created and the new settings to be applied.

Heavy Metal: F.A.K.K. 2: Retextured (HD Textures)[edit]

Original game textures upscaled with neural networks. Download on ModDB


Between Heaven And Hell[edit]

Unofficial expansion pack by former Ritual Entertainment level designer. Contains three large, high quality complex maps with custom music. Unfortunately the rest of the planned twelve maps are not available.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\fakk\[Note 2]
Mac OS (Classic)
macOS (OS X)
Linux ~/.loki/fakk2/fakk/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows <path-to-game>\fakk\save\[Note 2]
Mac OS (Classic)
macOS (OS X)
Linux ~/.loki/fakk2/fakk/save/


In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video/audio settings.
In-game advanced video/audio settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
See Widescreen resolution.
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution. Menus and HUD are very small.
Field of view (FOV)
See Field of view (FOV).
Can be enabled with -windowed command line.
Borderless fullscreen windowed
Run in window mode and use a borderless tool.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enable the console in the advanced options, open it with (~) and type r_swapinterval 1 to enable Vsync
60 FPS
120+ FPS
Capped at 90 FPS.

Widescreen resolution[edit]

Custom resolution can be set in the configuration files, but also requires a modified gamex86.dll file for Hor+ FOV.
  1. See the WSGF entry and download the Heavy_Metal_Fakk2_widescreen.7z archive.
  2. Open the archive, select and extract the folder with resolution you want.
  3. Copy the files in the extracted folder to <path-to-game>\fakk\ and replace the existing files.

Field of view (FOV)[edit]

See the WSGF entry for a permanent FOV method.
Set with console[4]
  1. Run the game.
  2. Open the console and enter FOV ### (replace ### with the FOV you want).


FOV set through the console needs to be set again when starting the game, changing levels and after some cut-scenes.


In-game control settings.
In-game control settings.


Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost
EAX support
A3D 1.0, EAX 2[5][6] (through Miles Sound System[7])


Language UI Audio Sub Notes

VR support[edit]

Issues fixed[edit]


Top screenshot shows rendering issues when "Use Vertex Lighting" option is checked and HUD missing effects.
Top screenshot shows rendering issues when "Use Vertex Lighting" option is checked and HUD missing effects.

Black screen on launch[edit]

Caused because sometimes installing the game doesn't copy the language files.
  1. Open the game CD, go to address install\fakk and open the folder corresponding to your language.
  2. Copy pak1.pk3.
  3. Go to the game installation folder, open the fakk folder and paste pak1.pk3 there.

Unstable framerate and stuttering[edit]

This performance issue can occur with newer graphics cards supporting OpenGL 4.0 and newer, it is most common on Windows Vista and Windows 7. Since the game is based on the Quake 3 engine and is using the same or a similar OpenGL version, the graphics card driver will handle the game correctly if it thinks that it is Quake 3.
  1. Go to the game installation folder and rename fakk2.exe to quake3.exe.

Glitched skybox and missing visual effects[edit]

If Use Vertex Lighting is checked in the advanced video options menu the maps will be missing some shadows, lights and textures(windows), and in the later levels the skybox will be glitched.
  1. Go to the advanced options menu.
  2. Uncheck Use Vertex Lighting.

Missing HUD effects[edit]

Health and water bar are rendered without effects.
  1. Go to the game installation folder and rename fakk2.exe to quake3.exe.

ReShade does not load[edit]

Rename opengl32.dll to dinput.dll.


No sound[edit]

This happens due to the fact the game uses OSS for sound output only.
General[citation needed]
The software is not updated frequently.

Install the osspd package (Some distros like ArchLinux refers the package as ossp) and enable/start the osspd/osspd.service service.

If using PulseAudio[citation needed]

Run the game with padsp command (It is included with main PulseAudio package, if not, look for pulseaudio-utils)

If using ALSA[citation needed]
  1. Install alsa-oss package
  2. Load the following kernel modules as root with modprobe command:
  • snd-seq-oss
  • snd-pcm-oss
  • snd-mixer-oss

Run the game with aoss -32 (On 32 bit system just use aoss)

Other information[edit]


Technical specs Supported Notes
Direct3D 7
OpenGL 1.1
ExecutablePPC 32-bit 64-bit Notes
macOS (OS X)


Middleware Notes
Audio OpenAL OSS, Linux only
Interface SDL

Bonus level[edit]

A short bonus level is included with the game, that shows various enemies and animations.
  1. Press ~ to bring down the console (if the console is not enabled go to the advanced options menu and enable it).
  2. Type "map zoo"(without the quotation marks) and press Enter to play the map.

System requirements[edit]

Minimum Recommended
Operating system (OS) 95, NT 4.0 SP3
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) DirectX 7.0 compatible
Minimum Recommended
Operating system (OS) 2.2.x Linux kernel
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL compatible
Other OSS compatible sound and glibc-2.1


  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).