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Difference between revisions of "Age of Empires"

From PCGamingWiki, the wiki about fixing PC games
(Added in a screenshot, some extra info, and fixed a broken patch link.)
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==Improvements==
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==Essential improvements==
 
===Patches===
 
===Patches===
 
====Age of Empires patch 1.0c====
 
====Age of Empires patch 1.0c====
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==Game data==
 
==Game data==
{{Game Location Table|
+
===Configuration file(s) location===
{{Game Location Table/row|Campaign files location|%PROGRAMFILES(X86)%\Microsoft Games\Age of Empires\campaign}}
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{{Game data|
{{Game Location Table/row|Player data location|%PROGRAMFILES(X86)%\Microsoft Games\Age of Empires\game0.nfo}}
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{{Game data/row|Windows|}}
{{Game Location Table/row|Save game location|%PROGRAMFILES(X86)%\Microsoft Games\Age of Empires\savegame}}
 
{{Game Location Table/row|Scenario files location|%PROGRAMFILES(X86)%\Microsoft Games\Age of Empires\scenario}}
 
 
}}
 
}}
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 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/row|Windows|{{p|game}}\savegame}}
 +
}}
 +
{{ii}} Campaign progress is stored in <code>{{p|game}}\game0.nfo</code>
 +
{{ii}} Custom scenarios are stored in <code>{{p|game}}\scenario</code>
 +
{{ii}} Custom campaigns are stored in <code>{{p|game}}\campaign</code>
 
{{ii}} You will need to backup all of the above files and folders to have all of your player data and progress.
 
{{ii}} You will need to backup all of the above files and folders to have all of your player data and progress.
{{--}} Game settings such as resolution, audio volumes, and game play speed are stored in the registry instead of a config file.
 
  
 
=== [[Save game cloud syncing]] ===
 
=== [[Save game cloud syncing]] ===
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|minOS    = 95, NT<ref>Doesn't work on 64 bit OS nativity </ref>
 
|minOS    = 95, NT<ref>Doesn't work on 64 bit OS nativity </ref>
|minproc  = Pentium 90 or higher
+
|minCPU  = Pentium 90 or higher
 
|minmem  = 16 MB
 
|minmem  = 16 MB
 
|minHD    = 80 MB free
 
|minHD    = 80 MB free

Revision as of 20:37, 8 January 2014

Age of Empires
Age of Empires cover
Developers
Ensemble Studios
Publishers
Microsoft Studios
Engines
Genie
Release dates
Windows October 15, 1997
Age of Empires on Wikipedia
Age of Empires 1997
Age of Empires II: The Age of Kings 1999
Age of Mythology 2002
Age of Empires III 2005
Age of Empires Online 2011
Age of Empires II: HD Edition 2013
Age of Mythology: Extended Edition 2014
Age of Empires: Castle Siege 2014
Age of Empires: Definitive Edition 2018
Age of Empires II: Definitive Edition 2019
Age of Empires III: Definitive Edition 2020
Age of Empires IV 2021
Age of Mythology: Retold 2024

General information

Official Age of Empires series site
Microsoft's Official game page (archived)
Age of Empires Wiki - A wiki for everything Age of Empires related
Planet Age of Empires - A hub for all Age of Empires games
Age of Empires Heaven is an active fan website and forum that offers support and extra game content.

Availability

Template:Availability Table

Essential improvements

Patches

Age of Empires patch 1.0c

The latest patch for Age of Empires is 1.0c.

This file is the same one as Rise of Rome patch 1.0a; downloading one of them will update both games.

Age of Empires: The Rise of Rome patch 1.0a

The latest patch for Age of Empires: The Rise of Rome is 1.0a.

Age of Empires: Rise of Rome 1.0a suffers from a serious bug in saved games. If a projectile (arrow from archers, ships, towers, siege weapons) is "flying" through the air while saving a game, the saved game becomes corrupted; loading it will crash the game.

Skip introduction videos

The introduction videos can be skipped by adding a space and NoStartup to the end of the game's shortcut.[1]

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location
Campaign progress is stored in <path-to-game>\game0.nfo
Custom scenarios are stored in <path-to-game>\scenario
Custom campaigns are stored in <path-to-game>\campaign
You will need to backup all of the above files and folders to have all of your player data and progress.

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video settings

In-game options menu.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Game uses weird colors

Playing the game on a modern version of Windows may cause it to use weird colors. Repetitive red and purple specks in water and marsh areas are the common issue. This can be fixed by downloading and using DirectDrawFix.

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, NT[2]
Processor (CPU) Pentium 90 or higher
System memory (RAM)
Hard disk drive (HDD) 80 MB free
Video card (GPU) Local SVGA bus video display
1 MB of VRAM
DirectX 5 compatible

References

  1. Available from the game's readme file; alternatively viewable at http://aoe.heavengames.com/academy/hotkeysandcommands/cmdline.shtml
  2. Doesn't work on 64 bit OS nativity