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Difference between revisions of "Land of the Dead: Road to Fiddler's Green"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
 
|cover        = Land of the Dead cover.jpg
 
|cover        = Land of the Dead cover.jpg
|developers  =
+
|developers  =  
 
{{Infobox game/row/developer|Brainbox Games}}
 
{{Infobox game/row/developer|Brainbox Games}}
|publishers  =
+
|publishers  =  
 
{{Infobox game/row/publisher|Groove Games}}
 
{{Infobox game/row/publisher|Groove Games}}
 
|engines      =
 
|engines      =
 
{{Infobox game/row/engine|Unreal Engine 2}}
 
{{Infobox game/row/engine|Unreal Engine 2}}
|release dates=
+
|release dates=  
 
{{Infobox game/row/date|Windows|October 18, 2005}}
 
{{Infobox game/row/date|Windows|October 18, 2005}}
|steam appid  =
+
|steam appid  =  
|gogcom page  =
+
|gogcom page  =  
|strategywiki =
+
|strategywiki =  
 
|wikipedia    = Land of the Dead: Road to Fiddler's Green
 
|wikipedia    = Land of the Dead: Road to Fiddler's Green
 
|winehq      = 10728
 
|winehq      = 10728
 
}}
 
}}
+
 
 
'''Key points'''
 
'''Key points'''
 
{{--}} [[GameSpy]] online server browser has been shut down. See [[#GameSpy alternatives|GameSpy alternatives]].
 
{{--}} [[GameSpy]] online server browser has been shut down. See [[#GameSpy alternatives|GameSpy alternatives]].
Line 23: Line 23:
 
{{mm}} [http://www.rising-dead.com/ Rising Dead LOTD Community]
 
{{mm}} [http://www.rising-dead.com/ Rising Dead LOTD Community]
 
   
 
   
 +
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
Line 28: Line 29:
 
{{Availability/row| GamersGate | DD-LOTD | GamersGate | | | Windows }}
 
{{Availability/row| GamersGate | DD-LOTD | GamersGate | | | Windows }}
 
}}
 
}}
+
 
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
Line 38: Line 39:
 
{{Game data/config|Windows|{{p|game}}\System\}}
 
{{Game data/config|Windows|{{p|game}}\System\}}
 
}}
 
}}
+
 
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{p|game}}\Saves\}}
 
{{Game data/saves|Windows|{{p|game}}\Saves\}}
 
}}
 
}}
+
 
 
==Video settings==
 
==Video settings==
 
{{Image|LOTD video.jpg|In-game video settings}}
 
{{Image|LOTD video.jpg|In-game video settings}}
Line 57: Line 58:
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
|ultrawidescreen notes      =
+
|ultrawidescreen notes      =  
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
|4k ultra hd notes          =
+
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
Line 68: Line 69:
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Force in the graphics card control panel.
+
|antialiasing notes        =  
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =
+
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              = Set in [[#Game data|configuration file(s) location]] "DesiredRefreshRate"
 
|120 fps notes              = Set in [[#Game data|configuration file(s) location]] "DesiredRefreshRate"
 
|hdr                        = unknown
 
|hdr                        = unknown
|hdr notes                  =
+
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
|color blind notes          =
+
|color blind notes          =  
 
}}
 
}}
+
 
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|description=Set custom resolution|ref=ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
 
{{Fixbox|description=Set custom resolution|ref=ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
Line 87: Line 88:
 
# Type in and enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>).
 
# Type in and enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>).
 
}}
 
}}
+
 
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Set default FOV|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
 
{{Fixbox|description=Set default FOV|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
Line 93: Line 94:
 
# Type in and enter <code>fov x</code> where <code>x</code> is the desired FOV.
 
# Type in and enter <code>fov x</code> where <code>x</code> is the desired FOV.
 
}}
 
}}
+
 
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
 
{{Fixbox|description=Start in windowed|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
 
{{Fixbox|description=Start in windowed|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
Line 100: Line 101:
 
# Change <code>StartupFullscreen=true</code> to <code>StartupFullscreen=false</code>.
 
# Change <code>StartupFullscreen=true</code> to <code>StartupFullscreen=false</code>.
 
}}
 
}}
+
 
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
{{Fixbox|description=Use SRWE|ref={{cn|date=December 2016}}|fix=
 
{{Fixbox|description=Use SRWE|ref={{cn|date=December 2016}}|fix=
Line 109: Line 110:
 
# Enable '''Fake fullscreen'''.
 
# Enable '''Fake fullscreen'''.
 
}}
 
}}
+
 
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
{{Fixbox|description=Increase AF samples|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
 
{{Fixbox|description=Increase AF samples|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
Line 116: Line 117:
 
# Change <code>LevelOfAnisotropy=1</code> to <code>LevelOfAnisotropy=16</code>.
 
# Change <code>LevelOfAnisotropy=1</code> to <code>LevelOfAnisotropy=16</code>.
 
}}
 
}}
+
 
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
{{Fixbox|description=Enable Vsync|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
 
{{Fixbox|description=Enable Vsync|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
Line 123: Line 124:
 
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
}}
 
}}
+
 
 
==Input settings==
 
==Input settings==
 
{{Image|LOTD keymap.jpg|In-game control settings}}
 
{{Image|LOTD keymap.jpg|In-game control settings}}
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
|key remap notes          =
+
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes =
+
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =
+
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          =
+
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes =
+
|invert mouse y-axis notes =  
 
|touchscreen              = false
 
|touchscreen              = false
|touchscreen notes        =
+
|touchscreen notes        =  
 
|controller support        = hackable
 
|controller support        = hackable
 
|controller support notes  = Needs to be set via LOTD.ini. See [[#Enabling gamepad controls|Enabling gamepad controls]].
 
|controller support notes  = Needs to be set via LOTD.ini. See [[#Enabling gamepad controls|Enabling gamepad controls]].
 
|full controller          = false
 
|full controller          = false
|full controller notes    =
+
|full controller notes    =  
 
|controller remap          = hackable
 
|controller remap          = hackable
 
|controller remap notes    = Needs to be mapped via User.ini. See [[#Mapping gamepad controls|Mapping gamepad controls]].
 
|controller remap notes    = Needs to be mapped via User.ini. See [[#Mapping gamepad controls|Mapping gamepad controls]].
Line 150: Line 151:
 
|invert controller y-axis notes= Needs to be mapped via User.ini. See [[#Mapping gamepad controls|Mapping gamepad controls]].
 
|invert controller y-axis notes= Needs to be mapped via User.ini. See [[#Mapping gamepad controls|Mapping gamepad controls]].
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
|xinput controllers notes  =
+
|xinput controllers notes  =  
 
|xbox prompts              = false
 
|xbox prompts              = false
|xbox prompts notes        =
+
|xbox prompts notes        =  
 
|impulse triggers          = false
 
|impulse triggers          = false
|impulse triggers notes    =
+
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
|dualshock 4 notes        =
+
|dualshock 4 notes        =  
 
|dualshock prompts        = false
 
|dualshock prompts        = false
|dualshock prompts notes  =
+
|dualshock prompts notes  =  
 
|light bar support        = false
 
|light bar support        = false
|light bar support notes  =
+
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
|dualshock 4 modes notes  =
+
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
|tracked motion controllers notes =
+
|tracked motion controllers notes =  
 
|tracked motion prompts    = false
 
|tracked motion prompts    = false
|tracked motion prompts notes =
+
|tracked motion prompts notes =  
 
|other controllers        = unknown
 
|other controllers        = unknown
|other controllers notes  =
+
|other controllers notes  =  
 
|other button prompts      = false
 
|other button prompts      = false
|other button prompts notes=
+
|other button prompts notes=  
 
|controller hotplug        = false
 
|controller hotplug        = false
|controller hotplug notes  =
+
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
|haptic feedback notes    =
+
|haptic feedback notes    =  
 
|simultaneous input        = true
 
|simultaneous input        = true
|simultaneous input notes  =
+
|simultaneous input notes  =  
 
|steam input api          = false
 
|steam input api          = false
|steam input api notes    =
+
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =  
 
|steam input presets      = false
 
|steam input presets      = false
|steam input presets notes =
+
|steam input presets notes =  
 
|steam controller prompts  = false
 
|steam controller prompts  = false
|steam controller prompts notes =
+
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
+
 
 
===Enabling gamepad controls===
 
===Enabling gamepad controls===
 
{{Fixbox|description=Edit LOTD.ini|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
 
{{Fixbox|description=Edit LOTD.ini|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
Line 191: Line 196:
 
# Change <code>UseJoystick=false</code> to <code>UseJoystick=true</code> in both <code>[WinDrv.WindowsClient]</code> and <code>[SDLDrv.SDLClient]</code> sections.
 
# Change <code>UseJoystick=false</code> to <code>UseJoystick=true</code> in both <code>[WinDrv.WindowsClient]</code> and <code>[SDLDrv.SDLClient]</code> sections.
 
}}
 
}}
+
 
 
===Mapping gamepad controls===
 
===Mapping gamepad controls===
 
{{Fixbox|description=Edit User.ini|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
 
{{Fixbox|description=Edit User.ini|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=May 5, 2018}}</ref>|fix=
Line 197: Line 202:
 
# Edit {{file|User.ini}}.
 
# Edit {{file|User.ini}}.
 
# Look for the <code>joy*=</code> entries under the <code>[Engine.Input]</code> section.
 
# Look for the <code>joy*=</code> entries under the <code>[Engine.Input]</code> section.
 +
 
'''XBox 360 controller'''
 
'''XBox 360 controller'''
 
{{ii}} This is a recommended configuration for the XBox 360 controller :
 
{{ii}} This is a recommended configuration for the XBox 360 controller :
Line 229: Line 235:
 
{{ii}} Joysticks sensitivities can be individually set by modifying their <code>SpeedBase</code> values.
 
{{ii}} Joysticks sensitivities can be individually set by modifying their <code>SpeedBase</code> values.
 
}}
 
}}
+
 
 
====XBox 360 controller input reference table====
 
====XBox 360 controller input reference table====
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
Line 315: Line 321:
 
|separate volume notes    = Music and sound effects.
 
|separate volume notes    = Music and sound effects.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    =
+
|surround sound notes    =  
 
|subtitles                = false
 
|subtitles                = false
|subtitles notes          =
+
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
|closed captions notes    =
+
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes =
+
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        =
+
|eax support notes        =  
 
}}
 
}}
+
 
 
{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
Line 334: Line 340:
 
  |notes    =
 
  |notes    =
 
  |fan      =
 
  |fan      =
  |fan notes =
+
  |fan notes =  
 
}}
 
}}
 
}}
 
}}
+
 
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = false
 
|local play          = false
|local play players  =
+
|local play players  =  
|local play modes    =
+
|local play modes    =  
|local play notes    =
+
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 8
 
|lan play players    = 8
 
|lan play modes      = Co-op, Versus
 
|lan play modes      = Co-op, Versus
|lan play notes      =
+
|lan play notes      =  
 
|online play          = true
 
|online play          = true
 
|online play players  = 8
 
|online play players  = 8
 
|online play modes    = Co-op, Versus
 
|online play modes    = Co-op, Versus
|online play notes    =
+
|online play notes    =  
|asynchronous        =
+
|asynchronous        =  
|asynchronous notes  =
+
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
 
|matchmaking        = false
 
|matchmaking        = false
|matchmaking notes  =
+
|matchmaking notes  =  
 
|p2p                = false
 
|p2p                = false
|p2p notes          =
+
|p2p notes          =  
 
|dedicated          = true
 
|dedicated          = true
|dedicated notes    =
+
|dedicated notes    =  
 
|self-hosting      = true
 
|self-hosting      = true
|self-hosting notes =
+
|self-hosting notes =  
 
|direct ip          = true
 
|direct ip          = true
|direct ip notes    =
+
|direct ip notes    =  
 
}}{{Network/Ports|ref=<ref name="patch note">{{Refurl|url=https://www.fileplanet.com/158691/150000/fileinfo/Land-of-the-Dead:-Road-To-Fiddler's-Green-Patch-v1.1|title=1.1 patch note (see "I. System Requirements" in the description) - FilePlanet|date=May 5, 2018}}</ref>
 
}}{{Network/Ports|ref=<ref name="patch note">{{Refurl|url=https://www.fileplanet.com/158691/150000/fileinfo/Land-of-the-Dead:-Road-To-Fiddler's-Green-Patch-v1.1|title=1.1 patch note (see "I. System Requirements" in the description) - FilePlanet|date=May 5, 2018}}</ref>
 
|tcp  = 7777-7781, 4343, 28902-28909
 
|tcp  = 7777-7781, 4343, 28902-28909
 
|udp  = 7777-7781, 4343, 28902-28909
 
|udp  = 7777-7781, 4343, 28902-28909
|upnp =
+
|upnp =  
 
}}
 
}}
+
 
 
===GameSpy alternatives===
 
===GameSpy alternatives===
 
{{Fixbox|description=Community server list|ref=<ref>{{refurl|url=http://www.rising-dead.com/forums/viewtopic.php?f=19&t=2685|title=lotd.is-great.org thread - Rising Dead LOTD Community Forums|date=May 5, 2018}}</ref>|fix=
 
{{Fixbox|description=Community server list|ref=<ref>{{refurl|url=http://www.rising-dead.com/forums/viewtopic.php?f=19&t=2685|title=lotd.is-great.org thread - Rising Dead LOTD Community Forums|date=May 5, 2018}}</ref>|fix=
Line 376: Line 382:
 
*'''[http://lotd.usa.cc/?page=dtools D-Tools]''': a server query tool using the website's database. Also allows to save extra IPs not declared on the site.
 
*'''[http://lotd.usa.cc/?page=dtools D-Tools]''': a server query tool using the website's database. Also allows to save extra IPs not declared on the site.
 
}}
 
}}
+
 
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
 
|direct3d versions      = 8
 
|direct3d versions      = 8
|direct3d notes        =
+
|direct3d notes        =  
|directdraw versions    =
+
|directdraw versions    =  
|directdraw notes      =
+
|directdraw notes      =  
|opengl versions        =
+
|opengl versions        =  
|opengl notes          =
+
|opengl notes          =  
|glide versions        =
+
|glide versions        =  
|glide notes            =
+
|glide notes            =  
|software mode          =
+
|software mode          =  
|software mode notes    =
+
|software mode notes    =  
|mantle support        =
+
|mantle support        =  
|mantle support notes  =
+
|mantle support notes  =  
|vulkan versions        =
+
|vulkan versions        =  
|vulkan notes          =
+
|vulkan notes          =  
|dos modes              =
+
|dos modes              =  
|dos modes notes        =
+
|dos modes notes        =  
|shader model versions  =
+
|shader model versions  =  
|shader model notes    =
+
|shader model notes    =  
 
|64-bit executable      = false
 
|64-bit executable      = false
|64-bit executable notes=
+
|64-bit executable notes=  
 
}}
 
}}
+
 
 +
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =
+
|physics          =  
|physics notes    =
+
|physics notes    =  
|audio            =
+
|audio            =  
|audio notes      =
+
|audio notes      =  
|interface        =
+
|interface        =  
|interface notes  =
+
|interface notes  =  
|input            =
+
|input            =  
|input notes      =
+
|input notes      =  
 
|cutscenes        = Bink Video
 
|cutscenes        = Bink Video
|cutscenes notes  =
+
|cutscenes notes  =  
 
|multiplayer      = GameSpy Arcade
 
|multiplayer      = GameSpy Arcade
 
|multiplayer notes= Service is now defunct. See [[#GameSpy alternatives|GameSpy alternatives]].
 
|multiplayer notes= Service is now defunct. See [[#GameSpy alternatives|GameSpy alternatives]].
 
}}
 
}}
+
 
 
==System requirements==
 
==System requirements==
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows|ref=<ref name="patch note"/>
 
|OSfamily = Windows|ref=<ref name="patch note"/>
+
 
 
|minOS    = 98
 
|minOS    = 98
 
|minCPU  = Intel Pentium III
 
|minCPU  = Intel Pentium III
 
|minRAM  = 256 MB
 
|minRAM  = 256 MB
|minGPU  = nVidia
+
|minGPU  = Nvidia GeForce or ATI Radeon class card
GeForce or ATI Radeon class card
 
 
|minHD    = 2 GB
 
|minHD    = 2 GB
 
|minVRAM  = 64 MB
 
|minVRAM  = 64 MB
 
|minDX    = 9
 
|minDX    = 9
+
 
 
|recRAM  = 512 MB
 
|recRAM  = 512 MB
|recGPU  = Radeon 9000
+
|recGPU  = AMD Radeon 9000
|recGPU2  = GeForce FX
+
|recGPU2  = Nvidia GeForce FX
 
|minaudio = 16-bit DirectX 9.0 compatible sound card
 
|minaudio = 16-bit DirectX 9.0 compatible sound card
 
}}
 
}}
+
 
 
{{References}}
 
{{References}}

Revision as of 11:58, 23 August 2018

Land of the Dead: Road to Fiddler's Green
Land of the Dead: Road to Fiddler's Green cover
Developers
Brainbox Games
Publishers
Groove Games
Engines
Unreal Engine 2
Release dates
Windows October 18, 2005
Land of the Dead: Road to Fiddler's Green on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

GameSpy online server browser has been shut down. See GameSpy alternatives.

General information

MobyGames entry
Rising Dead LOTD Community


Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GamersGate
Error: DRM 'GamersGate' not recognised
Windows

Essential improvements

Patches

See Patches.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\[Note 1]

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 1]

Video settings

In-game video settings
In-game video settings

Template:Video settings

Widescreen resolution

Set custom resolutionref=[1]
  1. While in game open the console with ~.
  2. Type in and enter setres XXXXxYYYY (for example setres 1920x1080).

Field of view (FOV)

Set default FOV[1]
  1. While in game open the console with ~.
  2. Type in and enter fov x where x is the desired FOV.

Windowed

Start in windowed[1]
  1. Go to the configuration file(s) location.
  2. Edit LOTD.ini.
  3. Change StartupFullscreen=true to StartupFullscreen=false.

Borderless fullscreen windowed

Use SRWE[citation needed]
  1. Start the game in a window.
  2. Download and run SRWE.
  3. Attach the game process.
  4. Enable Remove borders.
  5. Enable Fake fullscreen.

Anisotropic filtering (AF)

Increase AF samples[1]
  1. Go to the configuration file(s) location.
  2. Edit LOTD.ini.
  3. Change LevelOfAnisotropy=1 to LevelOfAnisotropy=16.

Vertical sync (Vsync)

Enable Vsync[1]
  1. Go to the configuration file(s) location.
  2. Edit LOTD.ini.
  3. Change UseVSync=False to UseVSync=True.

Input settings

In-game control settings
In-game control settings

Template:Input settings

Enabling gamepad controls

Edit LOTD.ini[1]
  1. Go to the configuration file(s) location.
  2. Edit LOTD.ini.
  3. Change UseJoystick=false to UseJoystick=true in both [WinDrv.WindowsClient] and [SDLDrv.SDLClient] sections.

Mapping gamepad controls

Edit User.ini[1]
  1. Go to the configuration file(s) location.
  2. Edit User.ini.
  3. Look for the joy*= entries under the [Engine.Input] section.

XBox 360 controller

This is a recommended configuration for the XBox 360 controller :
Joy1=Jump
Joy2=Toggle bDuck
Joy3=Action
Joy4=ForceReload
Joy5=AltFire
Joy6=Fire
Joy7=ToggleObjectivesDisplay
Joy8=ClientPause
Joy9=Walking
Joy10=
Joy11=
Joy12=
Joy13=SwitchWeapon 9
Joy14=NextWeapon
Joy15=SwitchWeapon 8
Joy16=PrevWeapon
JoyX=Axis aStrafe SpeedBase=750 DeadZone=0.1 Invert=+1
JoyY=Axis aBaseY SpeedBase=1000 DeadZone=0.1 Invert=-1
JoyZ=
JoyR=Axis aBaseX SpeedBase=0.5 DeadZone=0.1
JoyU=Axis aLookUp SpeedBase=0.5 DeadZone=0.1 Invert=-1
JoyV=
JoySlider1=
JoySlider2=
JoyV= and JoySlider1= must remain empty and DeadZone values are to be left untouched to prevent view controls from drifiting.[2]
Use Toggle followed by a command to bind a toggleable command as shown at Joy2. Aliases cannot be used.
Joysticks sensitivities can be individually set by modifying their SpeedBase values.

XBox 360 controller input reference table

Input entry Controller button
Joy1 A
Joy2 B
Joy3 X
Joy4 Y
Joy5 LB
Joy6 RB
Joy7 Back
Joy8 Start
Joy9 Left stick (pressed)
Joy10 Right stick (pressed)
Joy11 Unknown
Joy12 Unknown
Joy13 D-Pad up
Joy14 D-Pad right
Joy15 D-Pad down
Joy16 D-Pad left
JoyX Left stick's X-axis
JoyY Left stick's Y-axis
JoyZ Unknown
JoyR Right stick's X-axis
JoyU Right stick's Y-axis
JoyV Unknown
Must be left blank.
JoySlider1 Unknown
Must be left blank.
JoySlider2 Unknown

Audio settings

In-game audio settings
In-game audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
8 Co-op, Versus
Online play
8 Co-op, Versus
GameSpy services have been shut down;[3] see GameSpy for workarounds.

Connection types

Ports

Protocol Port(s) and/or port range(s)[4]
TCP 7777-7781, 4343, 28902-28909
UDP 7777-7781, 4343, 28902-28909
Universal Plug and Play (UPnP) support status is unknown.

GameSpy alternatives

Community server list[5]
  • lotd.is-great.org: a website that serves as an alternative server browser. IPs are manually declared by server owners.
  • D-Tools: a server query tool using the website's database. Also allows to save extra IPs not declared on the site.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video
Multiplayer GameSpy Arcade Service is now defunct. See GameSpy alternatives.

System requirements

Windows[4]
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III
System memory (RAM) 256 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce or ATI Radeon class card
64 MB of VRAM
DirectX 9 compatible
Sound (audio device) 16-bit DirectX 9.0 compatible sound card

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References