Difference between revisions of "Naval War: Arctic Circle"
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{{Infobox game/row/publisher|Paradox Interactive}} | {{Infobox game/row/publisher|Paradox Interactive}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 3|ref=<ref name="engineversion">{{Refcheck|user=Marioysikax|date=2018-05-13}}</ref>|build=3.5.7f6}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 10, 2012}} | {{Infobox game/row/date|Windows|April 10, 2012}} | ||
Line 50: | Line 50: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Naval War Arctic Circle - Graphics.png|Graphics settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 64: | Line 65: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
− | |fov notes = | + | |fov notes = Gameplay itself is 2D only, only small window to see selected units 3D model from fixed camera. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 76: | Line 77: | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
Line 88: | Line 89: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Only cursor used. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
Line 147: | Line 148: | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Naval War Arctic Circle - Audio.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, GUI, 3D and Music. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
Line 266: | Line 268: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = unknown |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 286: | Line 288: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 17:09, 13 May 2018
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|
Developers | |
---|---|
Turbo Tape Games | |
Publishers | |
Paradox Interactive | |
Engines | |
Unity 3[Note 1] | |
Release dates | |
Windows | April 10, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
![]() |
||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200050/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues unresolved
Crashing
The game suffers from sudden unexplained crashes which occur on occasion. There is currently no known fix for this issue.
Game Slowdown
Often when nearing the climax of a mission, or when there are a number of units deployed, the game has been known to perform poorly, slowing down and freezing occasionally, even on high-end systems. There is currently no known fix for this, although the developers are aware of it.[2]
Matchmaking
When in a lobby, players will often be inexplicably kicked and taken back to the menu when the game begins. The remaining player will then see a dark screen and will be unable to proceed without exiting to the main menu.
Similarly, Naval War will, on occasion, become unresponsive when in a lobby, and the player will have to end task or Alt+Tab ↹ out and close the game in order to escape. Again, the game has been known to become unresponsive when the host clicks 'Start Game'.
There is currently no known fix for these matchmaking issues. The best course of action if a player is experiencing problems is simply to keep re-hosting until successful.
Issues fixed
Mouse and Keyboard Issues
Many users who had previously played other Unity engine games (such as Lunar Flight) have reported issues with using the mouse and keyboard in game; notably with regards to zooming in and out.[3] This issue was fixed in v1.0.3.3,[4] so ensure you have updated to the latest version.
There is also a manual fix available if patching does not resolve the issue.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz or AMD equivalent | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce or ATI equivalent 128 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce or ATI equivalent 256 MB of VRAM DirectX 9.0c compatible |
- Integrated graphics cards are not supported.
Notes
- ↑ Unity engine build: 3.5.7f6[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (200050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.