Naval War: Arctic Circle
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Developers | |
---|---|
Turbo Tape Games | |
Publishers | |
Paradox Interactive | |
Engines | |
Unity 3[Note 1] | |
Release dates | |
Windows | April 10, 2012 |
Taxonomy | |
Modes | Multiplayer |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate (unavailable) | ||||
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Green Man Gaming (unavailable) | ||||
Steam (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Operation Tarnhelm |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/200050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/200050/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Gameplay itself is 2D only, only small window to see selected units 3D model from fixed camera. | ||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | 'Per Texture' or 'Forced On' | ||
Anti-aliasing (AA) | 2x/4x/8x available | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Only cursor used. | |
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, GUI, 3D and Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues unresolved
Crashing
The game suffers from sudden unexplained crashes which occur on occasion. There is currently no known fix for this issue.
Game Slowdown
Often when nearing the climax of a mission, or when there are a number of units deployed, the game has been known to perform poorly, slowing down and freezing occasionally, even on high-end systems. There is currently no known fix for this, although the developers are aware of it.[2]
Matchmaking
When in a lobby, players will often be inexplicably kicked and taken back to the menu when the game begins. The remaining player will then see a dark screen and will be unable to proceed without exiting to the main menu.
Similarly, Naval War will, on occasion, become unresponsive when in a lobby, and the player will have to end task or Alt+Tab ↹ out and close the game in order to escape. Again, the game has been known to become unresponsive when the host clicks 'Start Game'.
There is currently no known fix for these matchmaking issues. The best course of action if a player is experiencing problems is simply to keep re-hosting until successful.
Issues fixed
Mouse and Keyboard Issues
Many users who had previously played other Unity engine games (such as Lunar Flight) have reported issues with using the mouse and keyboard in game; notably with regards to zooming in and out.[3] This issue was fixed in v1.0.3.3,[4] so ensure you have updated to the latest version.
There is also a manual fix available if patching does not resolve the issue.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz AMD equivalent | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce or ATI equivalent 128 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce or ATI equivalent 256 MB of VRAM |
- Integrated graphics cards are not supported.
Notes
- ↑ Unity engine build: 3.5.7f6[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/200050/
in addition to or instead of this directory. The app ID (200050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Marioysikax on 2018-05-13
- ↑ https://forum.paradoxplaza.com/forum/showthread.php?600384-Progressively-worse-performance-as-a-mission-goes-on
- ↑ Zoom still not working - Steam Users' Forums (retrieved)
- ↑ gamershell.com - last accessed on 26 May 2023