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Naval War: Arctic Circle

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Naval War: Arctic Circle
Naval War: Arctic Circle cover
Turbo Tape Games
Paradox Interactive
Unity 3[Note 1]
Release dates
Windows April 10, 2012
Modes Multiplayer
Naval War: Arctic Circle on MobyGames
Naval War: Arctic Circle on Wikipedia

General information

Steam Community Discussions


Source DRM Notes Keys OS
GamersGate (unavailable)
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Gamesplanet logo.svg (unavailable)
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Green Man Gaming (unavailable)
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Steam (unavailable)
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This game is no longer available.
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Operation Tarnhelm

Game data

Configuration file(s) location

System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/200050/pfx/[Note 2]

Save game data location

System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/200050/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud


Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
Gameplay itself is 2D only, only small window to see selected units 3D model from fixed camera.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
'Per Texture' or 'Forced On'
Anti-aliasing (AA)
2x/4x/8x available
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.


Keyboard and mouse State Notes
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Only cursor used.
Controller support


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, GUI, 3D and Music.
Surround sound
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes


Multiplayer types

Type Native Notes
LAN play
Online play

Issues unresolved


The game suffers from sudden unexplained crashes which occur on occasion. There is currently no known fix for this issue.

Game Slowdown

Often when nearing the climax of a mission, or when there are a number of units deployed, the game has been known to perform poorly, slowing down and freezing occasionally, even on high-end systems. There is currently no known fix for this, although the developers are aware of it.[2]


When in a lobby, players will often be inexplicably kicked and taken back to the menu when the game begins. The remaining player will then see a dark screen and will be unable to proceed without exiting to the main menu.

Similarly, Naval War will, on occasion, become unresponsive when in a lobby, and the player will have to end task or Alt+Tab out and close the game in order to escape. Again, the game has been known to become unresponsive when the host clicks 'Start Game'.

There is currently no known fix for these matchmaking issues. The best course of action if a player is experiencing problems is simply to keep re-hosting until successful.

Issues fixed

Mouse and Keyboard Issues

Many users who had previously played other Unity engine games (such as Lunar Flight) have reported issues with using the mouse and keyboard in game; notably with regards to zooming in and out.[3] This issue was fixed in v1.0.3.3,[4] so ensure you have updated to the latest version.

There is also a manual fix available if patching does not resolve the issue.

Other information


Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes

System requirements

Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Core 2 Duo 1.8 GHz
AMD equivalent
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce or ATI equivalent
128 MB of VRAM
DirectX 9.0c compatible
Integrated graphics cards are not supported.


  1. Unity engine build: 3.5.7f6[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/200050/ in addition to or instead of this directory. The app ID (200050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.