Difference between revisions of "Spear of Destiny"
m (updated template usage) |
m (→Input settings: updated template usage) |
||
Line 137: | Line 137: | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 149: | Line 167: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam input presets = unknown |
− | | | + | |steam input presets notes = |
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Revision as of 08:44, 10 April 2018
Developers | |
---|---|
id Software | |
Lost Missions (Mission 2 & 3) | FormGen Corporation |
Publishers | |
FormGen Corporation | |
id Software | |
Engines | |
Wolfenstein 3D engine | |
Release dates | |
DOS | September 18, 1992 |
Windows | August 3, 2007[1] |
⤏ Go to series page | |
Castle Wolfenstein | 1981 |
Beyond Castle Wolfenstein | 1984 |
Wolfenstein 3D | 1992 |
Spear of Destiny | 1992 |
Return to Castle Wolfenstein | 2001 |
Wolfenstein: Enemy Territory | 2003 |
Wolfenstein | 2009 |
Wolfram (unofficial game) | 2012 |
Wolfenstein: The New Order | 2014 |
Wolfenstein: The Old Blood | 2015 |
Wolfenstein II: The New Colossus | 2017 |
Wolfenstein: Youngblood | 2019 |
Wolfenstein: Cyberpilot | 2019 |
RealRTCW (unofficial mod) | 2020 |
Key points
- Also titled Wolfenstein 3D: Spear of Destiny
General information
- Official Wolfenstein series site
- Wolfenstein Wiki - A detailed wiki for every Wolfenstein game made.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Copy protection questions can be bypassed by using the universal code Joshua. | |||
GOG.com | Comes bundled with Wolfenstein 3D. Not available for purchase in Germany.[2] | |||
Steam | Includes both mission packs. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Mission 2: Return to Danger | ||
Mission 3: Ultimate Challenge |
- A special release of Spear of Destiny was available, called Spear of Destiny Super CD, which included the base game and both expansions plus a random level generator called Gamegen. Gamegen is now available as freeware and can be downloaded here.
Essential improvements
ECWolf
ECWolf is a source port based on Wolf4SDL and ZDoom code which provides many useful features such as better control binding, support for wide screen resolutions, and unlimited save slots and aims to provide a wide array of mod editing capabilities. It also supports Spear of Destiny and its two mission packs Return to Danger and Ultimate Challenge
DOOM Total Conversion
A fully featured doom total conversion based on the ZDoom Engine (including WASD Support and far higher resolutions can be found at the ZDoom Wiki
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\base[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9000/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\base\SAVEGAM*.SOD[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9000/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Lag/Low FPS (DOSBox)
Modify the SOD.conf file[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | ||
DOS video modes | VGA |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.2 |
Processor (CPU) | Intel 256 | Intel 386 |
System memory (RAM) | 528 KB | 2 MB |
Hard disk drive (HDD) | 3 MB | 8 MB |
Video card (GPU) | DOS Compatible Video Card (VESA) | DOS Compatible Video Card (VESA) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.