Difference between revisions of "Sanctum 2"
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|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 09:10, 14 December 2017
Developers | |
---|---|
Coffee Stain Studios | |
Publishers | |
Coffee Stain Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 15, 2013 |
macOS (OS X) | August 14, 2014 |
Linux | August 14, 2014 |
Sanctum | |
---|---|
Sanctum | 2011 |
Super Sanctum TD | 2013 |
Sanctum 2 | 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Britech Skin Pack | ||
Original Soundtrack | ||
Road to Elysion | ||
Ruins of Brightholme | ||
Season Pass | ||
The Last Stand | ||
The Pursuit |
Game data
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Multi-monitor
Set aspect ratio override[1] |
---|
|
Anisotropic filtering (AF)
High quality AF[citation needed] |
---|
|
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Input settings
Remapping
Edit mappings[citation needed] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777 |
UDP | 7777 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Connection to host failed
Several players have reported issues when connecting to multiplayer servers.
Menu is locked to 30fps
Game itself works intended frame rate but menus are locked to 30fps. There's no solution to this and developers are aware of it[2]
Issues fixed
Startup crash
Failed to Create the D3D9 Device! This can happen if the desktop is locked[citation needed] |
---|
|
.NET installs before every launch
Delete install VDF and redist folder[citation needed] |
---|
|
Linux - Doesn't start on Steam
If you see this error (when running steam from a terminal):
/bin/sh: /home/labyrinth/.local/share/Steam/SteamApps/common/Sanctum2/Sanctum2: /bin/sh^M: bad interpreter: No such file or directory
the ^M indicates that the file is DOS-formatted, so the newline is confusing steam and/or Sanctum2. Various editors have ways of converting the newlines. Here's one way you can convert it using vim:
:e ++ff=dos :setlocal ff=unix :wq
If Sanctum2 still doesn't start, you have an additional problem.
Linux - Missing Textures
S3TC texture compression is patented and may be missing in open-source drivers such as intel; which may result in missing textures. This can be fixed by installing the libtxc_dxtn library for your distribution.
- Fedora: libtxc_dxtn
- Ubuntu: libtxc-dxtn-s2tc0
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7, 8 |
Processor (CPU) | Intel Core 2 Duo 1.6 GHz | 2.0 GHz Quad core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8800 GTS 512 MB of VRAM |