Difference between revisions of "Tesseract"
From PCGamingWiki, the wiki about fixing PC games
(→VR support: VR only false) |
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|120 fps = true | |120 fps = true | ||
|120 fps notes = Possible with the <code>/maxfps</code> command, which is set to <code>125</code> frames per second by default. Set to <code>0</code> for unlimited frame rate. | |120 fps notes = Possible with the <code>/maxfps</code> command, which is set to <code>125</code> frames per second by default. Set to <code>0</code> for unlimited frame rate. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam controller api = unknown | ||
+ | |steam controller api notes= | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 05:20, 12 December 2017
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Tesseract Dev Team | |
Engines | |
Sauerbraten | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) and save game data location
- This game does not follow the XDG Base Directory Specification on Linux.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Needs to be compiled with libOVR in the src/ folder. |
||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ~2.2 MHz dual thread | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | OpenGL 3.2 compatible |