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Difference between revisions of "Homeworld"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Windows 8 hardware acceleration: fixed note (also fixes cataclysm.exe))
(Major cleanup of the page. Shifted text around, added some general information, and some screenshots.)
Line 1: Line 1:
{{Stub}}
 
{{cleanup}}
 
 
{{infobox
 
{{infobox
 
|cover          = Homeworld-cover.jpg
 
|cover          = Homeworld-cover.jpg
Line 10: Line 8:
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Windows 8 users need a fix for hardware acceleration support; see [[#Windows 8 hardware acceleration|Windows 8 hardware acceleration]].
 
{{ii}} Windows 8 users need a fix for hardware acceleration support; see [[#Windows 8 hardware acceleration|Windows 8 hardware acceleration]].
 +
{{++}} Mod tools come bundled on the disk
 +
{{++}} Small but dedicated community
 +
{{++}} The audio settings come with a equalizer (!)
 +
{{--}} HUD doesn't scale on higher resolutions
 +
 +
'''General information'''
 +
{{mm}} [http://www.relic.com/ Relic Entertainment Official site]
 +
{{mm}} [http://homeworld.wikia.com/wiki/Main_Page Encyclopedia Hiigara] - A wiki for everything Homeworld related
 +
{{mm}} [http://shipyards.relicnews.com/ Homeworld Shipyards] - A fairly old but big Homeworld fan site
  
 
== Availability ==
 
== Availability ==
Line 21: Line 28:
  
 
==Improvements==
 
==Improvements==
 +
[[File:Homeworld Audio.png|290px|right|thumb|In-game audio settings.]]
 +
[[File:Homeworld Speech.png|290px|right|thumb|In-game speech settings.]]
 
=== 1.05 Patch ===
 
=== 1.05 Patch ===
 
The latest patch is [http://www.gamefront.com/files/928779/Homeworld_1_05_Patch Homeworld 1.05].
 
The latest patch is [http://www.gamefront.com/files/928779/Homeworld_1_05_Patch Homeworld 1.05].
 +
 +
=== Command-line parameters ===
 +
The following command-line parameters may improve quality on newer systems, or enable extra functionality:
 +
 +
{| class="wikitable"
 +
|-
 +
! Argument !! Description
 +
|-
 +
| /triple || Enables OpenGL triple buffering, improves graphical quality and removes flickering at higher resolutions. '''Use unless it causes problems.'''
 +
|-
 +
| /enable3DNow || Enables the 3DNow processor instruction set if available. '''Use unless it causes problems.'''
 +
|-
 +
| /enableSSE || Enables the SSE processor instruction set if available. '''Use unless it causes problems.'''
 +
|-
 +
| /disableAVI || Disables the intro movies when the game starts.
 +
|-
 +
| /nofastfe || Disables the fast graphical frontend. '''Use this only when having graphical problems like flickering'''
 +
|-
 +
| /noglddraw || Don't use DirectDraw to setup OpenGL renderers. '''Try this is you're having problems getting OpenGL to work.'''
 +
|-
 +
| /safeGL || Don't use possibly buggy optimized features of OpenGL for rendering. '''Try this if you're having problems getting OpenGL to work.'''
 +
|-
 +
| /pilotview || Enable pilot view.  Focus on single ship and hit Q to toggle.
 +
|-
 +
| /heap '''BYTES''' || Allows the game to use up to '''BYTES''' bytes RAM for the heap since by default the game isn't allowed to use much.
 +
256MB should suffice:
 +
/heap 268435456
 +
but if you have more, try raising it to 1GB:
 +
/heap 1073741824
 +
|}
  
 
==Game data==
 
==Game data==
 +
=== Game files location ===
 +
{{Game Location Table|
 +
{{Game Location Table/row|Windows|C:\SIERRA\Homeworld}}
 +
}}
 +
 
===Save game location===
 
===Save game location===
 
{{Game Location Table|
 
{{Game Location Table|
Line 31: Line 75:
  
 
==Video settings==
 
==Video settings==
 +
[[File:Homeworld Video General.png|290px|right|thumb|In-game general graphics settings.]]
 +
[[File:Homeworld Video Advanced.png|290px|right|thumb|In-game advanced graphics settings.]]
 
{{Video Settings
 
{{Video Settings
 
|wsgf_link                  =http://www.wsgf.org/dr/homeworld
 
|wsgf_link                  =http://www.wsgf.org/dr/homeworld
Line 45: Line 91:
 
|fullscreen                =hackable
 
|fullscreen                =hackable
 
|fullscreen_notes          =See [[#Windowed|Windowed]].
 
|fullscreen_notes          =See [[#Windowed|Windowed]].
|anisotropic                =unknown
+
|anisotropic                =false
 
|anisotropic_notes          =
 
|anisotropic_notes          =
 
|antialiasing              =hackable
 
|antialiasing              =hackable
 
|antialiasing_notes        =Force from the [[video card]] control panel (use the OpenGL renderer).
 
|antialiasing_notes        =Force from the [[video card]] control panel (use the OpenGL renderer).
|vsync                      =unknown
+
|vsync                      =hackable
|vsync_notes                =
+
|vsync_notes                =Use the command line parameter <code>/triple</code>
 
}}
 
}}
  
Line 70: Line 116:
 
Add <code>-window</code> to the game's path. For borderless fullscreen windowed mode add <code>-noBorder</code> as well. If you do not use <code>-noBorder</code> you must run the game at less than maximum screen resolution or it will crash.
 
Add <code>-window</code> to the game's path. For borderless fullscreen windowed mode add <code>-noBorder</code> as well. If you do not use <code>-noBorder</code> you must run the game at less than maximum screen resolution or it will crash.
  
=== Command-line parameters ===
+
==Input settings==
The following command-line parameters may improve quality on newer systems, or enable extra functionality:
+
[[File:Homeworld Controls.png|290px|right|thumb|In-game key map settings.]]
 
+
[[File:Homeworld General.png|290px|right|thumb|In-game general settings.]]
{| class="wikitable"
+
{{Input Settings
|-
+
|key_remap                  =true
! Argument !! Description
+
|key_remap_notes            =
|-
+
|acceleration_option        =true
| /triple || Enables OpenGL triple buffering, improves graphical quality and removes flickering at higher resolutions. '''Use unless it causes problems.'''
+
|acceleration_option_notes =
|-
+
|controller_support        =false
| /enable3DNow || Enables the 3DNow processor instruction set if available. '''Use unless it causes problems.'''
+
|controller_support_notes  =
|-
+
}}
| /enableSSE || Enables the SSE processor instruction set if available. '''Use unless it causes problems.'''
 
|-  
 
| /disableAVI || Disables the intro movies when the game starts.
 
|-
 
| /nofastfe || Disables the fast graphical frontend. '''Use this only when having graphical problems like flickering'''
 
|-
 
| /noglddraw || Don't use DirectDraw to setup OpenGL renderers. '''Try this is you're having problems getting OpenGL to work.'''
 
|-
 
| /safeGL || Don't use possibly buggy optimized features of OpenGL for rendering. '''Try this if you're having problems getting OpenGL to work.'''
 
|-
 
| /pilotview || Enable pilot view. Focus on single ship and hit Q to toggle.
 
|-
 
| /heap '''BYTES''' || Allows the game to use up to '''BYTES''' bytes RAM for the heap since by default the game isn't allowed to use much.
 
256MB should suffice:
 
/heap 268435456
 
but if you have more, try raising it to 1GB:
 
/heap 1073741824
 
|}
 
  
 
==Issues fixed==
 
==Issues fixed==

Revision as of 23:52, 5 May 2013

Template:Infobox

Homeworld
Homeworld 1999
Homeworld: Cataclysm 2000
Homeworld 2 2003
Homeworld Remastered Edition 2015
Homeworld 2 Remastered Edition 2015
Homeworld: Deserts of Kharak 2016
Homeworld 3 2024

Key points

Windows 8 users need a fix for hardware acceleration support; see Windows 8 hardware acceleration.
Mod tools come bundled on the disk
Small but dedicated community
The audio settings come with a equalizer (!)
HUD doesn't scale on higher resolutions

General information

Relic Entertainment Official site
Encyclopedia Hiigara - A wiki for everything Homeworld related
Homeworld Shipyards - A fairly old but big Homeworld fan site

Availability

Template:Availability Table

Homeworld is not available digitally. The retail version was re-released by Sold Out Software.
The included serial key is only required during setup.

Improvements

In-game audio settings.
In-game speech settings.

1.05 Patch

The latest patch is Homeworld 1.05.

Command-line parameters

The following command-line parameters may improve quality on newer systems, or enable extra functionality:

Argument Description
/triple Enables OpenGL triple buffering, improves graphical quality and removes flickering at higher resolutions. Use unless it causes problems.
/enable3DNow Enables the 3DNow processor instruction set if available. Use unless it causes problems.
/enableSSE Enables the SSE processor instruction set if available. Use unless it causes problems.
/disableAVI Disables the intro movies when the game starts.
/nofastfe Disables the fast graphical frontend. Use this only when having graphical problems like flickering
/noglddraw Don't use DirectDraw to setup OpenGL renderers. Try this is you're having problems getting OpenGL to work.
/safeGL Don't use possibly buggy optimized features of OpenGL for rendering. Try this if you're having problems getting OpenGL to work.
/pilotview Enable pilot view. Focus on single ship and hit Q to toggle.
/heap BYTES Allows the game to use up to BYTES bytes RAM for the heap since by default the game isn't allowed to use much.

256MB should suffice:

/heap 268435456

but if you have more, try raising it to 1GB:

/heap 1073741824

Game data

Game files location

Template:Game Location Table

Save game location

Template:Game Location Table

Video settings

In-game general graphics settings.
In-game advanced graphics settings.

Template:Video Settings

Widescreen resolution

Widescreen can be enabled by changing the ScreenHeight and ScreenWidth registry keys in HKLM\Software\Sierra On-Line\Homeworld

Instructions

Windowed

Add -window to the game's path. For borderless fullscreen windowed mode add -noBorder as well. If you do not use -noBorder you must run the game at less than maximum screen resolution or it will crash.

Input settings

In-game key map settings.
In-game general settings.

Template:Input Settings

Issues fixed

Hardware Acceleration

Using OpenGL or D3D (in the video options) enables hardware acceleration, which gives you 32-bit colour, and the ability to use graphics techniques invented since the game's release. Hardware Acceleration works best on Windows XP or later when the game is run using compatibility mode for Windows NT 4.0. For Windows 8 a workaround is required to set this mode; see Windows 8 hardware acceleration.

Windows 8 hardware acceleration

On Windows 8 the "Windows NT 4.0" compatibility mode is no longer listed, and no other modes manage to get OpenGL working; D3D mode works, but bugs out at non-default resolutions.
Instructions

System requirements

Template:System Requirements


References