Difference between revisions of "Stubbs the Zombie in Rebel Without a Pulse"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: updated WSGF details and screen types) |
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Line 74: | Line 74: | ||
|fov = hackable | |fov = hackable | ||
|fov notes = See the [http://www.wsgf.org/dr/stubbs-zombie-rebel-without-pulse WSGF entry]. | |fov notes = See the [http://www.wsgf.org/dr/stubbs-zombie-rebel-without-pulse WSGF entry]. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Windowed|Windowed]]. |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Force in the graphics card control panel. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Force in the graphics card control panel. |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = On by default, can be forced off. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |color blind = | + | |color blind = |
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Force windowed mode|ref={{cn|date=November 2016}}}} | ||
+ | # Install [https://thirteenag.github.io/wfp#stubbsthezombie ThirteenAG's WS fix]. | ||
+ | # Create {{file|wndmode.ini}} in {{p|game}}. | ||
+ | # Start the game and exit. | ||
+ | # Edit {{file|wndmode.ini}}. | ||
+ | # Set <code>UseForegroundControl=1</code> to prevent minimizing. | ||
+ | # Set <code>Border=1</code> to enable the window border. | ||
}} | }} | ||
Revision as of 05:22, 17 November 2016
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![]() |
|
Developers | |
---|---|
Wideload Games | |
Publishers | |
Aspyr Media | |
Engines | |
Halo Engine[1] | |
Release dates | |
macOS (OS X) | November 17, 2005 |
Windows | November 21, 2005 |
Key points
- The game crashes on startup when running on modern GPUs.[2] See Crash on startup.
General information
Availability
- Demo is still possible to install from SteamDB page
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7800/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7800/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Console versions only. | ||
LAN play | |||
Online play |
Issues fixed
Crash on startup
- Caused by too many calls by OpenGL extensions.[3]
Instructions |
---|
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000 | |
Processor (CPU) | Intel Pentium III 700 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM | |
Sound (audio device) | OpenAL compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.3.9 | |
Processor (CPU) | PowerPC G4 | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Sound (audio device) | OpenAL compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/7800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (7800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Stubbs the Zombie in Rebel Without a Pulse E3 2005 Hands-On - GameSpot - last accessed on 2016-8-10
- ↑ Stubbs the Zombie - Fix the crash not related to widescreen support · Issue #101 · ThirteenAG/WidescreenFixesPack
- ↑ Working Stubbs Fix (nvidia/AMD) (Windows Vista/7/8) :: Stubbs the Zombie in Rebel Without a Pulse General Discussions - last accessed on 2016-8-10