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Difference between revisions of "Monday Night Combat"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: added OS details)
(Updated the existing tables, added in the API and Middleware tables.)
Line 77: Line 77:
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 94: Line 94:
 
|acceleration option      = true
 
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 106: Line 106:
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    = Can only switch between pre-set layouts.
 
|controller remap notes    = Can only switch between pre-set layouts.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
Line 112: Line 112:
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = Xbox
|button prompts notes      =  
+
|button prompts notes      = Keyboard-only prompts for the tutorial.
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|light bar support        = unknown
 
|light bar support        = unknown
Line 248: Line 248:
 
|udp  = 7777, 7778
 
|udp  = 7777, 7778
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 3
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        = wxWidgets
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      = Steamworks
 +
|multiplayer notes=
 
}}
 
}}
  

Revision as of 10:47, 4 May 2016

Monday Night Combat
Monday Night Combat cover
Developers
Uber Entertainment
Engines
Unreal Engine 3
Release dates
Windows January 24, 2011
Monday Night Combat on Wikipedia
Monday Night Combat
Monday Night Combat 2011
Super Monday Night Combat 2012

Key points

Almost no players left on PC making online play a bit more difficult, ranging from one to twenty active players in rare cases
Noticeable mouse acceleration

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/63200/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/63200/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video/audio settings.
In-game video/audio settings.

Template:Video settings

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Spanish
Traditional Chinese

Network

Multiplayer types

Type Native Players Notes
LAN play
12
Online play
12

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Dedicated Server software is available under Tools in the Steam client.
Direct IP
Open the console (~) and enter open followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
UDP 7777, 7778
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Interface wxWidgets
Cutscenes Bink Video
Multiplayer Steamworks

System requirements

Windows
Minimum
Operating system (OS) XP SP3, Vista, 7
Processor (CPU) 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 7800
ATI Radeon X1900
512 MB of VRAM
DirectX 9.0c compatible
Shader model 3 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References