Difference between revisions of "Danganronpa: Trigger Happy Havoc"
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{{series|Danganronpa}} | {{series|Danganronpa}} | ||
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+ | '''Keypoints''' | ||
+ | {{++}} PC version will run at 60 FPS as opposed to the original game<ref>https://twitter.com/AbstractionGame/status/696695813372846081 Abstraction Games on Twitter: "Why yes, of course our adaptation runs at 60 FPS!]</ref> | ||
'''General information''' | '''General information''' | ||
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|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown |
Revision as of 17:12, 8 February 2016
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Developers | |
---|---|
Spike Chunsoft | |
Publishers | |
Spike Chunsoft | |
Engines | |
SilverWare | |
Release dates | |
Windows | February 18, 2016 |
Keypoints
- PC version will run at 60 FPS as opposed to the original game[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/413410/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 3.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Studio | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz | Intel Core i5-3470 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 6 GB |
Video card (GPU) | 1 GB of VRAM OpenGL 3.2 compatible DirectX 9.0c compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/413410/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (413410) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ https://twitter.com/AbstractionGame/status/696695813372846081 Abstraction Games on Twitter: "Why yes, of course our adaptation runs at 60 FPS!]