Difference between revisions of "Slender: The Arrival"
From PCGamingWiki, the wiki about fixing PC games
(migrated VR support details) |
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Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 26, 2013}} | {{Infobox game/row/date|Windows|March 26, 2013}} | ||
− | {{Infobox game/row/date|OS X| | + | {{Infobox game/row/date|OS X|October 15, 2014}} |
|steam appid = 252330 | |steam appid = 252330 | ||
|gogcom page = slender_the_arrival | |gogcom page = slender_the_arrival | ||
Line 32: | Line 32: | ||
{{Game data| | {{Game data| | ||
{{Game data/row|Windows|{{p|hkcu}}\Software\Blue Isle Studios\Slender - The Arrival}} | {{Game data/row|Windows|{{p|hkcu}}\Software\Blue Isle Studios\Slender - The Arrival}} | ||
+ | {{Game data/row|OS X|}} | ||
}} | }} | ||
Line 37: | Line 38: | ||
{{Game data| | {{Game data| | ||
{{Game data/row|Windows|}} | {{Game data/row|Windows|}} | ||
+ | {{Game data/row|OS X|}} | ||
}} | }} | ||
Line 96: | Line 98: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
Line 151: | Line 153: | ||
|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Everything in the house is black=== | ||
+ | {{ii}} This is regarding the new Intel HD Graphics drivers being unsupported by Unity at this time.<ref>[http://issuetracker.unity3d.com/issues/deferred-lighting-doesnt-work-on-intel-hd-graphics Unity Issue Tracker - Deferred lighting doesn't work on Intel HD Graphics]</ref> | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Run in Direct3D 11/OpenGL|ref=<ref>[http://steamcommunity.com/app/252330/discussions/0/630799997231560142/#c630799997232245315 Everything in the house black? Crashing on start? :: Slender: The Arrival General Discussions]</ref>}} | ||
+ | Use either the <code>-force-d3d11</code> or <code>-force-opengl</code> [[Glossary:Command line arguments|command line argument]]. | ||
}} | }} | ||
Line 161: | Line 171: | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8800 |
|minGPU2 = ATI 1950 | |minGPU2 = ATI 1950 | ||
+ | |minGPU3 = Intel HD 4000 | ||
|minDX = 9.0c | |minDX = 9.0c | ||
Line 168: | Line 179: | ||
|recCPU = Quad Core Intel or AMD | |recCPU = Quad Core Intel or AMD | ||
|recRAM = 3 GB | |recRAM = 3 GB | ||
− | |recGPU = GeForce 260 | + | |recGPU = Nvidia GeForce 260 |
|recGPU2 = ATI Radeon HD4850 | |recGPU2 = ATI Radeon HD4850 | ||
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
|recDX = 9.0c | |recDX = 9.0c | ||
}} | }} | ||
− | {{ii}} Intel HD series | + | {{System requirements |
+ | |OSfamily = OS X | ||
+ | |minOS = 10.6.6 | ||
+ | |minCPU = 2.4 GHz Intel Core 2 Duo | ||
+ | |minRAM = 1 GB | ||
+ | |minHD = 2 GB | ||
+ | |minGPU = ATI Radeon HD 2600 | ||
+ | |minGPU2 = Nvidia Geforce 8800 | ||
+ | |minGPU3 = Intel HD 4000 | ||
+ | }} | ||
+ | {{ii}} Intel HD series requires a [[#Everything in the house is black|workaround]]. | ||
+ | |||
+ | {{References}} |
Revision as of 10:55, 6 March 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Blue Isle Studios | |
Engines | |
Unity | |
Release dates | |
Windows | March 26, 2013 |
macOS (OS X) | October 15, 2014 |
- No page found for series "Slender", please click here to create it.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GOG.com | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252330/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
Everything in the house is black
- This is regarding the new Intel HD Graphics drivers being unsupported by Unity at this time.[1]
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Dual core CPU @ 2 GHz (Pentium D or better) | Quad Core Intel or AMD |
System memory (RAM) | 1 GB | 3 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI 1950 Intel HD 4000 DirectX 9.0c compatible | Nvidia GeForce 260 ATI Radeon HD4850 1 GB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.6 | |
Processor (CPU) | 2.4 GHz Intel Core 2 Duo | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia Geforce 8800 Intel HD 4000 |
- Intel HD series requires a workaround.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/252330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (252330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages using duplicate arguments in template calls
- Stubs
- Pages needing cover images
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (VR support)
- VR games
- Invalid template usage (Fixbox)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)