Difference between revisions of "S.T.A.L.K.E.R.: Shadow of Chernobyl"
(→Issues fixed: Added critical fix for the crashing happening in DX10/11 mode) |
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==="Unable to connect to master server" error=== | ==="Unable to connect to master server" error=== | ||
{{ii}} The [[GameSpy]] master server has been shut down; use the [http://www.stalker-game.com/en/?page=patches Multi-Patch]. | {{ii}} The [[GameSpy]] master server has been shut down; use the [http://www.stalker-game.com/en/?page=patches Multi-Patch]. | ||
+ | |||
+ | ===Game crashes in DX10/11 mode=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Uninstall Windows update KB2670838}} | ||
+ | # Navigate to Windows's Control Panel -> '''Uninstall a program''' -> '''View installed updates'''. | ||
+ | # Search for <code>KB2670838</code> and uninstall it. | ||
+ | # Restart your system. | ||
+ | }} | ||
==Other information== | ==Other information== |
Revision as of 16:15, 27 January 2015
Cover image missing, please upload it | |
Developers | |
---|---|
GSC Game World | |
Publishers | |
THQ | |
Engines | |
X-Ray Engine | |
Release dates | |
Windows | March 20, 2007 |
Warnings
S.T.A.L.K.E.R. | |
---|---|
S.T.A.L.K.E.R.: Shadow of Chernobyl | 2007 |
S.T.A.L.K.E.R.: Clear Sky | 2008 |
S.T.A.L.K.E.R.: Call of Pripyat | 2009 |
S.T.A.L.K.E.R.: Lost Alpha (Unofficial) | 2014 |
S.T.A.L.K.E.R. 2: Heart of Chornobyl | 2023 |
Key points
- Installing ZRP is greatly recommended as it eliminates most bugs without modifying the game's experience.
- Large modding community.[1][2]
- Use the Multi-Patch to replace the GameSpy master server.
General information
- Official website
- The S.T.A.L.K.E.R. Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums
- Official forums
- TweakGuides guide
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
GOG.com | ||||
Steam |
Essential improvements
Patches
Multi-Patch
The Multi-Patch replaces the GameSpy master servers and optionally forces Vsync. The Steam version is already patched.
v1.0005
- This is the latest official patch for the game. It is best suited overall for Single Player as most multiplayer servers use v1.0006
- Worldwide
- US
- Digital Distribution - This patch is meant for non-Steam digital copies of the game (ex. Direct2Drive).
- Poland
- Czech
- Russian
v1.0006
- Although this is an official patch, it was recalled by the developers due to the extra bugs it caused. It should only be used to gain the optimal multiplayer experience from the game (most servers use v1.0006). Do NOT install this patch otherwise
v1.0004
- Some mods only work with v1.0004. Only use this patch if those mods have no updated version that work with newer versions of the game
- For a guide on how to downgrade a copy of the game from v1.0005 to v1.0004, see Downgrading to v1.0004
- Worldwide
- US
- Digital Distribution - This patch is meant for non-Steam digital copies of the game (ex. Direct2Drive).
- Poland
- Chinese
- Czech
v1.0008 (Unofficial)
Download: http://www.firedrive.com/file/41EA137084E18A4D
- New console commands
- Better performance
- Keep in mind! will not work with mods that change large parts of the core game, examples: Zone of Alienation and AMK Mod..
Changelog Changes in 1.0008:
- Exposed fov and hud_fov commands to change fov ingame
- Updated r__detail_density to allow increased grass density
- Added r__detail_radius variable to change grass distance
- Added non-toggle sprint (add bind sprint kLSHIFT in user.ltx, sprint_toggle still works fine too)
- Added take all hotkey in inventories (same button as sprint_toggle, default X)
- Update r__detail_density and r__detail_radius to take effect without needing engine restart
- Updated r*_tf_mipbias and r__geometry_lod to allow for more values
- Increased stack/heap size (less chance of crashes)
- Increased DVB/DIB size (graphics buffers) and exposed rs_vb_size/rs_ib_size commands to allow changing them
- Fixed splash screen to remove that gray border shit
- Allow network support with 1.0006 game servers
Changes in 1.0008a:
- Expose hud_adjust_mode and hud_adjust_value cvars
- Allow using numkeys for conversation replies
- Enable using sprint_toggle key to open trade window
Changes in 1.0008b:
- Added menu_fps_cap cvar, default value 60, 0 to disable fps cap (pls let me know how it goes)
- Some initial groundwork for R3 renderer, change your user.ltx file to use "renderer renderer_r3" to see a nice error box because the R3 dll isn't ready yet :^)
Downgrading to v1.0004
Instructions |
---|
Large Address Aware
Improves stability on systems with at least 3GB RAM by allowing the application to use more than 2GB RAM.
Skip intro videos
Instructions |
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Modifications
The STALKER series has garnered a dedicated following which includes a very active modding community, most of which is based in Russia. Translations are available for most of the popular mods. The best way to determine which type of mod you will enjoy is by first trying the vanilla game out (with ZRP for bugfixes). Below are some basic recommendations.
Instructions |
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Instructions |
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Below is a list of popular mods:
- Zone Reclamation Project is a bug fix mod that tries to keep the game as vanilla as possible. Heavily recommended on a first playthrough.
- Float32 adds many new features while increasing performance. It changes nothing about gameplay or looks (except high-quality effects) and is widely considered a must. It is also included in many large overhaul mods for SoC, so research first before trying to merge it with other mods.
- Shaders MAX - is a mod that improves both looks and performance of the game. It includes Float32 as a component, along with other various shader mods. Be wary when trying to combine with other mods which may already contain their own shader improvements.
- Complete Mod 2012 is one of the most popular but also controversial mods. It contains major bug fixes, A.I improvements, upgraded shaders, new higher resolution textures, sounds, music, weather and visual effects but also a large amount of important changes to the gameplay core that may spoil the STALKER experience for some. A list of changes can be found on its MODDB page.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4500/pfx/[Note 1] |
- CD key, language and GameSpy ID are stored in
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\GSC Game World\STALKER-SHOC
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4500/pfx/[Note 1] |
- You can modify the save game data location by editing
fsgame.ltx
in gamedata.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Some unimportant non-conversation speech is Russian (e.g. jokes). | |||
French | ||||
German | Some unimportant non-conversation speech is Russian (e.g. jokes). | |||
Italian | ||||
Polish | Only available in Polish retail release. Not available digitally. | |||
Russian | Steam version only has Russian in Russian version. | |||
Spanish | ||||
Turkish | ||||
Ukrainian | An official Ukrainian patch is available here, can be installed over the Russian version of the game only. |
Network
- Multiplayer servers can optionally use BattlEye anti-cheat protection.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 | Use the Multi-Patch to replace the GameSpy master server. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3783, 6515, 6667, 13139, 27900, 28900, 29900, 29901 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
"Unable to connect to master server" error
- The GameSpy master server has been shut down; use the Multi-Patch.
Game crashes in DX10/11 mode
Instructions |
---|
Other information
Optimal settings
- An easy way to improve visuals and reduce random stuttering is to lower Vision- and Lighting distance, plus Object-Quality bar to around 50%. Again quality difference is minimal, but fps improves. Reducing the Grass Density a point or two also may help stuttering outdoors.
Remove head bob
Instructions |
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Enable FPS counter
Instructions |
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Shorter load times
Instructions |
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Shadow Glitch Fix
- Altering this setting can fix a shadow glitch that usually occurs at widescreen resolutions.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 SP4, XP SP2 | |
Processor (CPU) | AMD Athlon XP 2200+ Intel Pentium IV 2.0 GHz |
AMD Athlon 64 X2 4200+ Intel Core 2 Duo E6400 |
System memory (RAM) | 512 MB | 1.5 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon 9600 Nvidia GeForce 5700 128 MB of VRAM DirectX 8 compatible | ATI Radeon X1850 Nvidia GeForce 7900 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/4500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (4500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cleanup
- Pages needing cover images
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (Localizations)
- Self-hosting
- Invalid template usage (Network)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)