Difference between revisions of "Controller:HORI Fighting Commander OCTA"
Yuuyatails (talk | contribs) |
m (→Availability: General maintenance with AutoWikiBrowser in Bot mode) |
||
Line 42: | Line 42: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Amazon.com | B08NDT2CGS | DRM-free | Xbox version. | | Windows | + | {{Availability/row| Amazon.com | B08NDT2CGS | DRM-free | Xbox version. | | Windows }} |
{{Availability/row | Amazon.com | B09RQTTWPQ | DRM-free | PlayStation version. | | Windows |}} | {{Availability/row | Amazon.com | B09RQTTWPQ | DRM-free | PlayStation version. | | Windows |}} | ||
}} | }} |
Revision as of 15:29, 1 June 2023
XInput support | |
---|---|
Connection method | |
USB-A | |
Predecessor | |
HORI Fighting Commander Pro |
The HORI Fighting Commander OCTA are a series of controllers released by Hori since April 30, 2021.
Unlike the Fighting Commander Pro which has an asymmetrical grip design, the OCTA has a symmetrical grip design. New to the controller is the 8 mechanical face buttons on the right and a left analog stick with a 8-way gate. The d-pads are pressure-sensitive, and can be adjusted by Hori's software suites. It also has a 3.5mm audio jack for audio passthrough. While the button layout is similar to modern game controllers, the OCTA has some of the buttons swapped around.
The Fighting Commander OCTA for Designed for Xbox Series X|S and Xbox One is the first model to be released and is a Xbox-compatible model. The PlayStation-compatible model, the Fighting Commander OCTA for PlayStation 5, was released in June 23, 2022.
On PC, both versions of the OCTA are native XInput devices, with the PlayStation-compatible model requires to be set in PC mode. The touchpad and the 3.5mm audio jack on the PlayStation-compatible model cannot be used while in PC mode.
General information
Xbox model inputs
- 1 × clickable analog stick: LS
- 2 × digital shoulder buttons: L, LB
- 2 × digital triggers: R, LT
- 4 × pressure-sensitive directional buttons (d-pad): ↑, ↓, ←, →
- 6 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬, RB, RT
- 7 × digital functional buttons: ⧉ ᴠɪᴇᴡ, ⇫ sʜᴀʀᴇ, Ⲷ ᴍᴇɴᴜ, xʙᴏx, Profile, Mute, Audio Control
PlayStation model inputs
- 1 × analog stick
- 2 × digital shoulder buttons: L3, L1
- 2 × digital triggers: R3, L2
- 4 × pressure-sensitive directional buttons (d-pad): ↑, ↓, ←, →
- 6 × digital face buttons: △ ᴛʀɪᴀɴɢʟᴇ, ○ ᴄɪʀᴄʟᴇ, × ᴄʀᴏss, □ sᴏ̨ᴜᴀʀᴇ, R1, R2
- 5 × digital functional buttons: ᴄʀᴇᴀᴛᴇ, Function, PlayStation, Profile, Function
- 1 × clickable 2 point capacitive touchpad: ᴛᴏᴜᴄʜᴘᴀᴅ
- 2 × slider toggle switches on the back: Key Lock, PS5-PS4-PC
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | Xbox version. | |||
Amazon.com | PlayStation version. |
Controller variations
- The Fighting Commander OCTA for Designed for Xbox Series X|S and Xbox One is an Xbox-compatible model.
- The Fighting Commander OCTA for PlayStation 5 is a PlayStation-compatible model.
Use with PC platforms
USB Type-A
Connect the controller |
---|
Note
|
Windows
- Being that they are native XInput devices, they will automatically be detected by Windows 10 and Windows 11, and the XInput drivers for them will be installed.
reWASD
- xʙᴏx button on the Xbox model can be remapped.
- Allows emulating a virtual DS4 controller to play PS4 Remote Play, PS Now or DualShock 4 compatible games.
- Not free of charge. 7-day trial.
Steam
- Being that they are native XInput devices, they can be detected by Steam via Steam Input.
Controller profile and remapping
- Customizing the built-in profiles requires Hori's own software suites.
- The Xbox-compatible model requires the Hori Device Manager for Xbox Series X|S which is compatible with Windows 10 and later, while the PlayStation-compatible model requires the HORI Device Manager App.
- Profile switching on the PlayStation-compatible model requires the software suite.
Remapping the buttons
Remapping the buttons |
---|
|
Switching the built-in profiles
- Only for the Xbox-compatible model.
Switching the built-in profiles |
---|
Notes
|
Support in games
- Natively supported by most modern games via the XInput API. Sometimes, the controller will be recognized as Xbox 360 Controller.
Other information
Firmware updates
- Earlier batches of the Xbox-compatible model requires a firmware update, which can be downloaded here.