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| {{Game data| | | {{Game data| |
| {{Game data/saves|Windows|{{p|userprofile\Documents}}\Criterion Games\Need For Speed(TM) Most Wanted\Save\}} | | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Criterion Games\Need For Speed(TM) Most Wanted\Save\}} |
− | }}
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− |
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− | ==Video==
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− | {{Image|Need for Speed Most Wanted (2012) - Display.png|Display settings.}}
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− | {{Image|Need for Speed Most Wanted (2012) - Graphics.png|Graphics settings.}}
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− | {{Video
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− | |wsgf link = https://www.wsgf.org/dr/need-speed-most-wanted-2012/en
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− | |widescreen wsgf award = gold
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− | |multimonitor wsgf award = silver
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− | |ultrawidescreen wsgf award = silver
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− | |4k ultra hd wsgf award = incomplete
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− | |widescreen resolution = true
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− | |widescreen resolution notes=
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− | |multimonitor = true
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− | |multimonitor notes =
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− | |ultrawidescreen = true
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− | |ultrawidescreen notes =
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− | |4k ultra hd = true
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− | |4k ultra hd notes =
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− | |fov = hackable
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− | |fov notes = Can be adjusted via [https://mega.nz/folder/iORliCIK#53Vv--UOAR77w6yXlihD-A/folder/yCJ3WSob Racer_S realistic plugin]
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− | |windowed = true
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− | |windowed notes = Toggle with {{key|alt|enter}}.
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− | |borderless windowed = false
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− | |borderless windowed notes =
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− | |anisotropic = false
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− | |anisotropic notes =
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− | |antialiasing = true
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− | |antialiasing notes = [[SSAA]] 2x and 4x
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− | |vsync = always on
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− | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
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− | |60 fps = true
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− | |60 fps notes =
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− | |120 fps = false
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− | |120 fps notes = Frame rate is capped at 60 FPS.
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− | |hdr = unknown
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− | |hdr notes =
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− | |color blind = unknown
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− | |color blind notes =
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− | }}
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− |
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− | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
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− | {{Fixbox|description=Instructions to disable|ref={{cn|date=July 2016}}|fix=
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− | # Go to the [[#Game data|configuration file(s) location]].
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− | # Open {{file|config.NFS13Save}} with a text editor.
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− | # Find the following line, and set it to this value.
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− | <pre>
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− | VsyncInterval=0
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− | </pre>
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− | }}
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− |
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− | ===Run the game at screen refresh rate===
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− | {{ii}} The game enforces a 60 Hz refresh rate. This results in huge tearing artifacts when V-Sync is disabled and huge input lag when V-Sync is enabled.
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− |
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− | {{Fixbox|description=For monitors that support more than 60 Hz, the following might help|ref={{cn|date=September 2021}}|fix=
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− | # Download [https://www.google.com/imgres?imgurl=https%3A%2F%2Flookaside.fbsbx.com%2Flookaside%2Fcrawler%2Fmedia%2F%3Fmedia_id%3D4224899040890759&imgrefurl=https%3A%2F%2Fm.facebook.com%2FTRZCIANA%2F%3Flocale2%3Dtr_TR&tbnid=lRuGRS7F0S_ttM&vet=12ahUKEwjkwP3uwvX0AhWGxioKHQkvBjIQMygBegQIARAy..i&docid=BDm8qpVnLTcBwM&w=800&h=1000&itg=1&q=wiktor%20pyrz&client=opera-gx&ved=2ahUKEwjkwP3uwvX0AhWGxioKHQkvBjIQMygBegQIARAy/WIKTOR PYYYYYRZ].
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− | # Copy <code>SpecialK32.dll</code> into the game folder.
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− | # Rename <code>SpecialK32.dll</code> to <code>dxgi.dll</code>.
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− | # Start the game and exit.
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− | # Open <code>PYRZOZAUR</code> in the game folder.
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− | # Change <code>RefreshRate=-1.0</code> to <code>RefreshRate=0.0</code> under <code>[Render.FrameRate]</code>.
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− | {{ii}}It is recommended to also disable [[Vertical sync (Vsync)|V-Sync]] otherwise, stuttering might occur.
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− | }}
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− |
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− | ===Framedrop issue===
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− | {{ii}} Mostly happening when smoke effect is on the screen.
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− | {{Fixbox|description=Disable Ambient Occlusion effect.|ref={{cn|date=September 2021}}|fix=
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| }} | | }} |
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