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Difference between revisions of "X-Men: The Ravages of Apocalypse"

From PCGamingWiki, the wiki about fixing PC games
Line 87: Line 87:
 
==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = hackable
|acceleration option notes =  
+
|acceleration option notes = Forced on by default. See [[Quake#Source ports|Source ports]].
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = hackable
|mouse menu notes          =  
+
|mouse menu notes          = A source port is required. See [[Quake#Source ports|Source ports]].
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = hackable
|touchscreen notes        =  
+
|touchscreen notes        = A source port is required. See [[Quake#Source ports|Source ports]].
|controller support        = unknown
+
|controller support        = true
|controller support notes  =  
+
|controller support notes  = See <code>{{p|game}}/Docs/JOYSTICK.TXT</code>.
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = hackable
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = hackable
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = hackable
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
Line 131: Line 131:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|button prompts            = false
 +
|button prompts notes      =
 +
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
Line 148: Line 150:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
 +
===Mouselook===
 +
To set mouselook to always on, add <code>+mlook</code> to {{file|autoexec.cfg}}.
 +
 +
===[[Controller:Xbox 360 Controller|Xbox 360 Controller]] support===
 +
Using existing joystick support, it is possible to add support for XInput-based controllers.
 +
 +
A list of configurations for the devices can be found in the [https://community.pcgamingwiki.com/files/file/427-quake-xbox-360-controller-layouts/ Files section].
 +
 +
It will not add triggers support for XInput-based controllers as Quake treats them as axes and won't allow to map them. As a workaround, an XInput-to-DirectInput wrapper can be used, such as [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus] (actual tool is in English).
  
 
==Audio settings==
 
==Audio settings==

Revision as of 18:08, 2 December 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
X-Men: The Ravages of Apocalypse
X-Men: The Ravages of Apocalypse cover
Developers
Zero Gravity Entertainment
Publishers
WizardWorks
Engines
Quake engine
Release dates
DOS November 30, 1997
Windows November 30, 1997
Mac OS (Classic) November 30, 1997
X-Men: The Ravages of Apocalypse on Wikipedia
Subseries of Marvel
X-Men: Madness in Murderworld 1989
X-Men II: The Fall of the Mutants 1990
X-Men vs. Street Fighter 1996
X-Men: Children of the Atom 1997
X-Men: The Ravages of Apocalypse 1997
X2: Wolverine's Revenge 2003
X-Men Legends II: Rise of Apocalypse 2005
X-Men: The Official Game 2006
X-Men Origins: Wolverine - Uncaged Edition 2009
Deadpool 2013

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Without modifications CD is required for in-game music.
DOS
Windows
Mac OS
Developer website
DRM-free
DOS
Windows
Mac OS
macOS (OS X)
Error: OS 'OS X' not found in infobox
Linux
Error: OS 'Linux' not found in infobox
Requires a full copy of Quake or a Quake source port to run.

Game data

Configuration file(s) location

System Location
DOS
Windows <path-to-game>\xmen[Note 1]
Mac OS (Classic)
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS
Windows <path-to-game>\xmen[Note 1]
Mac OS (Classic)
macOS (OS X)
Linux

Video settings

Template:Video settings

Input settings

Template:Input settings

Mouselook

To set mouselook to always on, add +mlook to autoexec.cfg.

Xbox 360 Controller support

Using existing joystick support, it is possible to add support for XInput-based controllers.

A list of configurations for the devices can be found in the Files section.

It will not add triggers support for XInput-based controllers as Quake treats them as axes and won't allow to map them. As a workaround, an XInput-to-DirectInput wrapper can be used, such as XInput Plus (actual tool is in English).

Audio settings

Template:Audio settings


Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Use the FTE Quakeworld source port.
LAN play
16 Co-op, Versus
Online play
16 Co-op, Versus
For modern Internet support and other extra multiplayer-centric features, a source port is required. See Source ports.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Pull down the console (~) and type connect <server address or ip>.

Ports

Protocol Port(s) and/or port range(s)
TCP 26000
UDP 26000
Universal Plug and Play (UPnP) support status is unknown.
This is the default port used. It can be changed in-game by the user.

Other information

API

Technical specs Supported Notes
OpenGL 1
Software renderer
Vulkan 1.0 The vkQuake source port is required.
DOS video modes VGA
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 4.0
Processor (CPU) Intel Pentium
System memory (RAM) 16 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) VGA
Mac OS
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References