Difference between revisions of "Shadowrun Returns"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|Harebrained Holdings}} | {{Infobox game/row/publisher|Harebrained Holdings}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity | + | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=4.2.0f4}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 25, 2013}} | {{Infobox game/row/date|Windows|July 25, 2013}} | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = No frame rate or refresh rate cap. | |120 fps notes = No frame rate or refresh rate cap. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{ii}} By default the game uses MSAA method for anti-aliasing, however it is possible to force [[SGSSAA]] for | + | {{ii}} By default the game uses MSAA method for anti-aliasing, however it is possible to force [[SGSSAA]] for Nvidia users and [[SSAA]] anti-aliasing for AMD users. |
− | {{Fixbox|description=SGSSAA/ | + | {{Fixbox|description=SGSSAA/Nvidia|ref={{cn|date=July 2016}}|fix= |
− | # Download and launch [https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts | + | # Download and launch [https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts Nvidia Profile Inspector] |
# Choose '''Shadowrun Returns''' from the profile list | # Choose '''Shadowrun Returns''' from the profile list | ||
# Change <code>Antialiasing compatibility</code> to <code>0x004000C1</code><ref>[http://www.forum-3dcenter.org/vbulletin/showthread.php?t=490867 3DCenter Forum - Antialiasing - Kompatibilitätsbits - Sammelthread]</ref> | # Change <code>Antialiasing compatibility</code> to <code>0x004000C1</code><ref>[http://www.forum-3dcenter.org/vbulletin/showthread.php?t=490867 3DCenter Forum - Antialiasing - Kompatibilitätsbits - Sammelthread]</ref> |
Revision as of 09:24, 15 December 2017
Developers | |
---|---|
Harebrained Schemes | |
Publishers | |
Harebrained Holdings | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | July 25, 2013 |
macOS (OS X) | July 25, 2013 |
Linux | October 30, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Features Steam Workshop support and a level editor.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official Shadowrun Returns Wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam | Can be played without Steam running.[2] |
Game data
Configuration file(s) location
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Anti-aliasing (AA)
- By default the game uses MSAA method for anti-aliasing, however it is possible to force SGSSAA for Nvidia users and SSAA anti-aliasing for AMD users.
SGSSAA/Nvidia[citation needed] |
---|
|
SSAA/AMD[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian |
Issues fixed
Audio hiccups/Dropped frames
Use -force-gfx-st launch option[5] |
---|
Use the |
Start-up crash on OS X
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
Edit Schemes.Shadowrun.plist[6] |
---|
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Screenmanager Is Fullscreen mode</key> <integer>0</integer> <key>Screenmanager Resolution Height</key> <integer>720</integer> <key>Screenmanager Resolution Width</key> <integer>1280</integer> <key>Settings.IsFullScreen</key> <integer>0</integer> <key>Settings.ResolutionFullScreen</key> <integer>7</integer> </dict> </plist> |
Other information
Transfer save game between Steam and DRM-free versions
Transfer save game between Steam and DRM-free versions[7] |
---|
|
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9, 11 | |
OpenGL | unknown version. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7 | |
Processor (CPU) | 1.4 GHz, x86 or faster | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | Intel-based, 1.4 GHz, x86 or better | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Linux Mint 17 | |
Processor (CPU) | 1.4 GHz, x86 or faster | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM |
Notes
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ 3DCenter Forum - Antialiasing - Kompatibilitätsbits - Sammelthread
- ↑ http://www.tomshardware.com/reviews/anti-aliasing-performance,3065-19.html
- ↑ /r/ShadowrunReturns - Audio Hitching/Dropped Frames Fix
- ↑ Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X
- ↑ Save-Game into the Steam SRR-Version
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)