Difference between revisions of "Nitronic Rush"
From PCGamingWiki, the wiki about fixing PC games
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|local play = | |local play = | ||
|local play players = | |local play players = | ||
− | |local play modes = | + | |local play modes = |
− | |local play notes = | + | |local play notes = |
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = |
− | |lan play modes = | + | |lan play modes = |
− | |lan play notes = | + | |lan play notes = |
|online play = unknown | |online play = unknown | ||
− | |online play players = | + | |online play players = |
− | |online play modes = | + | |online play modes = |
− | |online play notes = | + | |online play notes = |
− | |asynchronous = | + | |asynchronous = |
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = |
− | |matchmaking notes = | + | |matchmaking notes = |
− | |p2p = | + | |p2p = |
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− | |dedicated = | + | |dedicated = |
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− | |self-hosting = | + | |self-hosting = |
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− | |direct ip = | + | |direct ip = |
− | |direct ip notes = | + | |direct ip notes = |
}}{{Network/Ports | }}{{Network/Ports | ||
− | |tcp = | + | |tcp = |
− | |udp = | + | |udp = |
|upnp = | |upnp = | ||
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==System requirements== | ==System requirements== |
Revision as of 07:04, 30 March 2016
Developers | |
---|---|
Team Nitronic | |
Publishers | |
DigiPen Institute of Technology | |
Release dates | |
Windows | November 11, 2011 |
For the spiritual successor made by a similarly staffed team, see Distance.
Key points
- No longer receives updates
- Game is completely free
- Free soundtrack also available
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Free Download |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Remapping
- The game's controls cannot be changed in-game, but can be changed a Lua script[1]
Instructions |
---|
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz Dual Core or better | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible |