Difference between revisions of "Sid Meier's Civilization IV: Colonization"
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Revision as of 03:12, 5 April 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Firaxis Games | |
Publishers | |
2K Games | |
Engines | |
Gamebryo | |
Release dates | |
Windows | September 22, 2008 |
macOS (OS X) | December 21 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Sid Meier's Civilization | 1991 |
Freeciv (unofficial) | 1996 |
Sid Meier's Civilization II | 1996 |
Civilization II: Test of Time | 1999 |
Sid Meier's Civilization III | 2001 |
Sid Meier's Civilization IV | 2005 |
CivCity: Rome | 2006 |
Sid Meier's Civilization IV: Colonization | 2008 |
Sid Meier's Civilization V | 2010 |
Sid Meier's Civilization: Beyond Earth | 2014 |
Sid Meier's Civilization VI | 2016 |
Sid Meier's Civilization VII | 2025 |
Key points
- If you own retail version, you have to request multiplayer patch.[1]
- Steam version online multiplayer has been transitioned to Steamworks.[2]
General information
- Steam Community Discussions
- Steam Users' Forums for game series
- Official Downloads page (patches, SDK, etc.)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
- Retail version owners can contact 2K Support for Steam product keys.[2]
Essential improvements
Patches
- The latest retail patch is 1.01f. The Steam version is already patched.
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/16810/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/16810/pfx/[Note 1] |
- Saves can be stored anywhere; the default locations are listed above.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Non-Steam versions require a GameSpy ID. | ||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Removed from the Steam version.[2] Install the beta to regain access.[3] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (16810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.